最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Perl代表了一种可怕的语言。

No "public" or "private" or "protected" declarations/definitions. The "my $variable_name;" does not declare a global outside of a subroutine. The "my $variable_name;" gets accessed by subroutines but "use strict;" or other "use " creates warnings. Function prototypes end up unexplained, undemonstrated, unwanted, or some other excuse. Overzealous symbol use ends up "cool and quick" when reading globs of symbols. When one gets hot they like to stay hot, and need nothing to cool them. After a week of Perl, I end up unable to write a function and prototype it. What exactly is a module and does it actually NEED a ".pm" extension? If you want to create a public variable and access it from inside a subroutine, how do you accomplish this without creating a warning? Where do you find some neat scripts that teach one some neat Perl?

其他回答

objective - c

1)没有命名空间,只有手动命名约定——我不介意在类分离方面,但我确实怀念能够在一行命名空间中导入所有类定义(如import com.me.somelibrary.*)。

2)库在像RegEx支持这样的重要领域仍然存在一些漏洞。

3)属性语法有点笨拙,需要三行(在两个单独的文件中)来声明一个属性。

4)我喜欢保留/释放模式,但它比应该的更容易释放一个引用,然后意外地使用它。

5)虽然不是真正的语言特性,但Xcode与Objective-C的使用是如此交织在一起,我不禁想到这方面……基本上自动补全,是很可疑的。它更像是一个奖励你找到你想要的东西的系统,然后把它作为一个选择。但我想我从来都不喜欢自动补全引擎。

但这只是因为VB6毒害了整整一代程序员

我在一个曾经是VB6商店的VB . net商店工作,而在这里工作的每一个曾经是VB6开发人员的人都顽固地拒绝学习任何关于. net的知识。他们编写的代码就像VB6一样,他们的应用程序就像VB6应用程序一样糟糕。我的老板非常不鼓励使用LINQ,因为她担心其他人很难理解,这是事实,因为没有人想要理解它。

我认为如果微软只使用c#,我们会过得更好,这让我很难受,因为我认为花括号远不如VB的冗长结束语句。

Ruby有许多与速度相关的缺陷,但我并不讨厌它们。它也有社区传福音过度的缺陷,但这并没有真正困扰我。以下是我最讨厌的:

Closures (blocks) have 4 different creation syntaxes, and none of them are optimal. The elegant syntax is incomplete and ambiguous with hashes, and the full syntax is ugly. The community tends to be against real documentation, favoring ‘read the code’. I find this childish and lazy. Metaprogramming abuse, particularly in libraries, makes bugs a nightmare to track down. On a related note, pervasive metaprogramming makes a comprehensive IDE difficult, if not impossible, to make. The way block passing to functions is done is silly. There is no reason blocks should be passed outside the parameter list, or have odd special syntax to access (yield). I am of the opinion that blocks should have been given a less ambiguous syntax (or hashes could have used different delimiters; perhaps <> rather than {}), and passing as parameters to methods should have been just like all other parameters. object.method(1, {|a| a.bar}, "blah") These oddities, like the block must be the last parameter passed and passing more than one block is different with longer syntax, really annoy me.

数组部分选择不能给你所要求的。

[1]给出一个元素 A[1:2]给出一个元素,而不是[A [1], A [2]] A[1:3]给出2个元素

我讨厌这样,但可能是因为我大部分时间都在Verilog上工作。

我使用Java,我最大的不满是字符串操作的低效率。当你使用+运算符时。说真的,难道编译器不能计算出我添加了多少字符串,然后在后台为我生成StringBuffer的东西吗?

通常,使用+的代码比StringBuffers操作序列更具可读性。

另外,我讨厌本机数组和集合框架之间的冗余。. toarray()的语法极其丑陋。