让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

gitorious.org/cadenza是我所见过的一些最有用的扩展方法的完整库。

其他回答

空格规范化非常有用,特别是在处理用户输入时:

namespace Extensions.String
{
    using System.Text.RegularExpressions;

    public static class Extensions
    {
        /// <summary>
        /// Normalizes whitespace in a string.
        /// Leading/Trailing whitespace is eliminated and
        /// all sequences of internal whitespace are reduced to
        /// a single SP (ASCII 0x20) character.
        /// </summary>
        /// <param name="s">The string whose whitespace is to be normalized</param>
        /// <returns>a normalized string</returns>
        public static string NormalizeWS( this string @this )
        {
            string src        = @this ?? "" ;
            string normalized = rxWS.Replace( src , m =>{
                  bool isLeadingTrailingWS = ( m.Index == 0 || m.Index+m.Length == src.Length ? true : false ) ;
                  string p                 = ( isLeadingTrailingWS ? "" : " " ) ;
                  return p ;
                }) ;

            return normalized ;

        }
        private static Regex rxWS = new Regex( @"\s+" ) ;
    }
}

轻松序列化对象为XML:

public static string ToXml<T>(this T obj) where T : class
{
    XmlSerializer s = new XmlSerializer(obj.GetType());
    using (StringWriter writer = new StringWriter())
    {
        s.Serialize(writer, obj);
        return writer.ToString();
    }
}

"<root><child>foo</child</root>".ToXml<MyCustomType>();
// Values ordered true/false
// True/false values separated by a capital letter
// Only two values allowed
// ---------------------------
// Limited, but could be useful
public enum BooleanFormat
{
    OneZero,
    YN,
    YesNo,
    TF,
    TrueFalse,
    PassFail,
    YepNope
}

public static class BooleanExtension
{
    /// <summary>
    /// Converts the boolean value of this instance to the specified string value. 
    /// </summary>
    private static string ToString(this bool value, string passValue, string failValue)
    {
        return value ? passValue : failValue;
    }

    /// <summary>
    /// Converts the boolean value of this instance to a string. 
    /// </summary>
    /// <param name="booleanFormat">A BooleanFormat value. 
    /// Example: BooleanFormat.PassFail would return "Pass" if true and "Fail" if false.</param>
    /// <returns>Boolean formatted string</returns>
    public static string ToString(this bool value, BooleanFormat booleanFormat)
    {
        string booleanFormatString = Enum.GetName(booleanFormat.GetType(), booleanFormat);
        return ParseBooleanString(value, booleanFormatString);      
    }

    // Parses boolean format strings, not optimized
    private static string ParseBooleanString(bool value, string booleanFormatString)
    {
        StringBuilder trueString = new StringBuilder();
        StringBuilder falseString = new StringBuilder();

        int charCount = booleanFormatString.Length;

        bool isTrueString = true;

        for (int i = 0; i != charCount; i++)
        {
            if (char.IsUpper(booleanFormatString[i]) && i != 0)
                isTrueString = false;

            if (isTrueString)
                trueString.Append(booleanFormatString[i]);
            else
                falseString.Append(booleanFormatString[i]);
        }

        return (value == true ? trueString.ToString() : falseString.ToString());
    }

ThrowIfArgumentIsNull是做空检查的好方法,我们都应该这样做。

public static class Extensions
{
    public static void ThrowIfArgumentIsNull<T>(this T obj, string parameterName) where T : class
    {
        if (obj == null) throw new ArgumentNullException(parameterName + " not allowed to be null");
    }
}

下面是使用它的方法,它适用于您的命名空间中的所有类或任何您使用该命名空间的地方。

internal class Test
{
    public Test(string input1)
    {
        input1.ThrowIfArgumentIsNull("input1");
    }
}

在CodePlex项目上使用这段代码是可以的。

一些我最好的方法扩展(我有很多!):

public static T ToEnum<T>(this string str) where T : struct
{
    return (T)Enum.Parse(typeof(T), str);
}

//DayOfWeek sunday =  "Sunday".ToEnum<DayOfWeek>();

public static string ToString<T>(this IEnumerable<T> collection, string separator)
{
    return ToString(collection, t => t.ToString(), separator);
}

public static string ToString<T>(this IEnumerable<T> collection, Func<T, string> stringElement, string separator)
{
    StringBuilder sb = new StringBuilder();
    foreach (var item in collection)
    {
        sb.Append(stringElement(item));
        sb.Append(separator);
    }
    return sb.ToString(0, Math.Max(0, sb.Length - separator.Length));  // quita el ultimo separador
}

//new []{1,2,3}.ToString(i=>i*2, ", ")  --> "2, 4, 6"

此外,下一个意味着能够在几乎任何情况下继续在同一行中,而不是声明新变量然后删除状态:

public static R Map<T, R>(this T t, Func<T, R> func)
{
    return func(t);
}

ExpensiveFindWally().Map(wally=>wally.FirstName + " " + wally.LastName)

public static R TryCC<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : class
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R? TryCS<T, R>(this T t, Func<T, R?> func)
    where T : class
    where R : struct
{
    if (t == null) return null;
    return func(t);
}

public static R TrySC<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : class
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

public static R? TrySS<T, R>(this T? t, Func<T, R?> func)
    where T : struct
    where R : struct
{
    if (t == null) return null;
    return func(t.Value);
}

//int? bossNameLength =  Departament.Boss.TryCC(b=>b.Name).TryCS(s=>s.Length);


public static T ThrowIfNullS<T>(this T? t, string mensaje)
    where T : struct
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t.Value;
}

public static T ThrowIfNullC<T>(this T t, string mensaje)
    where T : class
{
    if (t == null)
        throw new NullReferenceException(mensaje);
    return t;
}

public static T Do<T>(this T t, Action<T> action)
{
    action(t);
    return t;
}

//Button b = new Button{Content = "Click"}.Do(b=>Canvas.SetColumn(b,2));

public static T TryDo<T>(this T t, Action<T> action) where T : class
{
    if (t != null)
        action(t);
    return t;
}

public static T? TryDoS<T>(this T? t, Action<T> action) where T : struct
{
    if (t != null)
        action(t.Value);
    return t;
}

希望它看起来不像来自火星:)