最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Java -不支持语言级别的组合

其他回答

Perl代表了一种可怕的语言。

No "public" or "private" or "protected" declarations/definitions. The "my $variable_name;" does not declare a global outside of a subroutine. The "my $variable_name;" gets accessed by subroutines but "use strict;" or other "use " creates warnings. Function prototypes end up unexplained, undemonstrated, unwanted, or some other excuse. Overzealous symbol use ends up "cool and quick" when reading globs of symbols. When one gets hot they like to stay hot, and need nothing to cool them. After a week of Perl, I end up unable to write a function and prototype it. What exactly is a module and does it actually NEED a ".pm" extension? If you want to create a public variable and access it from inside a subroutine, how do you accomplish this without creating a warning? Where do you find some neat scripts that teach one some neat Perl?

Python

没有名称空间。 伪私有属性/名称混淆(主要使用getattr)。 文件路径操作分布在多个模块中。串在一起的os。路径调用是丑陋的,难以读取,并且在大多数情况下违反了DRY。常见的文件路径操作仍然没有方便的函数,比如获取目录下的文件列表。修复此问题的路径类型模块被拒绝。

([f for f in os.listdir('/file/path') if os.path.isfile(os.path. isfile)加入(/文件/路径,f))))

Python文档(我非常、非常、非常感谢有文档,而且它的格式很好,但我讨厌费力地在5000行快速入门使用示例中找到特定模块的单个函数文档(我正在查看optparse和logging))。内置类型在近10个不同的地方被零碎地记录。

C

No parametric polymorphism (i.e. C++ templates). It makes writing reusable data structures and algorithms a pain (and there's hardly any static checking). See for instance the comparator argument to qsort and bsearch: the comparator takes void pointers :( No library of data structures. I really hate writing my own hash table. I also really hate scouring the web for a library of reusable data structures. Especially if it turns out to be incomplete. Strings. Inefficient representation, unwieldy if you make it sane, too hard to safely input a string. No standard for snprintf. Too hard to create a format string with sprintf, then use that to create a string with sprintf again, in a safe way. Only lexical macros. If different compilers expects function annotation in different places, I have to put the same HAS_NO_SIDE_EFFECTS in different places. Why can't I just grab the function, switch over the compiler type, and then insert it at the right place by a macro call? No portable libraries for common functionality. For sockets and threading, I use SDL---a frigging game library. For .ini-style parsers, the only library I could find which was packaged for ubuntu, I posted on the daily wtf (it calculates an array of hash values, then does a linear scan through it...)

C++

Template syntax is heavy and unweildy. Let's see, for(map<string, int>::const_iterator it = mymap.begin(); it != mymap.end(); ++it). Design errors in the STL. Should changing allocation strategy for your vector really change its type? Overly complex type system. Type T1 has a convert-to-T2 method, and T2 has an implicit from-T1 constructor. Which is called? How does overloading, overriding and multiple inheritance interact? Poorly, I guess... Incredibly long and unwieldy error messages from templates. You know what I mean... References means you can't see output parameters at call sites. In C, you can guess what foo(bar, &baz) can and can't modify.

我对特尔斐的5分:

Procedures and functions aren't necessarily distinguished from variables if not parameterized (eg, I can have statement such as x := GetPositionOnScreen; instead of x := GetPositionOnScreen();) Try/Finally and Try/Except needs to be nested (stated once before, but it's still one of mine as well). Not case sensitive. Can have a multiple objects (functions, global variables, local variables) named the same and Delphi will happily try to figure out what you mean. names should be unique. Odd if condition rules. a single conditional check doesn't require a () around it, but if I do multiple checks, I need a () around each one, and sometimes multiple nested sets for bigger checks. No inherited includes. If I need to reference functionality from the Windows unit in a base and an inherited form, I have to include Windows in both.

Java

已检查的异常 类型擦除 缺少操作符重载(例如BigInteger/BigDecimal) 缺少regexp/date/duration /复杂文字 对不可变性的支持很差