我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
当前回答
首先,您必须设置EditText监听按键
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Set the EditText listens to key press
EditText edittextproductnumber = (EditText) findViewById(R.id.editTextproductnumber);
edittextproductnumber.setOnKeyListener(this);
}
其次,定义按键时的事件,例如,设置TextView的文本的event:
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// TODO Auto-generated method stub
// Listen to "Enter" key press
if ((event.getAction() == KeyEvent.ACTION_DOWN) && (keyCode == KeyEvent.KEYCODE_ENTER))
{
TextView textviewmessage = (TextView) findViewById(R.id.textViewmessage);
textviewmessage.setText("You hit 'Enter' key");
return true;
}
return false;
}
最后,不要忘记在顶部导入EditText,TextView,OnKeyListener,KeyEvent:
import android.view.KeyEvent;
import android.view.View.OnKeyListener;
import android.widget.EditText;
import android.widget.TextView;
其他回答
editText.setOnEditorActionListener(new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if (actionId != 0 || event.getAction() == KeyEvent.ACTION_DOWN) {
// Action
return true;
} else {
return false;
}
}
});
Xml
<EditText
android:id="@+id/editText2"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:hint="@string/password"
android:imeOptions="actionGo|flagNoFullscreen"
android:inputType="textPassword"
android:maxLines="1" />
我知道这已经有一年了,但我刚刚发现这非常适合EditText。
EditText textin = (EditText) findViewById(R.id.editText1);
textin.setInputType(InputType.TYPE_CLASS_TEXT);
除了文本和空格,它可以阻止任何东西。我不能制表,“返回”(“\n”),或任何东西。
在编辑器中键入这段代码,以便它可以导入必要的模块。
query.setOnEditorActionListener(new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView textView, int actionId, KeyEvent keyEvent) {
if(actionId == EditorInfo.IME_ACTION_DONE
|| keyEvent.getAction() == KeyEvent.ACTION_DOWN
|| keyEvent.getAction() == KeyEvent.KEYCODE_ENTER) {
// Put your function here ---!
return true;
}
return false;
}
});
下面是一个简单的静态函数,您可以将它扔到Utils或keyboard类中,当用户敲击硬件或软件键盘上的返回键时,它将执行代码。这是@earlcasper精彩回答的修改版
/**
* Return a TextView.OnEditorActionListener that will execute code when an enter is pressed on
* the keyboard.<br>
* <code>
* myTextView.setOnEditorActionListener(Keyboards.onEnterEditorActionListener(new Runnable()->{
* Toast.makeText(context,"Enter Pressed",Toast.LENGTH_SHORT).show();
* }));
* </code>
* @param doOnEnter A Runnable for what to do when the user hits enter
* @return the TextView.OnEditorActionListener
*/
public static TextView.OnEditorActionListener onEnterEditorActionListener(final Runnable doOnEnter){
return (__, actionId, event) -> {
if (event==null) {
if (actionId == EditorInfo.IME_ACTION_DONE) {
// Capture soft enters in a singleLine EditText that is the last EditText.
doOnEnter.run();
return true;
} else if (actionId==EditorInfo.IME_ACTION_NEXT) {
// Capture soft enters in other singleLine EditTexts
doOnEnter.run();
return true;
} else {
return false; // Let system handle all other null KeyEvents
}
} else if (actionId==EditorInfo.IME_NULL) {
// Capture most soft enters in multi-line EditTexts and all hard enters.
// They supply a zero actionId and a valid KeyEvent rather than
// a non-zero actionId and a null event like the previous cases.
if (event.getAction()==KeyEvent.ACTION_DOWN) {
// We capture the event when key is first pressed.
return true;
} else {
doOnEnter.run();
return true; // We consume the event when the key is released.
}
} else {
// We let the system handle it when the listener
// is triggered by something that wasn't an enter.
return false;
}
};
}
Kotlin解决方案的反应进入按使用Lambda表达式:
editText.setOnKeyListener { _, keyCode, event ->
if(keyCode == KeyEvent.KEYCODE_ENTER && event.action==KeyEvent.ACTION_DOWN){
//react to enter press here
}
true
}
不做额外的检查类型的事件将导致这个监听器被调用两次时按一次(一次为ACTION_DOWN,一次为ACTION_UP)