让我们把你的优秀和最喜欢的扩展方法列一个列表。

要求是必须发布完整的代码,以及如何使用它的示例和解释。

基于对这个主题的高度兴趣,我在Codeplex上建立了一个名为extensionoverflow的开源项目。

请将您的回答标记为接受,以便将代码放入Codeplex项目。

请张贴完整的源代码,而不是一个链接。

Codeplex上新闻:

24.08.2010 Codeplex页面现在在这里:http://extensionoverflow.codeplex.com/

11.11.2008 XmlSerialize / XmlDeserialize现在是实现和单元测试。

11.11.2008仍有发展空间。;-)现在就加入!

11.11.2008第三位贡献者加入了ExtensionOverflow,欢迎加入BKristensen

11.11.2008 FormatWith现在是实现和单元测试。

09.11.2008第二个贡献者加入ExtensionOverflow。欢迎来到chakrit。

我们需要更多的开发人员。: -)

09.11.2008 ThrowIfArgumentIsNull现已在Codeplex上实现和单元测试。


当前回答

我今天刚刚在博客上写了这个。它是INotifyPropertyChanged属性周围的强类型响应式包装器。

GetPropertyValues返回一个IObservable<T>的值,当它们改变时,从当前值开始。如果忽略当前值,可以对结果调用Skip(1)。

用法如下:

IObservable<int> values = viewModel.GetPropertyValues(x => x.IntProperty);

实现:

public static class NotifyPropertyChangeReactiveExtensions
{
    // Returns the values of property (an Expression) as they change, 
    // starting with the current value
    public static IObservable<TValue> GetPropertyValues<TSource, TValue>(
        this TSource source, Expression<Func<TSource, TValue>> property)
        where TSource : INotifyPropertyChanged
    {
        MemberExpression memberExpression = property.Body as MemberExpression;

        if (memberExpression == null)
        {
            throw new ArgumentException(
                "property must directly access a property of the source");
        }

        string propertyName = memberExpression.Member.Name;

        Func<TSource, TValue> accessor = property.Compile();

        return source.GetPropertyChangedEvents()
            .Where(x => x.EventArgs.PropertyName == propertyName)
            .Select(x => accessor(source))
            .StartWith(accessor(source));
    }

    // This is a wrapper around FromEvent(PropertyChanged)
    public static IObservable<IEvent<PropertyChangedEventArgs>>
        GetPropertyChangedEvents(this INotifyPropertyChanged source)
    {
        return Observable.FromEvent<PropertyChangedEventHandler, 
            PropertyChangedEventArgs>(
            h => new PropertyChangedEventHandler(h),
            h => source.PropertyChanged += h,
            h => source.PropertyChanged -= h);
    }
}

其他回答

字符串。As<T>,可用于将字符串值转换为某种类型(主要用于支持IConvertable的原语和类型)。工作伟大的空类型,甚至枚举!

public static partial class StringExtensions
{
    /// <summary>
    /// Converts the string to the specified type, using the default value configured for the type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to. The type must implement IConvertable.</typeparam>
    /// <param name="original">The original string.</param>
    /// <returns>The converted value.</returns>
    public static T As<T>(this String original)
    {
        return As(original, CultureInfo.CurrentCulture,
                  default(T));
    }

    /// <summary>
    /// Converts the string to the specified type, using the default value configured for the type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to.</typeparam>
    /// <param name="original">The original string.</param>
    /// <param name="defaultValue">The default value to use in case the original string is null or empty, or can't be converted.</param>
    /// <returns>The converted value.</returns>
    public static T As<T>(this String original, T defaultValue)
    {
        return As(original, CultureInfo.CurrentCulture, defaultValue);
    }

    /// <summary>
    /// Converts the string to the specified type, using the default value configured for the type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to.</typeparam>
    /// <param name="original">The original string.</param>
    /// <param name="provider">Format provider used during the type conversion.</param>
    /// <returns>The converted value.</returns>
    public static T As<T>(this String original, IFormatProvider provider)
    {
        return As(original, provider, default(T));
    }

    /// <summary>
    /// Converts the string to the specified type.
    /// </summary>
    /// <typeparam name="T">Type the string will be converted to.</typeparam>
    /// <param name="original">The original string.</param>
    /// <param name="provider">Format provider used during the type conversion.</param>
    /// <param name="defaultValue">The default value to use in case the original string is null or empty, or can't be converted.</param>
    /// <returns>The converted value.</returns>
    /// <remarks>
    /// If an error occurs while converting the specified value to the requested type, the exception is caught and the default is returned. It is strongly recommended you
    /// do NOT use this method if it is important that conversion failures are not swallowed up.
    ///
    /// This method is intended to be used to convert string values to primatives, not for parsing, converting, or deserializing complex types.
    /// </remarks>
    public static T As<T>(this String original, IFormatProvider provider,
                          T defaultValue)
    {
        T result;
        Type type = typeof (T);

        if (String.IsNullOrEmpty(original)) result = defaultValue;
        else
        {
            // need to get the underlying type if T is Nullable<>.

            if (type.IsNullableType())
            {
                type = Nullable.GetUnderlyingType(type);
            }

            try
            {
                // ChangeType doesn't work properly on Enums
                result = type.IsEnum
                             ? (T) Enum.Parse(type, original, true)
                             : (T) Convert.ChangeType(original, type, provider);
            }
            catch // HACK: what can we do to minimize or avoid raising exceptions as part of normal operation? custom string parsing (regex?) for well-known types? it would be best to know if you can convert to the desired type before you attempt to do so.
            {
                result = defaultValue;
            }
        }

        return result;
    }
}

这依赖于Type的另一个简单扩展:

/// <summary>
/// Extension methods for <see cref="Type"/>.
/// </summary>
public static class TypeExtensions
{
    /// <summary>
    /// Returns whether or not the specified type is <see cref="Nullable{T}"/>.
    /// </summary>
    /// <param name="type">A <see cref="Type"/>.</param>
    /// <returns>True if the specified type is <see cref="Nullable{T}"/>; otherwise, false.</returns>
    /// <remarks>Use <see cref="Nullable.GetUnderlyingType"/> to access the underlying type.</remarks>
    public static bool IsNullableType(this Type type)
    {
        if (type == null) throw new ArgumentNullException("type");

        return type.IsGenericType && type.GetGenericTypeDefinition().Equals(typeof (Nullable<>));
    }
}

用法:

var someInt = "1".As<int>();
var someIntDefault = "bad value".As(1); // "bad value" won't convert, so the default value 1 is returned.
var someEnum = "Sunday".As<DayOfWeek>();
someEnum = "0".As<DayOfWeek>(); // returns Sunday
var someNullableEnum = "".As<DayOfWeek?>(null); // returns a null value since "" can't be converted

我总是使用格式,希望与StringBuilder的新行,所以下面这个非常简单的扩展节省了几行代码:

public static class Extensions
{
    public static void AppendLine(this StringBuilder builder,string format, params object[] args)
    {
        builder.AppendLine(string.Format(format, args));
    }
}

替代方案是StringBuilder中带\n或Environment.NewLine的AppendFormat。

gitorious.org/cadenza是我所见过的一些最有用的扩展方法的完整库。

一些用于使用列表的扩展:

/// <summary>
/// Wrap an object in a list
/// </summary>
public static IList<T> WrapInList<T>(this T item)
{
    List<T> result = new List<T>();
    result.Add(item);
    return result;
}

使用如:

myList = someObject.InList();

使IEnumerable包含来自一个或多个源的项,以使IEnumerable更像列表。对于高性能代码来说,这可能不是一个好主意,但对于测试来说很有用:

public static IEnumerable<T> Append<T>(this IEnumerable<T> enumerable, T newItem)
{
    foreach (T item in enumerable)
    {
        yield return item;
    }

    yield return newItem;
}

public static IEnumerable<T> Append<T>(this IEnumerable<T> enumerable, params T[] newItems)
{
    foreach (T item in enumerable)
    {
        yield return item;
    }

    foreach (T newItem in newItems)
    {
        yield return newItem;
    }
}

如使用。

someEnumeration = someEnumeration.Append(newItem);

还有其他可能的变化——例如。

someEnumeration = someEnumeration.Append(otherEnumeration);

如果你正在克隆项目,你可能还想克隆它们的列表:

public static IList<T> Clone<T>(this IEnumerable<T> source) where T: ICloneable
{
    List<T> result = new List<T>();

    foreach (T item in source)
    {
        result.Add((T)item.Clone());
    }

    return result;
}

当我使用ObservableCollection<T>时,我通常使用AddRange方法扩展它。这里的其他答案给出了这个的实现。

如果您愿意,可以将此代码放入Codeplex项目中。

下面是一个扩展方法,它适应Rick Strahl的代码(以及注释),使您不必在每次将字节数组或文本文件转换为字符串时猜测或阅读其字节顺序标记。

这个代码片段允许你简单地做:

byte[] buffer = File.ReadAllBytes(@"C:\file.txt");
string content = buffer.GetString();

如果你发现任何错误,请添加到评论中。请随意将它包含在Codeplex项目中。

public static class Extensions
{
    /// <summary>
    /// Converts a byte array to a string, using its byte order mark to convert it to the right encoding.
    /// Original article: http://www.west-wind.com/WebLog/posts/197245.aspx
    /// </summary>
    /// <param name="buffer">An array of bytes to convert</param>
    /// <returns>The byte as a string.</returns>
    public static string GetString(this byte[] buffer)
    {
        if (buffer == null || buffer.Length == 0)
            return "";

        // Ansi as default
        Encoding encoding = Encoding.Default;       

        /*
            EF BB BF    UTF-8 
            FF FE UTF-16    little endian 
            FE FF UTF-16    big endian 
            FF FE 00 00 UTF-32, little endian 
            00 00 FE FF UTF-32, big-endian 
         */

        if (buffer[0] == 0xef && buffer[1] == 0xbb && buffer[2] == 0xbf)
            encoding = Encoding.UTF8;
        else if (buffer[0] == 0xfe && buffer[1] == 0xff)
            encoding = Encoding.Unicode;
        else if (buffer[0] == 0xfe && buffer[1] == 0xff)
            encoding = Encoding.BigEndianUnicode; // utf-16be
        else if (buffer[0] == 0 && buffer[1] == 0 && buffer[2] == 0xfe && buffer[3] == 0xff)
            encoding = Encoding.UTF32;
        else if (buffer[0] == 0x2b && buffer[1] == 0x2f && buffer[2] == 0x76)
            encoding = Encoding.UTF7;

        using (MemoryStream stream = new MemoryStream())
        {
            stream.Write(buffer, 0, buffer.Length);
            stream.Seek(0, SeekOrigin.Begin);
            using (StreamReader reader = new StreamReader(stream, encoding))
            {
                return reader.ReadToEnd();
            }
        }
    }
}