我如何获得屏幕的宽度和高度,并使用这个值在:

@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
    Log.e(TAG, "onMeasure" + widthSpecId);
    setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT - 
        game.findViewById(R.id.flag).getHeight());
}

当前回答

试试下面的代码:-

1.

Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
int height = size.y;

2.

Display display = getWindowManager().getDefaultDisplay(); 
int width = display.getWidth();  // deprecated
int height = display.getHeight();  // deprecated

or

int width = getWindowManager().getDefaultDisplay().getWidth(); 
int height = getWindowManager().getDefaultDisplay().getHeight();

3.

DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);

metrics.heightPixels;
metrics.widthPixels;

其他回答

正如android官方文档所说,默认显示使用Context#getDisplay(),因为该方法在API级别30中已弃用。

.getDefaultDisplay getWindowManager () () .getMetrics (displayMetrics);

下面给出的代码是kotlin,是根据Android的最新版本编写的,帮助您确定宽度和高度:

fun getWidth(context: Context): Int {
    var width:Int = 0
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
        val displayMetrics = DisplayMetrics()
        val display: Display? = context.getDisplay()
        display!!.getRealMetrics(displayMetrics)
        return displayMetrics.widthPixels
    }else{
        val displayMetrics = DisplayMetrics()
        this.windowManager.defaultDisplay.getMetrics(displayMetrics)
        width = displayMetrics.widthPixels
        return width
    }
}

fun getHeight(context: Context): Int {
    var height: Int = 0
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
        val displayMetrics = DisplayMetrics()
        val display = context.display
        display!!.getRealMetrics(displayMetrics)
        return displayMetrics.heightPixels
    }else {
        val displayMetrics = DisplayMetrics()
        this.windowManager.defaultDisplay.getMetrics(displayMetrics)
        height = displayMetrics.heightPixels
        return height
    }
}

完整的方法是使用“getRealSize”来返回真实的分辨率(包括当用户改变分辨率时)。

我注意到所有其他可用的函数,包括文档中说要用的代替this的函数,在某些情况下结果会更小。

下面是代码:

            WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
            Point size = new Point();
            wm.getDefaultDisplay().getRealSize(size);
            final int width = size.x, height = size.y;

因为这可以在不同的方向上改变,这里有一个解决方案(在Kotlin中),无论朝向如何,都能得到正确的结果:

/**
 * returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
 * The result should be consistent no matter the orientation of the device
 */
@JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
    //based on : http://stackoverflow.com/a/9888357/878126
    val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
    val config = context.resources.configuration
    val rotation = windowManager.defaultDisplay.rotation
    return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
        Configuration.ORIENTATION_LANDSCAPE
    else
        Configuration.ORIENTATION_PORTRAIT
}

/**
 * returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
 */
@JvmStatic
fun getScreenNaturalSize(context: Context): Point {
    val screenNaturalOrientation = getScreenNaturalOrientation(context)
    val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
    val point = Point()
    wm.defaultDisplay.getRealSize(point)
    val currentOrientation = context.resources.configuration.orientation
    if (currentOrientation == screenNaturalOrientation)
        return point
    else return Point(point.y, point.x)
}

正如android官方文档所说,默认显示使用Context#getDisplay(),因为该方法在API级别30中已弃用。

.getDefaultDisplay getWindowManager () () .getMetrics (displayMetrics);

这一碗代码有助于确定宽度和高度。

public static int getWidth(Context context) {
    DisplayMetrics displayMetrics = new DisplayMetrics();
    Display display = context.getDisplay();
    if (display != null) {
        display.getRealMetrics(displayMetrics);
        return displayMetrics.widthPixels;
    }
    return -1;
}

关于高度:

public static int getHeight(Context context) {
    DisplayMetrics displayMetrics = new DisplayMetrics();
    Display display = context.getDisplay();
    if (display != null) {
        display.getRealMetrics(displayMetrics);
        return displayMetrics.heightPixels;
    }
    return -1;
}
       @Override
        protected void onPostExecute(Drawable result) {
            Log.d("width",""+result.getIntrinsicWidth());
            urlDrawable.setBounds(0, 0, 0+result.getIntrinsicWidth(), 600);

            // change the reference of the current drawable to the result
            // from the HTTP call
            urlDrawable.drawable = result;

            // redraw the image by invalidating the container
            URLImageParser.this.container.invalidate();

            // For ICS
            URLImageParser.this.container.setHeight((400+URLImageParser.this.container.getHeight()
                    + result.getIntrinsicHeight()));

            // Pre ICS`enter code here`
            URLImageParser.this.container.setEllipsize(null);
        }

屏幕分辨率是屏幕中像素的总和。下面的程序将提取设备的屏幕分辨率。它将打印屏幕的宽度和高度。这些值以像素为单位。

public static Point getScreenResolution(Context context) {
// get window managers
WindowManager manager =  (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
Display display = manager.getDefaultDisplay();
Point point = new Point();
display.getSize(point);

 // get width and height
 int width = point.x;
 int height = point.y;

 return point;

}