在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?

我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。

代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。


当前回答

这是一篇关于互斥锁解决方案的很好的文章。本文描述的方法有两个优点。

首先,它不需要依赖于Microsoft。VisualBasic组装。如果我的项目已经依赖于该程序集,我可能会建议使用另一个答案中显示的方法。但事实上,我不使用微软。VisualBasic程序集,我宁愿不向项目添加不必要的依赖项。

其次,本文将展示当用户试图启动另一个实例时,如何将应用程序的现有实例显示到前台。这是这里描述的其他互斥锁解决方案没有解决的问题。


更新

截至2014年8月1日,我上面链接的文章仍然活跃,但博客已经有一段时间没有更新了。这让我担心,它最终可能会消失,随之而来的是所倡导的解决方案。我在这里复制这篇文章的内容以供后人参考。这些文字仅属于Sanity Free Coding的博客所有者。

Today I wanted to refactor some code that prohibited my application from running multiple instances of itself. Previously I had use System.Diagnostics.Process to search for an instance of my myapp.exe in the process list. While this works, it brings on a lot of overhead, and I wanted something cleaner. Knowing that I could use a mutex for this (but never having done it before) I set out to cut down my code and simplify my life. In the class of my application main I created a static named Mutex:

static class Program
{
    static Mutex mutex = new Mutex(true, "{8F6F0AC4-B9A1-45fd-A8CF-72F04E6BDE8F}");
    [STAThread]
    ...
}

Having a named mutex allows us to stack synchronization across multiple threads and processes which is just the magic I'm looking for. Mutex.WaitOne has an overload that specifies an amount of time for us to wait. Since we're not actually wanting to synchronizing our code (more just check if it is currently in use) we use the overload with two parameters: Mutex.WaitOne(Timespan timeout, bool exitContext). Wait one returns true if it is able to enter, and false if it wasn't. In this case, we don't want to wait at all; If our mutex is being used, skip it, and move on, so we pass in TimeSpan.Zero (wait 0 milliseconds), and set the exitContext to true so we can exit the synchronization context before we try to aquire a lock on it. Using this, we wrap our Application.Run code inside something like this:

static class Program
{
    static Mutex mutex = new Mutex(true, "{8F6F0AC4-B9A1-45fd-A8CF-72F04E6BDE8F}");
    [STAThread]
    static void Main() {
        if(mutex.WaitOne(TimeSpan.Zero, true)) {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
            mutex.ReleaseMutex();
        } else {
            MessageBox.Show("only one instance at a time");
        }
    }
}

So, if our app is running, WaitOne will return false, and we'll get a message box. Instead of showing a message box, I opted to utilize a little Win32 to notify my running instance that someone forgot that it was already running (by bringing itself to the top of all the other windows). To achieve this I used PostMessage to broadcast a custom message to every window (the custom message was registered with RegisterWindowMessage by my running application, which means only my application knows what it is) then my second instance exits. The running application instance would receive that notification and process it. In order to do that, I overrode WndProc in my main form and listened for my custom notification. When I received that notification I set the form's TopMost property to true to bring it up on top. Here is what I ended up with: Program.cs

static class Program
{
    static Mutex mutex = new Mutex(true, "{8F6F0AC4-B9A1-45fd-A8CF-72F04E6BDE8F}");
    [STAThread]
    static void Main() {
        if(mutex.WaitOne(TimeSpan.Zero, true)) {
            Application.EnableVisualStyles();
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new Form1());
            mutex.ReleaseMutex();
        } else {
            // send our Win32 message to make the currently running instance
            // jump on top of all the other windows
            NativeMethods.PostMessage(
                (IntPtr)NativeMethods.HWND_BROADCAST,
                NativeMethods.WM_SHOWME,
                IntPtr.Zero,
                IntPtr.Zero);
        }
    }
}

NativeMethods.cs

// this class just wraps some Win32 stuff that we're going to use
internal class NativeMethods
{
    public const int HWND_BROADCAST = 0xffff;
    public static readonly int WM_SHOWME = RegisterWindowMessage("WM_SHOWME");
    [DllImport("user32")]
    public static extern bool PostMessage(IntPtr hwnd, int msg, IntPtr wparam, IntPtr lparam);
    [DllImport("user32")]
    public static extern int RegisterWindowMessage(string message);
}

Form1.cs(正面部分)

public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();
    }
    protected override void WndProc(ref Message m)
    {
        if(m.Msg == NativeMethods.WM_SHOWME) {
            ShowMe();
        }
        base.WndProc(ref m);
    }
    private void ShowMe()
    {
        if(WindowState == FormWindowState.Minimized) {
            WindowState = FormWindowState.Normal;
        }
        // get our current "TopMost" value (ours will always be false though)
        bool top = TopMost;
        // make our form jump to the top of everything
        TopMost = true;
        // set it back to whatever it was
        TopMost = top;
    }
}

其他回答

这段代码应该转到main方法。关于WPF中main方法的更多信息,请参阅这里。

[DllImport("user32.dll")]
private static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow);

private const int SW_SHOWMAXIMIZED = 3;

static void Main() 
{
    Process currentProcess = Process.GetCurrentProcess();
    var runningProcess = (from process in Process.GetProcesses()
                          where
                            process.Id != currentProcess.Id &&
                            process.ProcessName.Equals(
                              currentProcess.ProcessName,
                              StringComparison.Ordinal)
                          select process).FirstOrDefault();
    if (runningProcess != null)
    {
        ShowWindow(runningProcess.MainWindowHandle, SW_SHOWMAXIMIZED);
       return; 
    }
}

方法2

static void Main()
{
    string procName = Process.GetCurrentProcess().ProcessName;
    // get the list of all processes by that name

    Process[] processes=Process.GetProcessesByName(procName);

    if (processes.Length > 1)
    {
        MessageBox.Show(procName + " already running");  
        return;
    } 
    else
    {
        // Application.Run(...);
    }
}

注意:上述方法假设您的进程/应用程序有唯一的名称。因为它使用进程名来查找是否有现有的处理器。所以,如果你的应用程序有一个非常普通的名字(如:记事本),上述方法是行不通的。

基于命名互斥的方法不是跨平台的,因为命名互斥在Mono中不是全局的。基于进程枚举的方法没有任何同步,可能会导致不正确的行为(例如,同时启动的多个进程可能都根据时间自行终止)。在控制台应用程序中不需要基于windows系统的方法。这个解决方案建立在Divin的答案之上,解决了所有这些问题:

using System;
using System.IO;

namespace TestCs
{
    public class Program
    {
        // The app id must be unique. Generate a new guid for your application. 
        public static string AppId = "01234567-89ab-cdef-0123-456789abcdef";

        // The stream is stored globally to ensure that it won't be disposed before the application terminates.
        public static FileStream UniqueInstanceStream;

        public static int Main(string[] args)
        {
            EnsureUniqueInstance();

            // Your code here.

            return 0;
        }

        private static void EnsureUniqueInstance()
        {
            // Note: If you want the check to be per-user, use Environment.SpecialFolder.ApplicationData instead.
            string lockDir = Path.Combine(
                Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData),
                "UniqueInstanceApps");
            string lockPath = Path.Combine(lockDir, $"{AppId}.unique");

            Directory.CreateDirectory(lockDir);

            try
            {
                // Create the file with exclusive write access. If this fails, then another process is executing.
                UniqueInstanceStream = File.Open(lockPath, FileMode.Create, FileAccess.Write, FileShare.None);

                // Although only the line above should be sufficient, when debugging with a vshost on Visual Studio
                // (that acts as a proxy), the IO exception isn't passed to the application before a Write is executed.
                UniqueInstanceStream.Write(new byte[] { 0 }, 0, 1);
                UniqueInstanceStream.Flush();
            }
            catch
            {
                throw new Exception("Another instance of the application is already running.");
            }
        }
    }
}

好吧,我有一个一次性的类,对于大多数用例来说很容易:

像这样使用它:

static void Main()
{
    using (SingleInstanceMutex sim = new SingleInstanceMutex())
    {
        if (sim.IsOtherInstanceRunning)
        {
            Application.Exit();
        }

        // Initialize program here.
    }
}

下面就是:

/// <summary>
/// Represents a <see cref="SingleInstanceMutex"/> class.
/// </summary>
public partial class SingleInstanceMutex : IDisposable
{
    #region Fields

    /// <summary>
    /// Indicator whether another instance of this application is running or not.
    /// </summary>
    private bool isNoOtherInstanceRunning;

    /// <summary>
    /// The <see cref="Mutex"/> used to ask for other instances of this application.
    /// </summary>
    private Mutex singleInstanceMutex = null;

    /// <summary>
    /// An indicator whether this object is beeing actively disposed or not.
    /// </summary>
    private bool disposed;

    #endregion

    #region Constructor

    /// <summary>
    /// Initializes a new instance of the <see cref="SingleInstanceMutex"/> class.
    /// </summary>
    public SingleInstanceMutex()
    {
        this.singleInstanceMutex = new Mutex(true, Assembly.GetCallingAssembly().FullName, out this.isNoOtherInstanceRunning);
    }

    #endregion

    #region Properties

    /// <summary>
    /// Gets an indicator whether another instance of the application is running or not.
    /// </summary>
    public bool IsOtherInstanceRunning
    {
        get
        {
            return !this.isNoOtherInstanceRunning;
        }
    }

    #endregion

    #region Methods

    /// <summary>
    /// Closes the <see cref="SingleInstanceMutex"/>.
    /// </summary>
    public void Close()
    {
        this.ThrowIfDisposed();
        this.singleInstanceMutex.Close();
    }

    public void Dispose()
    {
        this.Dispose(true);
        GC.SuppressFinalize(this);
    }

    private void Dispose(bool disposing)
    {
        if (!this.disposed)
        {
            /* Release unmanaged ressources */

            if (disposing)
            {
                /* Release managed ressources */
                this.Close();
            }

            this.disposed = true;
        }
    }

    /// <summary>
    /// Throws an exception if something is tried to be done with an already disposed object.
    /// </summary>
    /// <remarks>
    /// All public methods of the class must first call this.
    /// </remarks>
    public void ThrowIfDisposed()
    {
        if (this.disposed)
        {
            throw new ObjectDisposedException(this.GetType().Name);
        }
    }

    #endregion
}

永远不要使用命名互斥来实现单实例应用程序(至少在生产代码中不要这样做)。恶意代码可以很容易地DoS(拒绝服务)你的屁股…

看起来有一个很好的方法来处理这个问题:

WPF单实例应用程序

这提供了一个类,您可以添加它来管理所有互斥量和消息传递的cruff,从而将实现简化到非常简单的程度。