我有一个任意的。net程序集列表。
我需要以编程方式检查每个DLL是否为x86构建(而不是x64或任何CPU)。这可能吗?
我有一个任意的。net程序集列表。
我需要以编程方式检查每个DLL是否为x86构建(而不是x64或任何CPU)。这可能吗?
当前回答
一个工具是sigcheck:
sigcheck c:\Windows\winhlp32.exe
输出:
Sigcheck v2.71 - File version and signature viewer
Copyright (C) 2004-2018 Mark Russinovich
Sysinternals - www.sysinternals.com
c:\windows\winhlp32.exe:
Verified: Signed
Signing date: 20:05 02.05.2022
Publisher: Microsoft Windows
Company: Microsoft Corporation
Description: Windows Winhlp32 Stub
Product: Microsoft® Windows® Operating System
Prod version: 10.0.19041.1
File version: 10.0.19041.1 (WinBuild.160101.0800)
MachineType: 32-bit
sigcheck -nobanner c:\Windows\HelpPane.exe
输出:
c:\windows\HelpPane.exe:
Verified: Signed
Signing date: 00:42 23.04.2022
Publisher: Microsoft Windows
Company: Microsoft Corporation
Description: Microsoft Help and Support
Product: Microsoft® Windows® Operating System
Prod version: 10.0.19041.1151
File version: 10.0.19041.1151 (WinBuild.160101.0800)
MachineType: 64-bit
其他回答
试着在CodePlex中使用这个项目中的CorFlagsReader。它没有对其他程序集的引用,可以按原样使用。
检查.NET程序集的目标平台的另一种方法是使用.NET Reflector检查程序集…
@ # ~ #€~ !我刚刚意识到新版本不是免费的!因此,更正一下,如果你有一个。net reflector的免费版本,你可以用它来检查目标平台。
还有一种方法是在DLL上使用Visual Studio工具中的dumpbin,并寻找适当的输出:
dumpbin.exe /HEADERS <your DLL file path>
FILE HEADER VALUE
14C machine (x86)
4 number of sections
5885AC36 time date stamp Mon Jan 23 12:39:42 2017
0 file pointer to symbol table
0 number of symbols
E0 size of optional header
2102 characteristics
Executable
32 bit word machine
DLL
注意:上面的输出是一个32位DLL文件
dumpbin.exe的一个更有用的选项是/EXPORTS。它将显示DLL文件公开的函数
dumpbin.exe /EXPORTS <PATH OF THE DLL FILE>
你自己写就行了。PE架构的核心自从在Windows 95中实现以来就没有发生过重大变化。
下面是一个c#的例子:
public static ushort GetPEArchitecture(string pFilePath)
{
ushort architecture = 0;
try
{
using (System.IO.FileStream fStream = new System.IO.FileStream(pFilePath, System.IO.FileMode.Open, System.IO.FileAccess.Read))
{
using (System.IO.BinaryReader bReader = new System.IO.BinaryReader(fStream))
{
// Check the MZ signature
if (bReader.ReadUInt16() == 23117)
{
// Seek to e_lfanew.
fStream.Seek(0x3A, System.IO.SeekOrigin.Current);
// Seek to the start of the NT header.
fStream.Seek(bReader.ReadUInt32(), System.IO.SeekOrigin.Begin);
if (bReader.ReadUInt32() == 17744) // Check the PE\0\0 signature.
{
// Seek past the file header,
fStream.Seek(20, System.IO.SeekOrigin.Current);
// Read the magic number of the optional header.
architecture = bReader.ReadUInt16();
}
}
}
}
}
catch (Exception) { /* TODO: Any exception handling you want
to do, personally I just take 0
as a sign of failure */
}
// If architecture returns 0, there has been an error.
return architecture;
}
}
现在的常数是:
0x10B - PE32 format.
0x20B - PE32+ format.
但是用这种方法,它允许新常数的可能性。只要验证你认为合适的返回。
一个更通用的方法-使用文件结构来确定位和图像类型:
public static CompilationMode GetCompilationMode(this FileInfo info)
{
if (!info.Exists)
throw new ArgumentException($"{info.FullName} does not exist");
var intPtr = IntPtr.Zero;
try
{
uint unmanagedBufferSize = 4096;
intPtr = Marshal.AllocHGlobal((int)unmanagedBufferSize);
using (var stream = File.Open(info.FullName, FileMode.Open, FileAccess.Read))
{
var bytes = new byte[unmanagedBufferSize];
stream.Read(bytes, 0, bytes.Length);
Marshal.Copy(bytes, 0, intPtr, bytes.Length);
}
// Check DOS header magic number
if (Marshal.ReadInt16(intPtr) != 0x5a4d)
return CompilationMode.Invalid;
// This will get the address for the WinNT header
var ntHeaderAddressOffset = Marshal.ReadInt32(intPtr + 60);
// Check WinNT header signature
var signature = Marshal.ReadInt32(intPtr + ntHeaderAddressOffset);
if (signature != 0x4550)
return CompilationMode.Invalid;
// Determine file bitness by reading magic from IMAGE_OPTIONAL_HEADER
var magic = Marshal.ReadInt16(intPtr + ntHeaderAddressOffset + 24);
var result = CompilationMode.Invalid;
uint clrHeaderSize;
if (magic == 0x10b)
{
clrHeaderSize = (uint)Marshal.ReadInt32(intPtr + ntHeaderAddressOffset + 24 + 208 + 4);
result |= CompilationMode.Bit32;
}
else if (magic == 0x20b)
{
clrHeaderSize = (uint)Marshal.ReadInt32(intPtr + ntHeaderAddressOffset + 24 + 224 + 4);
result |= CompilationMode.Bit64;
}
else return CompilationMode.Invalid;
result |= clrHeaderSize != 0
? CompilationMode.CLR
: CompilationMode.Native;
return result;
}
finally
{
if (intPtr != IntPtr.Zero)
Marshal.FreeHGlobal(intPtr);
}
}
编译模式枚举
[Flags]
public enum CompilationMode
{
Invalid = 0,
Native = 0x1,
CLR = Native << 1,
Bit32 = CLR << 1,
Bit64 = Bit32 << 1
}
源代码和解释在GitHub。