如何使用GridLayoutManager与RecyclerView设置列间距? 在我的布局中设置空白/填充没有效果。
当前回答
我根据edwardaa的回答做了一个Kotlin版本
class RecyclerItemDecoration(private val spanCount: Int, private val spacing: Int) : RecyclerView.ItemDecoration() {
override fun getItemOffsets(outRect: Rect, view: View, parent: RecyclerView, state: RecyclerView.State) {
val spacing = Math.round(spacing * parent.context.resources.displayMetrics.density)
val position = parent.getChildAdapterPosition(view)
val column = position % spanCount
outRect.left = spacing - column * spacing / spanCount
outRect.right = (column + 1) * spacing / spanCount
outRect.top = if (position < spanCount) spacing else 0
outRect.bottom = spacing
}
}
其他回答
这个问题的答案似乎比他们应该做的要复杂。以下是我的看法。
假设您希望网格项之间有1dp的间距。做以下几点:
为每个项目添加0.5dp的填充 给RecycleView添加-0.5dp的填充 就是这样!:)
上面的回答已经阐明了设置边缘处理GridLayoutManager和LinearLayoutManager的方法。
但是对于StaggeredGridLayoutManager, Pirdad Sakhizada的回答是:“它可能不太适合StaggeredGridLayoutManager”。应该是关于IndexOfSpan的问题。
您可以通过以下方式获取:
private static class MyItemDecoration extends RecyclerView.ItemDecoration {
@Override
public void getItemOffsets(Rect outRect, View view, RecyclerView parent, RecyclerView.State state) {
super.getItemOffsets(outRect, view, parent, state);
int index = ((StaggeredGridLayoutManager.LayoutParams) view.getLayoutParams()).getSpanIndex();
}
}
这是我在Kotlin中编写的更灵活的版本,您可以在dp中设置参数。
class ItemDividerGrid(private val numberOfColumns: Int, private val rowSpacingDP: Float = 0f, private val columnSpacingDP: Float = 0f, private val edgeSpacingVerticalDP: Float = 0f, private val edgeSpacingHorizontalDP: Float = 0f) : ItemDecoration() {
override fun getItemOffsets(outRect: Rect, view: View, parent: RecyclerView, state: RecyclerView.State) {
val position = parent.getChildAdapterPosition(view)
val numberOfRows = (parent.adapter?.itemCount?:-1)/numberOfColumns
val column = position % numberOfColumns
val row = position / numberOfColumns
val context = view.context
///horizontal
when(column){
0 -> {
outRect.left = convertDpToPixel(edgeSpacingVerticalDP,context)
outRect.right = convertDpToPixel(columnSpacingDP/2, context)
}
numberOfColumns-1 -> {
outRect.left = convertDpToPixel(columnSpacingDP/2, context)
outRect.right = convertDpToPixel(edgeSpacingVerticalDP, context)
}
else -> {
outRect.left = convertDpToPixel(columnSpacingDP/2, context)
outRect.right = convertDpToPixel(columnSpacingDP/2, context)
}
}
//vertical
when(row){
0 -> {
outRect.top = convertDpToPixel(edgeSpacingHorizontalDP,context)
outRect.bottom = convertDpToPixel(rowSpacingDP/2, context)
}
numberOfRows -> {
outRect.top = convertDpToPixel(rowSpacingDP/2, context)
outRect.bottom = convertDpToPixel(edgeSpacingHorizontalDP, context)
}
else -> {
outRect.top = convertDpToPixel(rowSpacingDP/2, context)
outRect.bottom = convertDpToPixel(rowSpacingDP/2, context)
}
}
}
fun convertDpToPixel(dp: Float, context: Context?): Int {
return if (context != null) {
val resources = context.resources
val metrics = resources.displayMetrics
(dp * (metrics.densityDpi.toFloat() / DisplayMetrics.DENSITY_DEFAULT)).roundToInt()
} else {
val metrics = Resources.getSystem().displayMetrics
(dp * (metrics.densityDpi.toFloat() / DisplayMetrics.DENSITY_DEFAULT)).roundToInt()
}
}
}
选择的答案几乎是完美的,但根据空间的不同,项目的宽度可能不相等。(对我来说,这很关键)。所以我最终用这个代码增加了一点空间,所以项目都是相同的宽度。
class GridSpacingItemDecoration(private val columnCount: Int, @Px preferredSpace: Int, private val includeEdge: Boolean): RecyclerView.ItemDecoration() {
/**
* In this algorithm space should divide by 3 without remnant or width of items can have a difference
* and we want them to be exactly the same
*/
private val space = if (preferredSpace % 3 == 0) preferredSpace else (preferredSpace + (3 - preferredSpace % 3))
override fun getItemOffsets(outRect: Rect, view: View, parent: RecyclerView, state: RecyclerView.State?) {
val position = parent.getChildAdapterPosition(view)
if (includeEdge) {
when {
position % columnCount == 0 -> {
outRect.left = space
outRect.right = space / 3
}
position % columnCount == columnCount - 1 -> {
outRect.right = space
outRect.left = space / 3
}
else -> {
outRect.left = space * 2 / 3
outRect.right = space * 2 / 3
}
}
if (position < columnCount) {
outRect.top = space
}
outRect.bottom = space
} else {
when {
position % columnCount == 0 -> outRect.right = space * 2 / 3
position % columnCount == columnCount - 1 -> outRect.left = space * 2 / 3
else -> {
outRect.left = space / 3
outRect.right = space / 3
}
}
if (position >= columnCount) {
outRect.top = space
}
}
}
}
下面的代码将处理StaggeredGridLayoutManager、GridLayoutManager和LinearLayoutManager。
public class SpacesItemDecoration extends RecyclerView.ItemDecoration {
private int halfSpace;
public SpacesItemDecoration(int space) {
this.halfSpace = space / 2;
}
@Override
public void getItemOffsets(Rect outRect, View view, RecyclerView parent, RecyclerView.State state) {
if (parent.getPaddingLeft() != halfSpace) {
parent.setPadding(halfSpace, halfSpace, halfSpace, halfSpace);
parent.setClipToPadding(false);
}
outRect.top = halfSpace;
outRect.bottom = halfSpace;
outRect.left = halfSpace;
outRect.right = halfSpace;
}
}
然后使用它
mRecyclerView.addItemDecoration(new SpacesItemDecoration(mMargin));
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