当我们网站上的用户丢失密码并转到丢失密码页面时,我们需要给他一个新的临时密码。我并不介意这有多随机,或者它是否符合所有“所需的”强密码规则,我想做的只是给他们一个他们以后可以更改的密码。
该应用程序是用c#编写的Web应用程序。所以我想刻薄一点,走一条简单的路线,用Guid的一部分。即。
Guid.NewGuid().ToString("d").Substring(1,8)
Suggesstions吗?想法吗?
当我们网站上的用户丢失密码并转到丢失密码页面时,我们需要给他一个新的临时密码。我并不介意这有多随机,或者它是否符合所有“所需的”强密码规则,我想做的只是给他们一个他们以后可以更改的密码。
该应用程序是用c#编写的Web应用程序。所以我想刻薄一点,走一条简单的路线,用Guid的一部分。即。
Guid.NewGuid().ToString("d").Substring(1,8)
Suggesstions吗?想法吗?
当前回答
我再加上一个不明智的答案。
我有一个用例,我需要机器-机器通信的随机密码,所以我对人类的可读性没有任何要求。我也没有会员资格。GeneratePassword在我的项目,并不想添加依赖。
我相当肯定会员资格。GeneratePassword做的事情与此类似,但是在这里您可以调整要从中绘制的字符池。
public static class PasswordGenerator
{
private readonly static Random _rand = new Random();
public static string Generate(int length = 24)
{
const string lower = "abcdefghijklmnopqrstuvwxyz";
const string upper = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
const string number = "1234567890";
const string special = "!@#$%^&*_-=+";
// Get cryptographically random sequence of bytes
var bytes = new byte[length];
new RNGCryptoServiceProvider().GetBytes(bytes);
// Build up a string using random bytes and character classes
var res = new StringBuilder();
foreach(byte b in bytes)
{
// Randomly select a character class for each byte
switch (_rand.Next(4))
{
// In each case use mod to project byte b to the correct range
case 0:
res.Append(lower[b % lower.Count()]);
break;
case 1:
res.Append(upper[b % upper.Count()]);
break;
case 2:
res.Append(number[b % number.Count()]);
break;
case 3:
res.Append(special[b % special.Count()]);
break;
}
}
return res.ToString();
}
}
以及一些示例输出:
PasswordGenerator.Generate(12)
"pzY=64@-ChS$"
"BG0OsyLbYnI_"
"l9#5^2&adj_i"
"#++Ws9d$%O%X"
"IWhdIN-#&O^s"
为了消除对使用Random的抱怨:随机性的主要来源仍然是加密RNG。即使你可以确定地预先确定随机产生的序列(假设它只产生1),你仍然不知道下一个被选中的字符(尽管这会限制可能性的范围)。
一个简单的扩展是为不同的字符集添加权重,这就像提高最大值和添加下降情况来增加权重一样简单。
switch (_rand.Next(6))
{
// Prefer letters 2:1
case 0:
case 1:
res.Append(lower[b % lower.Count()]);
break;
case 2:
case 3:
res.Append(upper[b % upper.Count()]);
break;
case 4:
res.Append(number[b % number.Count()]);
break;
case 5:
res.Append(special[b % special.Count()]);
break;
}
对于一个更人性化的随机密码生成器,我曾经使用EFF骰子字列表实现了一个提示系统。
其他回答
Generate random password of specified length with
- Special characters
- Number
- Lowecase
- Uppercase
public static string CreatePassword(int length = 12)
{
const string lower = "abcdefghijklmnopqrstuvwxyz";
const string upper = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
const string number = "1234567890";
const string special = "!@#$%^&*";
var middle = length / 2;
StringBuilder res = new StringBuilder();
Random rnd = new Random();
while (0 < length--)
{
if (middle == length)
{
res.Append(number[rnd.Next(number.Length)]);
}
else if (middle - 1 == length)
{
res.Append(special[rnd.Next(special.Length)]);
}
else
{
if (length % 2 == 0)
{
res.Append(lower[rnd.Next(lower.Length)]);
}
else
{
res.Append(upper[rnd.Next(upper.Length)]);
}
}
}
return res.ToString();
}
我不喜欢Membership.GeneratePassword()创建的密码,因为它们太丑了,有太多特殊字符。
这段代码生成一个10位不太难看的密码。
string password = Guid.NewGuid().ToString("N").ToLower()
.Replace("1", "").Replace("o", "").Replace("0","")
.Substring(0,10);
当然,我可以使用一个Regex来做所有的替换,但这是更具可读性和可维护性的IMO。
我的代码的主要目标是:
弦的分布几乎是均匀的(不关心微小的偏差,只要它们很小) 它为每个参数集输出超过几十亿个字符串。如果您的PRNG只生成20亿(31位熵)不同的值,那么生成8个字符的字符串(约47位熵)是没有意义的。 它是安全的,因为我希望人们使用它作为密码或其他安全令牌。
第一个属性是通过对字母大小取一个64位值的模来实现的。对于小字母(例如问题中的62个字符),这导致了可以忽略不计的偏差。第二个和第三个属性是通过使用RNGCryptoServiceProvider而不是System.Random来实现的。
using System;
using System.Security.Cryptography;
public static string GetRandomAlphanumericString(int length)
{
const string alphanumericCharacters =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ" +
"abcdefghijklmnopqrstuvwxyz" +
"0123456789";
return GetRandomString(length, alphanumericCharacters);
}
public static string GetRandomString(int length, IEnumerable<char> characterSet)
{
if (length < 0)
throw new ArgumentException("length must not be negative", "length");
if (length > int.MaxValue / 8) // 250 million chars ought to be enough for anybody
throw new ArgumentException("length is too big", "length");
if (characterSet == null)
throw new ArgumentNullException("characterSet");
var characterArray = characterSet.Distinct().ToArray();
if (characterArray.Length == 0)
throw new ArgumentException("characterSet must not be empty", "characterSet");
var bytes = new byte[length * 8];
new RNGCryptoServiceProvider().GetBytes(bytes);
var result = new char[length];
for (int i = 0; i < length; i++)
{
ulong value = BitConverter.ToUInt64(bytes, i * 8);
result[i] = characterArray[value % (uint)characterArray.Length];
}
return new string(result);
}
(这是我对如何在c#中生成随机8个字符,字母数字字符串的回答的副本?)
我使用此代码生成密码与字母,数字和非字母数字字符的平衡组合。
public static string GeneratePassword(int Length, int NonAlphaNumericChars)
{
string allowedChars = "abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ0123456789";
string allowedNonAlphaNum = "!@#$%^&*()_-+=[{]};:<>|./?";
string pass = "";
Random rd = new Random(DateTime.Now.Millisecond);
for (int i = 0; i < Length; i++)
{
if (rd.Next(1) > 0 && NonAlphaNumericChars > 0)
{
pass += allowedNonAlphaNum[rd.Next(allowedNonAlphaNum.Length)];
NonAlphaNumericChars--;
}
else
{
pass += allowedChars[rd.Next(allowedChars.Length)];
}
}
return pass;
}
public string GenerateToken(int length)
{
using (RNGCryptoServiceProvider cryptRNG = new RNGCryptoServiceProvider())
{
byte[] tokenBuffer = new byte[length];
cryptRNG.GetBytes(tokenBuffer);
return Convert.ToBase64String(tokenBuffer);
}
}
(你也可以让这个方法所在的类实现IDisposable,持有对RNGCryptoServiceProvider的引用,并正确地处理它,以避免重复实例化它。)
It's been noted that as this returns a base-64 string, the output length is always a multiple of 4, with the extra space using = as a padding character. The length parameter specifies the length of the byte buffer, not the output string (and is therefore perhaps not the best name for that parameter, now I think about it). This controls how many bytes of entropy the password will have. However, because base-64 uses a 4-character block to encode each 3 bytes of input, if you ask for a length that's not a multiple of 3, there will be some extra "space", and it'll use = to fill the extra.
If you don't like using base-64 strings for any reason, you can replace the Convert.ToBase64String() call with either a conversion to regular string, or with any of the Encoding methods; eg. Encoding.UTF8.GetString(tokenBuffer) - just make sure you pick a character set that can represent the full range of values coming out of the RNG, and that produces characters that are compatible with wherever you're sending or storing this. Using Unicode, for example, tends to give a lot of Chinese characters. Using base-64 guarantees a widely-compatible set of characters, and the characteristics of such a string shouldn't make it any less secure as long as you use a decent hashing algorithm.