是否有可能编写一个模板,根据某个成员函数是否定义在类上而改变行为?

下面是我想写的一个简单的例子:

template<class T>
std::string optionalToString(T* obj)
{
    if (FUNCTION_EXISTS(T->toString))
        return obj->toString();
    else
        return "toString not defined";
}

因此,如果类T定义了toString(),那么它就使用它;否则,它就不会。我不知道如何做的神奇部分是“FUNCTION_EXISTS”部分。


当前回答

这是一个c++ 11的解决方案,用于解决“如果我做X,它会编译吗?”

template<class> struct type_sink { typedef void type; }; // consumes a type, and makes it `void`
template<class T> using type_sink_t = typename type_sink<T>::type;
template<class T, class=void> struct has_to_string : std::false_type {}; \
template<class T> struct has_to_string<
  T,
  type_sink_t< decltype( std::declval<T>().toString() ) >
>: std::true_type {};

Trait has_to_string使得has_to_string<T>::value为true当且仅当T有一个方法. tostring,该方法在此上下文中可以用0参数调用。

接下来,我将使用标签调度:

namespace details {
  template<class T>
  std::string optionalToString_helper(T* obj, std::true_type /*has_to_string*/) {
    return obj->toString();
  }
  template<class T>
  std::string optionalToString_helper(T* obj, std::false_type /*has_to_string*/) {
    return "toString not defined";
  }
}
template<class T>
std::string optionalToString(T* obj) {
  return details::optionalToString_helper( obj, has_to_string<T>{} );
}

它比复杂的SFINAE表达式更易于维护。

如果你发现自己经常这样做,你可以用宏来写这些特征,但它们相对简单(每个只有几行),所以可能不值得这样做:

#define MAKE_CODE_TRAIT( TRAIT_NAME, ... ) \
template<class T, class=void> struct TRAIT_NAME : std::false_type {}; \
template<class T> struct TRAIT_NAME< T, type_sink_t< decltype( __VA_ARGS__ ) > >: std::true_type {};

上面所做的是创建一个宏MAKE_CODE_TRAIT。你向它传递你想要的trait的名字,以及一些可以测试类型t的代码。

MAKE_CODE_TRAIT( has_to_string, std::declval<T>().toString() )

创建上述特征类。

作为题外话,上面的技术是MS所谓的“表达式SFINAE”的一部分,他们的2013编译器失败相当严重。

注意,在c++ 1y中,以下语法是可能的:

template<class T>
std::string optionalToString(T* obj) {
  return compiled_if< has_to_string >(*obj, [&](auto&& obj) {
    return obj.toString();
  }) *compiled_else ([&]{ 
    return "toString not defined";
  });
}

这是一个内联编译条件分支,滥用了大量c++特性。这样做可能是不值得的,因为(代码内联的)好处不值得付出代价(几乎没有人理解它是如何工作的),但是上述解决方案的存在可能会引起人们的兴趣。

其他回答

这是个不错的小难题——好问题!

这里有一个替代Nicola Bonelli的解决方案,它不依赖于非标准typeof运算符。

不幸的是,它不能在GCC (MinGW) 3.4.5或Digital Mars 8.42n上工作,但它可以在所有版本的MSVC(包括VC6)和Comeau c++上工作。

较长的注释块有关于它如何工作(或应该如何工作)的详细信息。正如它所说,我不确定哪些行为符合标准-我欢迎对此发表评论。


更新- 2008年11月7日:

看起来,虽然这段代码在语法上是正确的,但MSVC和Comeau c++所显示的行为并不符合标准(感谢Leon Timmermans和litb为我指明了正确的方向)。c++ 03标准说:

14.6.2依赖名称[temp.dep] 段3 在类模板定义中 或类模板的成员,如果 类模板的基类 类型取决于模板参数 基类范围不检查 在非限定名称查找期间 在定义的时候 类的模板或成员 类模板的实例化或 成员。

因此,当MSVC或Comeau考虑T的toString()成员函数在模板实例化时在doToString()中的调用站点执行名称查找时,这看起来是不正确的(尽管它实际上是我在本例中寻找的行为)。

GCC和Digital Mars的行为看起来是正确的——在这两种情况下,非成员toString()函数都绑定到调用。

老鼠-我以为我可能找到了一个聪明的解决方案,但我发现了几个编译器错误…


#include <iostream>
#include <string>

struct Hello
{
    std::string toString() {
        return "Hello";
    }
};

struct Generic {};


// the following namespace keeps the toString() method out of
//  most everything - except the other stuff in this
//  compilation unit

namespace {
    std::string toString()
    {
        return "toString not defined";
    }

    template <typename T>
    class optionalToStringImpl : public T
    {
    public:
        std::string doToString() {

            // in theory, the name lookup for this call to 
            //  toString() should find the toString() in 
            //  the base class T if one exists, but if one 
            //  doesn't exist in the base class, it'll 
            //  find the free toString() function in 
            //  the private namespace.
            //
            // This theory works for MSVC (all versions
            //  from VC6 to VC9) and Comeau C++, but
            //  does not work with MinGW 3.4.5 or 
            //  Digital Mars 8.42n
            //
            // I'm honestly not sure what the standard says 
            //  is the correct behavior here - it's sort 
            //  of like ADL (Argument Dependent Lookup - 
            //  also known as Koenig Lookup) but without
            //  arguments (except the implied "this" pointer)

            return toString();
        }
    };
}

template <typename T>
std::string optionalToString(T & obj)
{
    // ugly, hacky cast...
    optionalToStringImpl<T>* temp = reinterpret_cast<optionalToStringImpl<T>*>( &obj);

    return temp->doToString();
}



int
main(int argc, char *argv[])
{
    Hello helloObj;
    Generic genericObj;

    std::cout << optionalToString( helloObj) << std::endl;
    std::cout << optionalToString( genericObj) << std::endl;
    return 0;
}

我一直在寻找一个方法,允许以某种方式不绑定结构名has_member类的成员的名字。 实际上,如果lambda可以被允许在未求值的表达式中(这是被标准禁止的),这将更简单,即has_member<ClassName, SOME_MACRO_WITH_DECLTYPE(member_name)>

#include <iostream>
#include <list>
#include <type_traits>

#define LAMBDA_FOR_MEMBER_NAME(NAME) [](auto object_instance) -> decltype(&(decltype(object_instance)::NAME)) {}

template<typename T>
struct TypeGetter
{
    constexpr TypeGetter() = default;
    constexpr TypeGetter(T) {}
    using type = T;

    constexpr auto getValue()
    {
        return std::declval<type>();
    }
};

template<typename T, typename LambdaExpressionT>
struct has_member {
    using lambda_prototype = LambdaExpressionT;

    //SFINAE
    template<class ValueT, class = void>
    struct is_void_t_deducable : std::false_type {};

    template<class ValueT>
    struct is_void_t_deducable<ValueT,
        std::void_t<decltype(std::declval<lambda_prototype>()(std::declval<ValueT>()))>> : std::true_type {};

    static constexpr bool value = is_void_t_deducable<T>::value;
};

struct SimpleClass
{
    int field;
    void method() {}
};

int main(void)
{   
    const auto helpful_lambda = LAMBDA_FOR_MEMBER_NAME(field);
    using member_field = decltype(helpful_lambda);
    std::cout << has_member<SimpleClass, member_field>::value;

    const auto lambda = LAMBDA_FOR_MEMBER_NAME(method);
    using member_method = decltype(lambda);
    std::cout << has_member<SimpleClass, member_method>::value;
    
}

可能不像其他例子那么好,但这是我为c++ 11想出的。这适用于选择重载方法。

template <typename... Args>
struct Pack {};

#define Proxy(T) ((T &)(*(int *)(nullptr)))

template <typename Class, typename ArgPack, typename = nullptr_t>
struct HasFoo
{
    enum { value = false };
};

template <typename Class, typename... Args>
struct HasFoo<
    Class,
    Pack<Args...>,
    decltype((void)(Proxy(Class).foo(Proxy(Args)...)), nullptr)>
{
    enum { value = true };
};

示例使用

struct Object
{
    int foo(int n)         { return n; }
#if SOME_CONDITION
    int foo(int n, char c) { return n + c; }
#endif
};

template <bool has_foo_int_char>
struct Dispatcher;

template <>
struct Dispatcher<false>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n) + c;
    }
};

template <>
struct Dispatcher<true>
{
    template <typename Object>
    static int exec(Object &object, int n, char c)
    {
        return object.foo(n, c);
    }
};

int runExample()
{
    using Args = Pack<int, char>;
    enum { has_overload = HasFoo<Object, Args>::value };
    Object object;
    return Dispatcher<has_overload>::exec(object, 100, 'a');
}

虽然这个问题是两年前的事了,但我敢补充我的答案。希望它能澄清之前无可争议的优秀解决方案。我采纳了Nicola Bonelli和Johannes Schaub非常有用的答案,并将它们合并到一个解决方案中,恕我之言,这个解决方案更易于阅读,更清晰,不需要扩展类型:

template <class Type>
class TypeHasToString
{
    // This type won't compile if the second template parameter isn't of type T,
    // so I can put a function pointer type in the first parameter and the function
    // itself in the second thus checking that the function has a specific signature.
    template <typename T, T> struct TypeCheck;

    typedef char Yes;
    typedef long No;

    // A helper struct to hold the declaration of the function pointer.
    // Change it if the function signature changes.
    template <typename T> struct ToString
    {
        typedef void (T::*fptr)();
    };

    template <typename T> static Yes HasToString(TypeCheck< typename ToString<T>::fptr, &T::toString >*);
    template <typename T> static No  HasToString(...);

public:
    static bool const value = (sizeof(HasToString<Type>(0)) == sizeof(Yes));
};

我用gcc 4.1.2检查了它。 这主要归功于尼古拉·博内利和约翰内斯·绍布,如果我的回答对你有帮助,请给他们投票:)

下面是一些用法片段: *所有这些的核心都在更深处

在给定的类中检查成员x。可以是var, func, class, union或enum:

CREATE_MEMBER_CHECK(x);
bool has_x = has_member_x<class_to_check_for_x>::value;

检查成员函数void x():

//Func signature MUST have T as template variable here... simpler this way :\
CREATE_MEMBER_FUNC_SIG_CHECK(x, void (T::*)(), void__x);
bool has_func_sig_void__x = has_member_func_void__x<class_to_check_for_x>::value;

检查成员变量x:

CREATE_MEMBER_VAR_CHECK(x);
bool has_var_x = has_member_var_x<class_to_check_for_x>::value;

检查成员类x:

CREATE_MEMBER_CLASS_CHECK(x);
bool has_class_x = has_member_class_x<class_to_check_for_x>::value;

检查成员工会x:

CREATE_MEMBER_UNION_CHECK(x);
bool has_union_x = has_member_union_x<class_to_check_for_x>::value;

检查成员enum x:

CREATE_MEMBER_ENUM_CHECK(x);
bool has_enum_x = has_member_enum_x<class_to_check_for_x>::value;

检查任何成员函数x,而不考虑签名:

CREATE_MEMBER_CHECK(x);
CREATE_MEMBER_VAR_CHECK(x);
CREATE_MEMBER_CLASS_CHECK(x);
CREATE_MEMBER_UNION_CHECK(x);
CREATE_MEMBER_ENUM_CHECK(x);
CREATE_MEMBER_FUNC_CHECK(x);
bool has_any_func_x = has_member_func_x<class_to_check_for_x>::value;

OR

CREATE_MEMBER_CHECKS(x);  //Just stamps out the same macro calls as above.
bool has_any_func_x = has_member_func_x<class_to_check_for_x>::value;

细节和核心:

/*
    - Multiple inheritance forces ambiguity of member names.
    - SFINAE is used to make aliases to member names.
    - Expression SFINAE is used in just one generic has_member that can accept
      any alias we pass it.
*/

//Variadic to force ambiguity of class members.  C++11 and up.
template <typename... Args> struct ambiguate : public Args... {};

//Non-variadic version of the line above.
//template <typename A, typename B> struct ambiguate : public A, public B {};

template<typename A, typename = void>
struct got_type : std::false_type {};

template<typename A>
struct got_type<A> : std::true_type {
    typedef A type;
};

template<typename T, T>
struct sig_check : std::true_type {};

template<typename Alias, typename AmbiguitySeed>
struct has_member {
    template<typename C> static char ((&f(decltype(&C::value))))[1];
    template<typename C> static char ((&f(...)))[2];

    //Make sure the member name is consistently spelled the same.
    static_assert(
        (sizeof(f<AmbiguitySeed>(0)) == 1)
        , "Member name specified in AmbiguitySeed is different from member name specified in Alias, or wrong Alias/AmbiguitySeed has been specified."
    );

    static bool const value = sizeof(f<Alias>(0)) == 2;
};

宏(El Diablo!):

CREATE_MEMBER_CHECK:

//Check for any member with given name, whether var, func, class, union, enum.
#define CREATE_MEMBER_CHECK(member)                                         \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct Alias_##member;                                                      \
                                                                            \
template<typename T>                                                        \
struct Alias_##member <                                                     \
    T, std::integral_constant<bool, got_type<decltype(&T::member)>::value>  \
> { static const decltype(&T::member) value; };                             \
                                                                            \
struct AmbiguitySeed_##member { char member; };                             \
                                                                            \
template<typename T>                                                        \
struct has_member_##member {                                                \
    static const bool value                                                 \
        = has_member<                                                       \
            Alias_##member<ambiguate<T, AmbiguitySeed_##member>>            \
            , Alias_##member<AmbiguitySeed_##member>                        \
        >::value                                                            \
    ;                                                                       \
}

CREATE_MEMBER_VAR_CHECK:

//Check for member variable with given name.
#define CREATE_MEMBER_VAR_CHECK(var_name)                                   \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct has_member_var_##var_name : std::false_type {};                      \
                                                                            \
template<typename T>                                                        \
struct has_member_var_##var_name<                                           \
    T                                                                       \
    , std::integral_constant<                                               \
        bool                                                                \
        , !std::is_member_function_pointer<decltype(&T::var_name)>::value   \
    >                                                                       \
> : std::true_type {}

CREATE_MEMBER_FUNC_SIG_CHECK:

//Check for member function with given name AND signature.
#define CREATE_MEMBER_FUNC_SIG_CHECK(func_name, func_sig, templ_postfix)    \
                                                                            \
template<typename T, typename = std::true_type>                             \
struct has_member_func_##templ_postfix : std::false_type {};                \
                                                                            \
template<typename T>                                                        \
struct has_member_func_##templ_postfix<                                     \
    T, std::integral_constant<                                              \
        bool                                                                \
        , sig_check<func_sig, &T::func_name>::value                         \
    >                                                                       \
> : std::true_type {}

CREATE_MEMBER_CLASS_CHECK:

//Check for member class with given name.
#define CREATE_MEMBER_CLASS_CHECK(class_name)               \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_class_##class_name : std::false_type {};  \
                                                            \
template<typename T>                                        \
struct has_member_class_##class_name<                       \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_class<                                    \
            typename got_type<typename T::class_name>::type \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_UNION_CHECK:

//Check for member union with given name.
#define CREATE_MEMBER_UNION_CHECK(union_name)               \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_union_##union_name : std::false_type {};  \
                                                            \
template<typename T>                                        \
struct has_member_union_##union_name<                       \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_union<                                    \
            typename got_type<typename T::union_name>::type \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_ENUM_CHECK:

//Check for member enum with given name.
#define CREATE_MEMBER_ENUM_CHECK(enum_name)                 \
                                                            \
template<typename T, typename = std::true_type>             \
struct has_member_enum_##enum_name : std::false_type {};    \
                                                            \
template<typename T>                                        \
struct has_member_enum_##enum_name<                         \
    T                                                       \
    , std::integral_constant<                               \
        bool                                                \
        , std::is_enum<                                     \
            typename got_type<typename T::enum_name>::type  \
        >::value                                            \
    >                                                       \
> : std::true_type {}

CREATE_MEMBER_FUNC_CHECK:

//Check for function with given name, any signature.
#define CREATE_MEMBER_FUNC_CHECK(func)          \
template<typename T>                            \
struct has_member_func_##func {                 \
    static const bool value                     \
        = has_member_##func<T>::value           \
        && !has_member_var_##func<T>::value     \
        && !has_member_class_##func<T>::value   \
        && !has_member_union_##func<T>::value   \
        && !has_member_enum_##func<T>::value    \
    ;                                           \
}

CREATE_MEMBER_CHECKS:

//Create all the checks for one member.  Does NOT include func sig checks.
#define CREATE_MEMBER_CHECKS(member)    \
CREATE_MEMBER_CHECK(member);            \
CREATE_MEMBER_VAR_CHECK(member);        \
CREATE_MEMBER_CLASS_CHECK(member);      \
CREATE_MEMBER_UNION_CHECK(member);      \
CREATE_MEMBER_ENUM_CHECK(member);       \
CREATE_MEMBER_FUNC_CHECK(member)