让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

用于ienumables的ForEach

public static class FrameworkExtensions
{
    // a map function
    public static void ForEach<T>(this IEnumerable<T> @enum, Action<T> mapFunction)
    {
        foreach (var item in @enum) mapFunction(item);
    }
}

天真的例子:

var buttons = GetListOfButtons() as IEnumerable<Button>;

// click all buttons
buttons.ForEach(b => b.Click());

酷的例子:

// no need to type the same assignment 3 times, just
// new[] up an array and use foreach + lambda
// everything is properly inferred by csc :-)
new { itemA, itemB, itemC }
    .ForEach(item => {
        item.Number = 1;
        item.Str = "Hello World!";
    });

注意:

这与Select不同,因为Select期望函数返回转换为另一个列表的内容。

ForEach只是允许您为每个项执行一些东西,而不需要任何转换/数据操作。

我这样做,所以我可以在一个更函数式的风格编程,我很惊讶,列表有一个ForEach,而IEnumerable没有。

把这个放到codeplex项目中

其他回答

在。net中,有IndexOf和LastIndexOf方法,它们返回String对象中第一个和最后一个匹配项的索引。我有一个扩展方法来获得第n次出现的索引:

public static partial class StringExtensions {

    public static int NthIndexOf(this String str, String match, int occurrence) {
        int i = 1;
        int index = 0;

        while (i <= occurrence && 
            ( index = str.IndexOf(match, index + 1) ) != -1) {

            if (i == occurrence) {
                // Occurrence match found!
                return index;
            }
            i++;
        }

        // Match not found
        return -1;
    }
}

这些扩展方法异步调用事件。他们受到了StackOverflow的启发。

/// <summary>
/// Invoke an event asynchronously. Each subscriber to the event will be invoked on a separate thread.
/// </summary>
/// <param name="someEvent">The event to be invoked asynchronously.</param>
/// <param name="sender">The sender of the event.</param>
/// <param name="args">The args of the event.</param>
/// <typeparam name="TEventArgs">The type of <see cref="EventArgs"/> to be used with the event.</typeparam>
public static void InvokeAsync<TEventArgs>(this EventHandler<TEventArgs> someEvent, object sender, TEventArgs args)
    where TEventArgs : EventArgs
{
    if (someEvent == null)
    {
        return;
    }

    var eventListeners = someEvent.GetInvocationList();

    AsyncCallback endAsyncCallback = delegate(IAsyncResult iar)
    {
        var ar = iar as AsyncResult;
        if (ar == null)
        {
            return;
        }

        var invokedMethod = ar.AsyncDelegate as EventHandler<TEventArgs>;
        if (invokedMethod != null)
        {
            invokedMethod.EndInvoke(iar);
        }
    };

    foreach (EventHandler<TEventArgs> methodToInvoke in eventListeners)
    {
        methodToInvoke.BeginInvoke(sender, args, endAsyncCallback, null);
    }
}

/// <summary>
/// Invoke an event asynchronously. Each subscriber to the event will be invoked on a separate thread.
/// </summary>
/// <param name="someEvent">The event to be invoked asynchronously.</param>
/// <param name="sender">The sender of the event.</param>
/// <param name="args">The args of the event.</param>
public static void InvokeAsync(this EventHandler someEvent, object sender, EventArgs args)
{
    if (someEvent == null)
    {
        return;
    }

    var eventListeners = someEvent.GetInvocationList();

    AsyncCallback endAsyncCallback = delegate(IAsyncResult iar)
    {
        var ar = iar as AsyncResult;
        if (ar == null)
        {
            return;
        }

        var invokedMethod = ar.AsyncDelegate as EventHandler;
        if (invokedMethod != null)
        {
            invokedMethod.EndInvoke(iar);
        }
    };

    foreach (EventHandler methodToInvoke in eventListeners)
    {
        methodToInvoke.BeginInvoke(sender, args, endAsyncCallback, null);
    }
}

使用方法:

public class Foo
{
    public event EventHandler<EventArgs> Bar;

    public void OnBar()
    {
        Bar.InvokeAsync(this, EventArgs.Empty);
    }
}

请注意,在调用事件之前,您不必检查事件是否为空。例如:

EventHandler<EventArgs> handler = Bar;
if (handler != null)
{
    // Invoke the event
}

测试:

void Main()
{
    EventHandler<EventArgs> handler1 =
    delegate(object sender, EventArgs args)
    {
        // Simulate performing work in handler1
        Thread.Sleep(100);
        Console.WriteLine("Handled 1");
    };

    EventHandler<EventArgs> handler2 =
    delegate(object sender, EventArgs args)
    {
        // Simulate performing work in handler2
        Thread.Sleep(50);
        Console.WriteLine("Handled 2");
    };

    EventHandler<EventArgs> handler3 =
    delegate(object sender, EventArgs args)
    {
        // Simulate performing work in handler3
        Thread.Sleep(25);
        Console.WriteLine("Handled 3");
    };

    var foo = new Foo();
    foo.Bar += handler1;
    foo.Bar += handler2;
    foo.Bar += handler3;
    foo.OnBar();

    Console.WriteLine("Start executing important stuff");

    // Simulate performing some important stuff here, where we don't want to
    // wait around for the event handlers to finish executing
    Thread.Sleep(1000);

    Console.WriteLine("Finished executing important stuff");
}

调用事件将(通常)产生以下输出:

开始执行重要的事情 处理3 处理2 处理1 完成重要的任务

如果事件是同步调用的,它总是会产生这样的输出-并延迟“重要”内容的执行:

处理1 处理2 处理3 开始执行重要的事情 完成重要的任务

// This file contains extension methods for generic List<> class to operate on sorted lists.
// Duplicate values are OK.
// O(ln(n)) is still much faster then the O(n) of LINQ's searches/filters.
static partial class SortedList
{
    // Return the index of the first element with the key greater then provided.
    // If there's no such element within the provided range, it returns iAfterLast.
    public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key, int iFirst, int iAfterLast )
    {
        if( iFirst < 0 || iAfterLast < 0 || iFirst > list.Count || iAfterLast > list.Count )
            throw new IndexOutOfRangeException();
        if( iFirst > iAfterLast )
            throw new ArgumentException();
        if( iFirst == iAfterLast )
            return iAfterLast;

        int low = iFirst, high = iAfterLast;
        // The code below is inspired by the following article:
        // http://en.wikipedia.org/wiki/Binary_search#Single_comparison_per_iteration
        while( low < high )
        {
            int mid = ( high + low ) / 2;
            // 'mid' might be 'iFirst' in case 'iFirst+1 == iAfterLast'.
            // 'mid' will never be 'iAfterLast'.
            if( comparer( list[ mid ], key ) <= 0 ) // "<=" since we gonna find the first "greater" element
                low = mid + 1;
            else
                high = mid;
        }
        return low;
    }

    // Return the index of the first element with the key greater then the provided key.
    // If there's no such element, returns list.Count.
    public static int sortedFirstGreaterIndex<tElt, tKey>( this IList<tElt> list, Func<tElt, tKey, int> comparer, tKey key )
    {
        return list.sortedFirstGreaterIndex( comparer, key, 0, list.Count );
    }

    // Add an element to the sorted array.
    // This could be an expensive operation if frequently adding elements that sort firstly.
    // This is cheap operation when adding elements that sort near the tail of the list.
    public static int sortedAdd<tElt>( this List<tElt> list, Func<tElt, tElt, int> comparer, tElt elt )
    {
        if( list.Count == 0 || comparer( list[ list.Count - 1 ], elt ) <= 0 )
        {
            // either the list is empty, or the item is greater then all elements already in the collection.
            list.Add( elt );
            return list.Count - 1;
        }
        int ind = list.sortedFirstGreaterIndex( comparer, elt );
        list.Insert( ind, elt );
        return ind;
    }

    // Find first exactly equal element, return -1 if not found.
    public static int sortedFindFirstIndex<tElt, tKey>( this List<tElt> list, Func<tElt, tKey, int> comparer, tKey elt )
    {
        int low = 0, high = list.Count - 1;

        while( low < high )
        {
            int mid = ( high + low ) / 2;
            if( comparer( list[ mid ], elt ) < 0 )
                low = mid + 1;
            else
                high = mid; // this includes the case when we've found an element exactly matching the key
        }
        if( high >= 0 && 0 == comparer( list[ high ], elt ) )
            return high;
        return -1;
    }

    // Return the IEnumerable that returns array elements in the reverse order.
    public static IEnumerable<tElt> sortedReverse<tElt>( this List<tElt> list )
    {
        for( int i=list.Count - 1; i >= 0; i-- )
            yield return list[ i ];
    }
}

当使用键为字符串的字典时,使用不区分大小写的搜索返回现有的键。我们的用例是文件路径。

/// <summary>
/// Gets the key using <paramref name="caseInsensitiveKey"/> from <paramref name="dictionary"/>.
/// </summary>
/// <typeparam name="T">The dictionary value.</typeparam>
/// <param name="dictionary">The dictionary.</param>
/// <param name="caseInsensitiveKey">The case insensitive key.</param>
/// <returns>
/// An existing key; or <see cref="string.Empty"/> if not found.
/// </returns>
public static string GetKeyIgnoringCase<T>(this IDictionary<string, T> dictionary, string caseInsensitiveKey)
{
    if (string.IsNullOrEmpty(caseInsensitiveKey)) return string.Empty;
    foreach (string key in dictionary.Keys)
    {
        if (key.Equals(caseInsensitiveKey, StringComparison.InvariantCultureIgnoreCase))
        {
            return key;
        }
    }
    return string.Empty;
}

下面是我们工作代码库中的一个有趣的例子。在作业线程上遍历一个昂贵的lazy-eval枚举对象,并通过一个可观察对象推回结果。

public static IObservable<T> ToAsyncObservable<T>(this IEnumerable<T> @this)
{
    return Observable.Create<T>(observer =>
    {
        var task = new Task(() =>
        {
            try
            {
                @this.Run(observer.OnNext);
                observer.OnCompleted();
            }
            catch (Exception e)
            {
                observer.OnError(e);
            }
        });

        task.Start();

        return () => { };
    });
}

愚蠢的示例:

new DirectoryInfo(@"c:\program files")
    .EnumerateFiles("*", SearchOption.AllDirectories)
    .ToAsyncObservable()
    .BufferWithTime(TimeSpan.FromSeconds(0.5))
    .ObserveOnDispatcher()
    .Subscribe(
        l => Console.WriteLine("{0} received", l.Count),
        () => Console.WriteLine("Done!"));

for (;;)
{
    Thread.Sleep(10);
    Dispatcher.PushFrame(new DispatcherFrame());
}

显然,这个扩展将是无用的,如果你不使用辉煌的响应式扩展!

感谢评论中的Richard,这个扩展方法是不必要的。RX已经有一个扩展方法“tooobservable”,它接受IScheduler。那就用这个吧!