最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

那"我讨厌某些语言的五件事"清单呢?: D

把橙色涂成红色并不能让它成为苹果。

当设计一种语言时,设计者通常会考虑它的用途。用它做一些完全不同的事情是可以的,但是当它不起作用时抱怨是愚蠢的。Python。我相信总有一天会有人用Python代码创建exe工具。你到底为什么要这么做?不要误解我的意思,这样做很好,但没有任何用处。所以别再抱怨了!

一个设计良好的项目很可能包含来自多种语言的代码。这并不是说你不能只用一种语言完成一个项目。有些项目可能完全在您所使用的任何语言的能力范围内。

4-你是用木腿站着吗?

The platform can be a large influence of what the language can do. With nowadays garbage collectors, or well even pascals early attempt at "garbage collection", can aid in memory fade (maybe malloc more ram??). Computers are faster and so of course, we expect more out of our languages. And quite frankly, we probably should. However, there is a huge price to pay for the convenience of the compiler to create hash tables or strings or a variety of other concepts. These things may not be inherit to the platform of which they are used. To say they are easy to include to a language just tells me you may not have a leg to stand on.

3-到底是谁的错?

Bugs. You know. I love bugs. Why do I love bugs. Because it means I get to keep my job. Without bugs, there would be many closed pizza shops. However, users hate bugs. But here is a little splash of cold water. Every bug is the programmers fault. Not the language's. A language with such a strict syntax that would significantly reduce how many bugs were possible to generated would be a completely useless language. It's abilities could probably be counted on one hand. You want flexibility or power? You've got bugs. Why? Because you're not perfect, and you make mistakes. Take a really identifiable example in C:

int a[10];
for (int idx = 0; idx < 15; idx++) a[idx] = 10;

我们都知道会发生什么。然而,也许我们中的一些人没有意识到…这种功能是非常有益的。这取决于你在做什么。缓冲区溢出是该功能的代价。上面的代码。如果我真的把它公之于众。这是再一次. .和我一起说。“我的错”。不是C,因为你允许我这么做。

2-我们不应该把它放进回收站吗?

It's very easy to point at a feature in a language we don't understand because we don't use it often and call it stupid. Complain that it's there etc. Goto's always entertain me. People always complain about goto's being in a language. Yet I bet your last program included a type of goto. If you have ever used a break or a continue, you've used a goto. That's what it is. Granted, it's a "safe" goto, but it is what it is. Goto's have their uses. Whether "implicit" gotos like continue or break are used or explicit gotos (using the actual keyword "goto" for whatever language). Not that language developers are flawless, but typically... if functionality has existed since the dawn of time (for that language). Likely that aspect is a defining quality of that language. Meaning.. it's being used and likely is not hanging around because of backwards compatibility. It's being used today. As in 5 minutes ago. And used properly. Well.. arguably someone is using it improperly as well, but that relates to #3 on my list.

1. -一切都是客体。

Ok.. this one is really a subset of #2. But this is by far the most annoying complaint I see in hate lists. Not everything is an object. There are a great many of concepts that do not belong or need to be objects. Putting things where they don't belong is just ugly and can decrease efficiency of a program. Sure. Maybe not much depending on the language. This also relates to #5. This means... yes. Global are ok. Functions as apposed to static methods are ok. Combining OO programming with global functions is ok. Now.. that doesn't mean we should all go out and "free" our code from it's object models either. When designing a section of code or a whole project, what happens behind the scenes should be considered when putting it together. Not only where that concept lives and many other factors. Why wrap global functions within classes or name space concepts if it serves no purpose? Take static member variables. That greatly amuses me because.. well..Depending on the language and implementation of course, but generally speaking, you just declared a global. Yes, there are some reasons to wrap these non-OO concepts in OO wrappers. One of course being self documenting code. That can make sense. So.. like I say. Don't go out and "free" your code. But any good modern language will have a global concept outside of it's OO modeling. Yes I'm specifically meaning to point out that an OO programming language without a global concept most likely has a serious design flaw. Again though.. depends on the intention and design of the language so I'm not attempting to pick on any specific language and there are far too many to analyze right here. Anywho, Consider where the code should live and be the most effective. Adding a bunch of flare to something which doesn't add functionality or support just wears down the keyboard faster. It doesn't do anybody any good. Well.. unless you like brownie points from the person who probably incorrectly taught you that everything is an object.

In short, programming isn't just mindlessly tapping on the keyboard. There are a lot of design considerations to any project. I know it's cliche, but you have to look at it from every angle. Even with nowadays type-safe languages. You don't just chuck code out and expect it to work well. Sure.. it may work, but it may not be the right way to go about it. Overall, pick the language and format that is best suited for the specific job AND the environment. But no language takes away the thought behind it. If you're not thinking.. you're just typing.

其他回答

Python

那些我不理解的…

math.ceil() and math.floor() return floats, not integers (probably to avoid an integer overflow in the underlying C function - but why not cast to a Python long?) len() is a function not a method reload() is very limited, does not reload a module 9 times out of 10, only reloads an imported label if it is a module - i.e. cannot do from bar import foo; reload(foo) if foo is not itself a module Mutable default arguments have a single reference (why not a new instance each function call?!) All these underscored variables - if they are so private, how come we see inbuilt ones so much in code? Get a namespace! Strings are not mutable - maybe there is a good reason for this but I have come across many situations where I would like to tweak one particular character ...

那些基于实现有意义但令人讨厌的……

array.sort()不返回数组(我认为它发生在原地) 列表/生成器推导式不定义新的作用域(只是for循环的语法糖,对吗?)

以及几个在Python 3中修复的

默认为整数除法 Global只能引用顶级名称空间

我讨厌Java的五个方面:

没有一级函数。 没有类型推断。 缺乏理智的默认值在eg图形。 NullPointerException不包含更多关于什么是null的信息。 毫无意义的“可配置”框架/服务提供者接口/工厂类/依赖注入系统的激增。可配置性几乎从未使用过,严重违反了DRY,代码的大小增加了四倍,易读性减少了一半。

我知道,我应该试试Scala。

方案:

缺乏用户/社区小

Python:

缺少静态类型 默认参数处理(特别是可以为未来的调用者更改默认参数的事实!) 需要的下划线太多(构造函数必须调用__init__) 缺少适当的私有成员和函数(惯例只是说大多数以下划线开头的东西都是私有的,除了像__getattr__这样的东西不是) 有趣的打印到文件的语法(但他们在Python 3中修复了这个问题)

JavaScript:

All the coolest things are insanely complex, but then, all the coolness is also wrapped up in such a small amount of code that you feel stupid for struggling to follow it '+' is an absurd choice of operator for concatenation in a weakly-typed language. Were they trying to scare off the noobs? It's a cross-browser compatibility minefield (never mind if it's even turned on or not) It's generally untrusted - associated with scummery such as blocking the back button, pop-ups that never die, etc. It's nearly impossible to debug because there are only a few different error messages and a few different types (Number, String, Object, etc.)

如果不是jQuery,我可能还是会像以前一样讨厌它:)