在iOS 7中,苹果增加了一个新的默认导航行为。你可以从屏幕的左边缘滑动回到导航堆栈。但在我的应用程序中,这种行为与我的自定义左侧菜单冲突。那么,是否有可能在UINavigationController中禁用这个新手势?


当前回答

我的方法。一个手势识别器来统治它们:

class DisabledGestureViewController: UIViewController: UIGestureRecognizerDelegate {
    override func viewDidLoad() {
        super.viewDidLoad()
        navigationController!.interactivePopGestureRecognizer!.delegate = self
    }

    func gestureRecognizerShouldBegin(gestureRecognizer: UIGestureRecognizer) -> Bool {
        // Prevent going back to the previous view
        return !(navigationController!.topViewController is DisabledGestureViewController)
    }
}

重要:不要在导航堆栈的任何地方重置委托:navigationController!.interactivePopGestureRecognizer!.delegate = nil

其他回答

迅速:

navigationController!.interactivePopGestureRecognizer!.enabled = false

我对Twan的回答做了一些修改,因为:

你的视图控制器可以被设置为其他手势识别器的委托 当你回到根视图控制器并在导航到其他地方之前做一个滑动手势时,将委托设置为nil会导致挂起问题。

下面以iOS 7为例:

{
    id savedGestureRecognizerDelegate;
}

- (void)viewWillAppear:(BOOL)animated
{
    savedGestureRecognizerDelegate = self.navigationController.interactivePopGestureRecognizer.delegate;
    self.navigationController.interactivePopGestureRecognizer.delegate = self;
}

- (void)viewWillDisappear:(BOOL)animated
{
    self.navigationController.interactivePopGestureRecognizer.delegate = savedGestureRecognizerDelegate;
}

- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
{
    if (gestureRecognizer == self.navigationController.interactivePopGestureRecognizer) {
        return NO;
    }
    // add whatever logic you would otherwise have
    return YES;
}

没有一个给出的答案帮助我解决这个问题。在这里张贴我的答案;可能对某人有帮助

声明私有var popGesture: UIGestureRecognizer?作为视图控制器中的全局变量。然后在viewDidAppear和viewWillDisappear方法中实现代码

override func viewDidAppear(animated: Bool) {

    super.viewDidAppear(animated)

    if self.navigationController!.respondsToSelector(Selector("interactivePopGestureRecognizer")) {

        self.popGesture = navigationController!.interactivePopGestureRecognizer
        self.navigationController!.view.removeGestureRecognizer(navigationController!.interactivePopGestureRecognizer!)
    }
}


override func viewWillDisappear(animated: Bool) {

    super.viewWillDisappear(animated)

    if self.popGesture != nil {
        navigationController!.view.addGestureRecognizer(self.popGesture!)
    }
}

这将禁用滑动回iosv8。x起

从iOS 8开始,接受的答案不再有效。我需要在我的主游戏屏幕上停止滑动来解散手势,所以执行了这个:

- (void)viewDidAppear:(BOOL)animated
{
     [super viewDidAppear:animated];

if ([self.navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
    self.navigationController.interactivePopGestureRecognizer.delegate = self;
    }
}

- (void)viewWillDisappear:(BOOL)animated {
    [super viewWillDisappear:animated];
    if ([self.navigationController respondsToSelector:@selector(interactivePopGestureRecognizer)]) {
    self.navigationController.interactivePopGestureRecognizer.delegate = nil;
    }

}

- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer
{
     return NO;
}

所有这些解决方案都以一种他们不推荐的方式操纵苹果的手势识别器。我的一个朋友刚刚告诉我,有一个更好的解决方案:

[navigationController.interactivePopGestureRecognizer requireGestureRecognizerToFail: myPanGestureRecognizer];

其中myPanGestureRecognizer是你用来显示菜单的手势识别器。这样,当你按下一个新的导航控制器时,苹果的手势识别器就不会被重新打开,也不需要依赖黑客延迟,如果你的手机处于睡眠状态或负载过重,可能会过早触发。

把这个留在这里,因为我知道下次需要的时候我不会记得了,然后我就有了这个问题的解决方案。