我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。

理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。


当前回答

简单的回答是:

_textBox.TextChanged += delegate(System.Object o, System.EventArgs e)
{
    TextBox _tbox = o as TextBox;
    _tbox.Text = new string(_tbox.Text.Where(c => (char.IsDigit(c)) || (c == '.')).ToArray());
};

其他回答

似乎目前对这个问题的许多答案都是手动解析输入文本。如果你正在寻找一个特定的内置数字类型(例如int或double),为什么不只是将工作委托给该类型的TryParse方法?例如:

public class IntTextBox : TextBox
{
    string PreviousText = "";
    int BackingResult;

    public IntTextBox()
    {
        TextChanged += IntTextBox_TextChanged;
    }

    public bool HasResult { get; private set; }

    public int Result
    {
        get
        {
            return HasResult ? BackingResult : default(int);
        }
    }

    void IntTextBox_TextChanged(object sender, EventArgs e)
    {
        HasResult = int.TryParse(Text, out BackingResult);

        if (HasResult || string.IsNullOrEmpty(Text))
        {
            // Commit
            PreviousText = Text;
        }
        else
        {
            // Revert
            var changeOffset = Text.Length - PreviousText.Length;
            var previousSelectionStart =
                Math.Max(0, SelectionStart - changeOffset);

            Text = PreviousText;
            SelectionStart = previousSelectionStart;
        }
    }
}

如果你想要更通用但仍然兼容Visual Studio的设计器:

public class ParsableTextBox : TextBox
{
    TryParser BackingTryParse;
    string PreviousText = "";
    object BackingResult;

    public ParsableTextBox()
        : this(null)
    {
    }

    public ParsableTextBox(TryParser tryParse)
    {
        TryParse = tryParse;

        TextChanged += ParsableTextBox_TextChanged;
    }

    public delegate bool TryParser(string text, out object result);

    public TryParser TryParse
    {
        set
        {
            Enabled = !(ReadOnly = value == null);

            BackingTryParse = value;
        }
    }

    public bool HasResult { get; private set; }

    public object Result
    {
        get
        {
            return GetResult<object>();
        }
    }

    public T GetResult<T>()
    {
        return HasResult ? (T)BackingResult : default(T);
    }

    void ParsableTextBox_TextChanged(object sender, EventArgs e)
    {
        if (BackingTryParse != null)
        {
            HasResult = BackingTryParse(Text, out BackingResult);
        }

        if (HasResult || string.IsNullOrEmpty(Text))
        {
            // Commit
            PreviousText = Text;
        }
        else
        {
            // Revert
            var changeOffset = Text.Length - PreviousText.Length;
            var previousSelectionStart =
                Math.Max(0, SelectionStart - changeOffset);

            Text = PreviousText;
            SelectionStart = previousSelectionStart;
        }
    }
}

最后,如果你想要完全通用的东西,不关心Designer支持:

public class ParsableTextBox<T> : TextBox
{
    TryParser BackingTryParse;
    string PreviousText;
    T BackingResult;

    public ParsableTextBox()
        : this(null)
    {
    }

    public ParsableTextBox(TryParser tryParse)
    {
        TryParse = tryParse;

        TextChanged += ParsableTextBox_TextChanged;
    }

    public delegate bool TryParser(string text, out T result);

    public TryParser TryParse
    {
        set
        {
            Enabled = !(ReadOnly = value == null);

            BackingTryParse = value;
        }
    }

    public bool HasResult { get; private set; }

    public T Result
    {
        get
        {
            return HasResult ? BackingResult : default(T);
        }
    }

    void ParsableTextBox_TextChanged(object sender, EventArgs e)
    {
        if (BackingTryParse != null)
        {
            HasResult = BackingTryParse(Text, out BackingResult);
        }

        if (HasResult || string.IsNullOrEmpty(Text))
        {
            // Commit
            PreviousText = Text;
        }
        else
        {
            // Revert
            var changeOffset = Text.Length - PreviousText.Length;
            var previousSelectionStart =
                Math.Max(0, SelectionStart - changeOffset);

            Text = PreviousText;
            SelectionStart = previousSelectionStart;
        }
    }
}

只需使用NumericUpDown控件,并设置那些丑陋的上下按钮可见性为假。

numericUpDown1.Controls[0].Visible = false;

NumericUpDown实际上是一个包含“旋转框”(上下按钮)的控件集合,一个文本框和一些代码来验证和wange-jangle。

标记:

YourNumericUpDown.Controls[0].visible = false 

将隐藏按钮,同时保持底层代码活动。

虽然不是一个明显的解决方案,但它简单而有效。. controls[1]将隐藏文本框部分,如果你想这样做的话。

故障安全和简单的“递归”方法,可用于多个文本框。

它可以阻止错误的键盘输入字符,也可以粘贴值等。它只接受整数,最大数字长度是字符串类型的最大长度(它是int,真的很长!)

public void Check_If_Int_On_TextChanged(object sender, EventArgs e)
{
   // This method checks that each inputed character is a number. Any non-numeric
   // characters are removed from the text

   TextBox textbox = (TextBox)sender;

   // If the text is empty, return
   if (textbox.Text.Length == 0) { return; }

   // Check the new Text value if it's only numbers
   byte parsedValue;
   if (!byte.TryParse(textbox.Text[(textbox.Text.Length - 1)].ToString(), out parsedValue))
   {
      // Remove the last character as it wasn't a number
      textbox.Text = textbox.Text.Remove((textbox.Text.Length - 1));

      // Move the cursor to the end of text
      textbox.SelectionStart = textbox.Text.Length;
    }
 }

我会在KeyDown事件中处理它。

void TextBox_KeyDown(object sender, KeyEventArgs e)
        {
            char c = Convert.ToChar(e.PlatformKeyCode);
            if (!char.IsDigit(c))
            {
                e.Handled = true;
            }
        }

我喜欢简洁的代码

    private void xmm_textbox_KeyPress(object sender, KeyPressEventArgs e) {
        double x;
        e.Handled = !double.TryParse(((TextBox)sender).Text, out x);
    }