我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。
常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。
你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?
我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。
常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。
你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?
当前回答
在PHP 8.1中,您可以使用本机枚举。
基本语法如下所示:
enum TransportMode {
case Bicycle;
case Car;
case Ship;
case Plane;
case Feet;
}
function travelCost(TransportMode $mode, int $distance): int
{ /* implementation */ }
$mode = TransportMode::Boat;
$bikeCost = travelCost(TransportMode::Bicycle, 90);
$boatCost = travelCost($mode, 90);
// this one would fail: (Enums are singletons, not scalars)
$failCost = travelCost('Car', 90);
值
默认情况下,枚举不受任何类型的标量支持。因此TransportMode::Bicycle不是0,您不能在枚举之间使用>或<进行比较。
但以下方法是可行的:
$foo = TransportMode::Car;
$bar = TransportMode::Car;
$baz = TransportMode::Bicycle;
$foo === $bar; // true
$bar === $baz; // false
$foo instanceof TransportMode; // true
$foo > $bar || $foo < $bar; // false either way
支持枚举
你也可以有“支持的”枚举,其中每个枚举案例都由一个int或字符串“支持”。
enum Metal: int {
case Gold = 1932;
case Silver = 1049;
case Lead = 1134;
case Uranium = 1905;
case Copper = 894;
}
如果一个案例有一个支持值,所有案例都需要有一个支持值,没有自动生成的值。 注意,受支持值的类型声明在枚举名称之后 备份值为只读 标量值必须是唯一的 值必须是字面量或字面表达式 要读取支持的值,您可以访问value属性:Metal::Gold->value。
最后,被支持的枚举在内部实现了backdenum接口,它公开了两个方法:
从字符串(int |):自我 tryFrom (int |字符串):自我?
它们几乎是等效的,重要的区别是,如果没有找到值,第一个将抛出异常,而第二个将简单地返回null。
// usage example:
$metal_1 = Metal::tryFrom(1932); // $metal_1 === Metal::Gold;
$metal_2 = Metal::tryFrom(1000); // $metal_2 === null;
$metal_3 = Metal::from(9999); // throws Exception
方法
枚举可以有方法,从而实现接口。
interface TravelCapable
{
public function travelCost(int $distance): int;
public function requiresFuel(): bool;
}
enum TransportMode: int implements TravelCapable{
case Bicycle = 10;
case Car = 1000 ;
case Ship = 800 ;
case Plane = 2000;
case Feet = 5;
public function travelCost(int $distance): int
{
return $this->value * $distance;
}
public function requiresFuel(): bool {
return match($this) {
TransportMode::Car, TransportMode::Ship, TransportMode::Plane => true,
TransportMode::Bicycle, TransportMode::Feet => false
}
}
}
$mode = TransportMode::Car;
$carConsumesFuel = $mode->requiresFuel(); // true
$carTravelCost = $mode->travelCost(800); // 800000
值清单
Pure Enums和Backed Enums都在内部实现了接口UnitEnum,其中包括(静态)方法UnitEnum::cases(),并允许检索枚举中定义的案例数组:
$modes = TransportMode::cases();
现在$modes是:
[
TransportMode::Bicycle,
TransportMode::Car,
TransportMode::Ship,
TransportMode::Plane
TransportMode::Feet
]
静态方法
枚举可以实现自己的静态方法,这些方法通常用于专门的构造函数。
这涵盖了基本知识。要了解全部内容,请前往相关RFC,直到该特性在PHP文档中发布。
其他回答
如果您需要使用全局唯一的enum(即即使在不同enum之间比较元素时)并且易于使用,请随意使用以下代码。我还添加了一些我认为有用的方法。您可以在代码顶部的注释中找到示例。
<?php
/**
* Class Enum
*
* @author Christopher Fox <christopher.fox@gmx.de>
*
* @version 1.0
*
* This class provides the function of an enumeration.
* The values of Enum elements are unique (even between different Enums)
* as you would expect them to be.
*
* Constructing a new Enum:
* ========================
*
* In the following example we construct an enum called "UserState"
* with the elements "inactive", "active", "banned" and "deleted".
*
* <code>
* Enum::Create('UserState', 'inactive', 'active', 'banned', 'deleted');
* </code>
*
* Using Enums:
* ============
*
* The following example demonstrates how to compare two Enum elements
*
* <code>
* var_dump(UserState::inactive == UserState::banned); // result: false
* var_dump(UserState::active == UserState::active); // result: true
* </code>
*
* Special Enum methods:
* =====================
*
* Get the number of elements in an Enum:
*
* <code>
* echo UserState::CountEntries(); // result: 4
* </code>
*
* Get a list with all elements of the Enum:
*
* <code>
* $allUserStates = UserState::GetEntries();
* </code>
*
* Get a name of an element:
*
* <code>
* echo UserState::GetName(UserState::deleted); // result: deleted
* </code>
*
* Get an integer ID for an element (e.g. to store as a value in a database table):
* This is simply the index of the element (beginning with 1).
* Note that this ID is only unique for this Enum but now between different Enums.
*
* <code>
* echo UserState::GetDatabaseID(UserState::active); // result: 2
* </code>
*/
class Enum
{
/**
* @var Enum $instance The only instance of Enum (Singleton)
*/
private static $instance;
/**
* @var array $enums An array of all enums with Enum names as keys
* and arrays of element names as values
*/
private $enums;
/**
* Constructs (the only) Enum instance
*/
private function __construct()
{
$this->enums = array();
}
/**
* Constructs a new enum
*
* @param string $name The class name for the enum
* @param mixed $_ A list of strings to use as names for enum entries
*/
public static function Create($name, $_)
{
// Create (the only) Enum instance if this hasn't happened yet
if (self::$instance===null)
{
self::$instance = new Enum();
}
// Fetch the arguments of the function
$args = func_get_args();
// Exclude the "name" argument from the array of function arguments,
// so only the enum element names remain in the array
array_shift($args);
self::$instance->add($name, $args);
}
/**
* Creates an enumeration if this hasn't happened yet
*
* @param string $name The class name for the enum
* @param array $fields The names of the enum elements
*/
private function add($name, $fields)
{
if (!array_key_exists($name, $this->enums))
{
$this->enums[$name] = array();
// Generate the code of the class for this enumeration
$classDeclaration = "class " . $name . " {\n"
. "private static \$name = '" . $name . "';\n"
. $this->getClassConstants($name, $fields)
. $this->getFunctionGetEntries($name)
. $this->getFunctionCountEntries($name)
. $this->getFunctionGetDatabaseID()
. $this->getFunctionGetName()
. "}";
// Create the class for this enumeration
eval($classDeclaration);
}
}
/**
* Returns the code of the class constants
* for an enumeration. These are the representations
* of the elements.
*
* @param string $name The class name for the enum
* @param array $fields The names of the enum elements
*
* @return string The code of the class constants
*/
private function getClassConstants($name, $fields)
{
$constants = '';
foreach ($fields as $field)
{
// Create a unique ID for the Enum element
// This ID is unique because class and variables
// names can't contain a semicolon. Therefore we
// can use the semicolon as a separator here.
$uniqueID = $name . ";" . $field;
$constants .= "const " . $field . " = '". $uniqueID . "';\n";
// Store the unique ID
array_push($this->enums[$name], $uniqueID);
}
return $constants;
}
/**
* Returns the code of the function "GetEntries()"
* for an enumeration
*
* @param string $name The class name for the enum
*
* @return string The code of the function "GetEntries()"
*/
private function getFunctionGetEntries($name)
{
$entryList = '';
// Put the unique element IDs in single quotes and
// separate them with commas
foreach ($this->enums[$name] as $key => $entry)
{
if ($key > 0) $entryList .= ',';
$entryList .= "'" . $entry . "'";
}
return "public static function GetEntries() { \n"
. " return array(" . $entryList . ");\n"
. "}\n";
}
/**
* Returns the code of the function "CountEntries()"
* for an enumeration
*
* @param string $name The class name for the enum
*
* @return string The code of the function "CountEntries()"
*/
private function getFunctionCountEntries($name)
{
// This function will simply return a constant number (e.g. return 5;)
return "public static function CountEntries() { \n"
. " return " . count($this->enums[$name]) . ";\n"
. "}\n";
}
/**
* Returns the code of the function "GetDatabaseID()"
* for an enumeration
*
* @return string The code of the function "GetDatabaseID()"
*/
private function getFunctionGetDatabaseID()
{
// Check for the index of this element inside of the array
// of elements and add +1
return "public static function GetDatabaseID(\$entry) { \n"
. "\$key = array_search(\$entry, self::GetEntries());\n"
. " return \$key + 1;\n"
. "}\n";
}
/**
* Returns the code of the function "GetName()"
* for an enumeration
*
* @return string The code of the function "GetName()"
*/
private function getFunctionGetName()
{
// Remove the class name from the unique ID
// and return this value (which is the element name)
return "public static function GetName(\$entry) { \n"
. "return substr(\$entry, strlen(self::\$name) + 1 , strlen(\$entry));\n"
. "}\n";
}
}
?>
这里有一些很好的解决方案!
这是我的版本。
它是强类型的 它与IDE自动补全一起工作 枚举由代码和描述定义,其中代码可以是整数、二进制值、短字符串或基本上任何您想要的内容。可以很容易地扩展该模式以支持其他属性。 它支持值(==)和引用(===)比较,并在switch语句中工作。
我认为主要的缺点是枚举成员必须分别声明和实例化,这是由于描述和PHP不能在静态成员声明时构造对象。我想绕过这个问题的一种方法可能是使用带有解析过的文档注释的反射。
抽象枚举看起来像这样:
<?php
abstract class AbstractEnum
{
/** @var array cache of all enum instances by class name and integer value */
private static $allEnumMembers = array();
/** @var mixed */
private $code;
/** @var string */
private $description;
/**
* Return an enum instance of the concrete type on which this static method is called, assuming an instance
* exists for the passed in value. Otherwise an exception is thrown.
*
* @param $code
* @return AbstractEnum
* @throws Exception
*/
public static function getByCode($code)
{
$concreteMembers = &self::getConcreteMembers();
if (array_key_exists($code, $concreteMembers)) {
return $concreteMembers[$code];
}
throw new Exception("Value '$code' does not exist for enum '".get_called_class()."'");
}
public static function getAllMembers()
{
return self::getConcreteMembers();
}
/**
* Create, cache and return an instance of the concrete enum type for the supplied primitive value.
*
* @param mixed $code code to uniquely identify this enum
* @param string $description
* @throws Exception
* @return AbstractEnum
*/
protected static function enum($code, $description)
{
$concreteMembers = &self::getConcreteMembers();
if (array_key_exists($code, $concreteMembers)) {
throw new Exception("Value '$code' has already been added to enum '".get_called_class()."'");
}
$concreteMembers[$code] = $concreteEnumInstance = new static($code, $description);
return $concreteEnumInstance;
}
/**
* @return AbstractEnum[]
*/
private static function &getConcreteMembers() {
$thisClassName = get_called_class();
if (!array_key_exists($thisClassName, self::$allEnumMembers)) {
$concreteMembers = array();
self::$allEnumMembers[$thisClassName] = $concreteMembers;
}
return self::$allEnumMembers[$thisClassName];
}
private function __construct($code, $description)
{
$this->code = $code;
$this->description = $description;
}
public function getCode()
{
return $this->code;
}
public function getDescription()
{
return $this->description;
}
}
下面是一个具体枚举示例:
<?php
require('AbstractEnum.php');
class EMyEnum extends AbstractEnum
{
/** @var EMyEnum */
public static $MY_FIRST_VALUE;
/** @var EMyEnum */
public static $MY_SECOND_VALUE;
/** @var EMyEnum */
public static $MY_THIRD_VALUE;
public static function _init()
{
self::$MY_FIRST_VALUE = self::enum(1, 'My first value');
self::$MY_SECOND_VALUE = self::enum(2, 'My second value');
self::$MY_THIRD_VALUE = self::enum(3, 'My third value');
}
}
EMyEnum::_init();
可以这样使用:
<?php
require('EMyEnum.php');
echo EMyEnum::$MY_FIRST_VALUE->getCode().' : '.EMyEnum::$MY_FIRST_VALUE->getDescription().PHP_EOL.PHP_EOL;
var_dump(EMyEnum::getAllMembers());
echo PHP_EOL.EMyEnum::getByCode(2)->getDescription().PHP_EOL;
并产生如下输出:
1 : My first value array(3) { [1]=> object(EMyEnum)#1 (2) { ["code":"AbstractEnum":private]=> int(1) ["description":"AbstractEnum":private]=> string(14) "My first value" } [2]=> object(EMyEnum)#2 (2) { ["code":"AbstractEnum":private]=> int(2) ["description":"AbstractEnum":private]=> string(15) "My second value" } [3]=> object(EMyEnum)#3 (2) { ["code":"AbstractEnum":private]=> int(3) ["description":"AbstractEnum":private]=> string(14) "My third value" } } My second value
abstract class Enumeration
{
public static function enum()
{
$reflect = new ReflectionClass( get_called_class() );
return $reflect->getConstants();
}
}
class Test extends Enumeration
{
const A = 'a';
const B = 'b';
}
foreach (Test::enum() as $key => $value) {
echo "$key -> $value<br>";
}
我知道这是一个非常非常非常古老的话题,但我对此有一个想法,想知道人们是怎么想的。
注:我在玩这个,并意识到如果我只是修改__call()函数,你可以更接近实际的枚举。__call()函数处理所有未知函数调用。假设你想创建三个枚举RED_LIGHT, YELLOW_LIGHT和GREEN_LIGHT。你现在只需做以下事情就可以做到:
$c->RED_LIGHT();
$c->YELLOW_LIGHT();
$c->GREEN_LIGHT();
一旦定义了,你所要做的就是再次调用它们来获取值:
echo $c->RED_LIGHT();
echo $c->YELLOW_LIGHT();
echo $c->GREEN_LIGHT();
得到0 1 2。玩得开心!这个现在也在GitHub上。
更新:我已经这样做了,所以__get()和__set()函数现在都被使用。这允许您不必调用函数,除非您愿意。相反,现在你可以说:
$c->RED_LIGHT;
$c->YELLOW_LIGHT;
$c->GREEN_LIGHT;
对于价值的创造和获取。因为变量最初还没有定义,所以调用__get()函数(因为没有指定值),它会发现数组中的条目还没有创建。因此,它创建条目,将最后一个给定值赋给它+1(+1),对最后一个值变量加1,并返回TRUE。如果你设置这个值:
$c->RED_LIGHT = 85;
然后调用__set()函数,最后一个值被设置为新值+1(+1)。现在我们有了一个很好的方法来处理枚举,并且可以动态地创建它们。
<?php
################################################################################
# Class ENUMS
#
# Original code by Mark Manning.
# Copyrighted (c) 2015 by Mark Manning.
# All rights reserved.
#
# This set of code is hereby placed into the free software universe
# via the GNU greater license thus placing it under the Copyleft
# rules and regulations with the following modifications:
#
# 1. You may use this work in any other work. Commercial or otherwise.
# 2. You may make as much money as you can with it.
# 3. You owe me nothing except to give me a small blurb somewhere in
# your program or maybe have pity on me and donate a dollar to
# sim_sales@paypal.com. :-)
#
# Blurb:
#
# PHP Class Enums by Mark Manning (markem-AT-sim1-DOT-us).
# Used with permission.
#
# Notes:
#
# VIM formatting. Set tabs to four(4) spaces.
#
################################################################################
class enums
{
private $enums;
private $clear_flag;
private $last_value;
################################################################################
# __construct(). Construction function. Optionally pass in your enums.
################################################################################
function __construct()
{
$this->enums = array();
$this->clear_flag = false;
$this->last_value = 0;
if( func_num_args() > 0 ){
return $this->put( func_get_args() );
}
return true;
}
################################################################################
# put(). Insert one or more enums.
################################################################################
function put()
{
$args = func_get_args();
#
# Did they send us an array of enums?
# Ex: $c->put( array( "a"=>0, "b"=>1,...) );
# OR $c->put( array( "a", "b", "c",... ) );
#
if( is_array($args[0]) ){
#
# Add them all in
#
foreach( $args[0] as $k=>$v ){
#
# Don't let them change it once it is set.
# Remove the IF statement if you want to be able to modify the enums.
#
if( !isset($this->enums[$k]) ){
#
# If they sent an array of enums like this: "a","b","c",... then we have to
# change that to be "A"=>#. Where "#" is the current count of the enums.
#
if( is_numeric($k) ){
$this->enums[$v] = $this->last_value++;
}
#
# Else - they sent "a"=>"A", "b"=>"B", "c"=>"C"...
#
else {
$this->last_value = $v + 1;
$this->enums[$k] = $v;
}
}
}
}
#
# Nope! Did they just sent us one enum?
#
else {
#
# Is this just a default declaration?
# Ex: $c->put( "a" );
#
if( count($args) < 2 ){
#
# Again - remove the IF statement if you want to be able to change the enums.
#
if( !isset($this->enums[$args[0]]) ){
$this->enums[$args[0]] = $this->last_value++;
}
#
# No - they sent us a regular enum
# Ex: $c->put( "a", "This is the first enum" );
#
else {
#
# Again - remove the IF statement if you want to be able to change the enums.
#
if( !isset($this->enums[$args[0]]) ){
$this->last_value = $args[1] + 1;
$this->enums[$args[0]] = $args[1];
}
}
}
}
return true;
}
################################################################################
# get(). Get one or more enums.
################################################################################
function get()
{
$num = func_num_args();
$args = func_get_args();
#
# Is this an array of enums request? (ie: $c->get(array("a","b","c"...)) )
#
if( is_array($args[0]) ){
$ary = array();
foreach( $args[0] as $k=>$v ){
$ary[$v] = $this->enums[$v];
}
return $ary;
}
#
# Is it just ONE enum they want? (ie: $c->get("a") )
#
else if( ($num > 0) && ($num < 2) ){
return $this->enums[$args[0]];
}
#
# Is it a list of enums they want? (ie: $c->get( "a", "b", "c"...) )
#
else if( $num > 1 ){
$ary = array();
foreach( $args as $k=>$v ){
$ary[$v] = $this->enums[$v];
}
return $ary;
}
#
# They either sent something funky or nothing at all.
#
return false;
}
################################################################################
# clear(). Clear out the enum array.
# Optional. Set the flag in the __construct function.
# After all, ENUMS are supposed to be constant.
################################################################################
function clear()
{
if( $clear_flag ){
unset( $this->enums );
$this->enums = array();
}
return true;
}
################################################################################
# __call(). In case someone tries to blow up the class.
################################################################################
function __call( $name, $arguments )
{
if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
else if( !isset($this->enums[$name]) && (count($arguments) > 0) ){
$this->last_value = $arguments[0] + 1;
$this->enums[$name] = $arguments[0];
return true;
}
else if( !isset($this->enums[$name]) && (count($arguments) < 1) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __get(). Gets the value.
################################################################################
function __get($name)
{
if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
else if( !isset($this->enums[$name]) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __set(). Sets the value.
################################################################################
function __set( $name, $value=null )
{
if( isset($this->enums[$name]) ){ return false; }
else if( !isset($this->enums[$name]) && !is_null($value) ){
$this->last_value = $value + 1;
$this->enums[$name] = $value;
return true;
}
else if( !isset($this->enums[$name]) && is_null($value) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __destruct(). Deconstruct the class. Remove the list of enums.
################################################################################
function __destruct()
{
unset( $this->enums );
$this->enums = null;
return true;
}
}
#
# Test code
#
# $c = new enums();
# $c->RED_LIGHT(85);
# $c->YELLOW_LIGHT = 23;
# $c->GREEN_LIGHT;
#
# echo $c->RED_LIGHT . "\n";
# echo $c->YELLOW_LIGHT . "\n";
# echo $c->GREEN_LIGHT . "\n";
?>
编辑:从PHP 8.1开始,支持枚举:https://www.php.net/manual/en/language.types.enumerations.php
—
根据用例,我通常会使用如下简单的代码:
abstract class DaysOfWeek
{
const Sunday = 0;
const Monday = 1;
// etc.
}
$today = DaysOfWeek::Sunday;
然而,其他用例可能需要对常量和值进行更多的验证。根据下面关于反射的评论和其他一些注意事项,下面是一个扩展的示例,它可能更好地适用于更广泛的情况:
abstract class BasicEnum {
private static $constCacheArray = NULL;
private static function getConstants() {
if (self::$constCacheArray == NULL) {
self::$constCacheArray = [];
}
$calledClass = get_called_class();
if (!array_key_exists($calledClass, self::$constCacheArray)) {
$reflect = new ReflectionClass($calledClass);
self::$constCacheArray[$calledClass] = $reflect->getConstants();
}
return self::$constCacheArray[$calledClass];
}
public static function isValidName($name, $strict = false) {
$constants = self::getConstants();
if ($strict) {
return array_key_exists($name, $constants);
}
$keys = array_map('strtolower', array_keys($constants));
return in_array(strtolower($name), $keys);
}
public static function isValidValue($value, $strict = true) {
$values = array_values(self::getConstants());
return in_array($value, $values, $strict);
}
}
通过创建一个扩展BasicEnum的简单枚举类,你现在可以使用方法进行简单的输入验证:
abstract class DaysOfWeek extends BasicEnum {
const Sunday = 0;
const Monday = 1;
const Tuesday = 2;
const Wednesday = 3;
const Thursday = 4;
const Friday = 5;
const Saturday = 6;
}
DaysOfWeek::isValidName('Humpday'); // false
DaysOfWeek::isValidName('Monday'); // true
DaysOfWeek::isValidName('monday'); // true
DaysOfWeek::isValidName('monday', $strict = true); // false
DaysOfWeek::isValidName(0); // false
DaysOfWeek::isValidValue(0); // true
DaysOfWeek::isValidValue(5); // true
DaysOfWeek::isValidValue(7); // false
DaysOfWeek::isValidValue('Friday'); // false
作为旁注,任何时候我在一个静态/const类上至少使用一次反射,其中数据不会改变(例如在enum中),我都会缓存那些反射调用的结果,因为每次使用新的反射对象最终都会有明显的性能影响(存储在多个enum的关联数组中)。
现在大多数人已经升级到至少5.3版本,而且也有了脾脏,这当然也是一个可行的选择——只要你不介意在你的代码库中使用实际枚举实例化这种传统的不直观的概念。在上面的例子中,BasicEnum和DaysOfWeek根本不能被实例化,也不应该被实例化。