最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

c#中缺少预处理器。

我知道他们把它放在一边是因为有些人会滥用它,但我认为他们把孩子和洗澡水一起倒掉了。代码生成被认为是一件好事,在c++中,预处理程序是我的第一个代码生成器。

其他回答

C#

Cannot create a reference (var &t = struct) No local scope destructors (IDispose comes close but its not the same) ToString, i almost dislike that every object has it but it turns out i dislike everything using it like string.format does. I rather have things that accepts a certain type (like ints, floats, text, chars only). So instead of passing in any object i need to pass in something with a implicit typecast or interface. I ended up writing something like this to safely escape text for html which worked great. Cannot use a virtual typecast (blah)obj; does not work if obj does not inherit/has an interface of blah. Simple workaround is to supply an interface with a convert function. Has no local creation. Instead of writing var o = new Item(); i would like to write (something like) Item o() (with an automatic dispose if it has one).

C#

I wish I could switch() on any type, and that case could be any expression. Can't use object initializer syntax with 'readonly' fields / private set autoprops. Generally, I want language help with making immutable types. Use of {} for namespace and class and method and property/indexer blocks and multi-statement blocks and array initializers. Makes it hard to figure out where you are when they're far apart or mismatched. I hate writing (from x in y ... select).Z(). I don't want to have to fall back to method call syntax because the query syntax is missing something. I want a do clause on query syntax, which is like foreach. But it's not really a query then.

我真的到达这里了。我认为c#非常棒,而且很难发现它有什么缺陷。

我偶尔会用我喜欢的PHP,而Python会用得太多。

No namespace; everything is in a kind of very big namespace which is hell in bigger environments Lack of standards when it comes to functions: array functions take a needle as a first argument, haystack as second (see array_search). String functions often take the haystack first, needle second (see strpos). Other functions just use different naming schemes: bin2hex, strtolower, cal_to_jd Some functions have weird return values, out of what is normal: This forces you to have a third variable declared out of nowhere while PHP could efficiently interpret an empty array as false with its type juggling. There are near no other functions doing the same. $var = preg_match_all('/regexp/', $str, $ret); echo $var; //outputs the number of matches print_r($ret); //outputs the matches as an array The language (until PHP6) does its best to respect a near-retarded backward compatibility, making it carry bad practices and functions around when not needed (see mysql_escape_string vs. mysql_real_escape_string). The language evolved from a templating language to a full-backend one. This means anybody can output anything when they want, and it gets abused. You end up with template engines for a templating language... It sucks at importing files. You have 4 different ways to do it (include, include_once, require, require_once), they are all slow, very slow. In fact the whole language is slow. At least, pretty slower than python (even with a framework) and RoR from what I gather.

不过,我仍然喜欢PHP。这是网页开发的电锯:你想要一个小型到中型网站的速度非常快,并确保任何人都可以托管它(尽管配置可能不同)?PHP就在那里,它无处不在,只需要5分钟就可以安装一个完整的LAMP或WAMP堆栈。好吧,我现在要回去用Python工作了……

ActionScript / AS3

没有抽象类 没有私有构造函数(所以单例是一种hack) FP10之前没有类型化数组 Flash IDE中的编译/发布时间慢得离谱 内置函数(例如Math)的性能较慢

除此之外,它实际上是一种很好的语言——与流行的观点相反,它比JavaScript好得多,比PHP之类的语言好一百万倍。

我觉得最喜欢的语言是不可能选择的。动态类型和静态类型不能进行比较,所以我只列出我使用的是哪一种类型

C++:

Template metaprogramming syntax is ugly. An implicit ::value would make it much more concise ->. Why can't the compiler figure out that I'm doing a ptr.thing and just do -> for me? I hate whitespace. So the whole vector<vector<int>> has to be vector<vector<int> > makes me get the jitters and then I can't focus whenever I see that line of code and I end up trying to figure out a way to use int[][] or something Macros. I personally love the concept of macros. But with C++, I that the system is a hack I'm a hater of ;

Python:

字符串是不可变的。这样我就不能用string[4]="b" 通过引用隐式复制列表。哪个泄漏到[[0]*width]*height问题 缺少尾递归(每当我输入错误递归函数时,我必须安装IDLE以避免吐出1000条错误消息) 字典键不接受列表/字典 缺乏深度范围。当我做一个列表推导时,我不希望其中的变量影响到外部作用域