我怎么能让一个UIScrollView滚动到我的代码底部?或者用更一般的方式,到子视图的任意点?


当前回答

Swift 2.2解决方案,考虑了contentInset

let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.size.height + scrollView.contentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)

这应该是一个扩展

extension UIScrollView {

  func scrollToBottom() {
    let bottomOffset = CGPoint(x: 0, y: contentSize.height - bounds.size.height + contentInset.bottom)
    setContentOffset(bottomOffset, animated: true)
  }
}

注意,您可能想检查bottomOffset。滚动前的Y > 0

其他回答

类别来拯救!

将此添加到共享实用程序头的某处:

@interface UIScrollView (ScrollToBottom)
- (void)scrollToBottomAnimated:(BOOL)animated;
@end

然后是那个实用程序实现:

@implementation UIScrollView(ScrollToBottom)
- (void)scrollToBottomAnimated:(BOOL)animated
{
     CGPoint bottomOffset = CGPointMake(0, self.contentSize.height - self.bounds.size.height);
     [self setContentOffset:bottomOffset animated:animated];
}
@end

然后在任何你喜欢的地方执行它,例如:

[[myWebView scrollView] scrollToBottomAnimated:YES];

你可以使用UIScrollView的setContentOffset:animated:函数滚动到内容视图的任何部分。这里有一些代码可以滚动到底部,假设你的scrollView是self.scrollView:

objective - c:

CGPoint bottomOffset = CGPointMake(0, self.scrollView.contentSize.height - self.scrollView.bounds.size.height + self.scrollView.contentInset.bottom);
[self.scrollView setContentOffset:bottomOffset animated:YES];

迅速:

let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.height + scrollView.contentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)

快速执行:

extension UIScrollView {
   func scrollToBottom(animated: Bool) {
     if self.contentSize.height < self.bounds.size.height { return }
     let bottomOffset = CGPoint(x: 0, y: self.contentSize.height - self.bounds.size.height)
     self.setContentOffset(bottomOffset, animated: animated)
  }
}

使用它:

yourScrollview.scrollToBottom(animated: true)

如果contentSize低于边界怎么办?

对于Swift来说,它是:

scrollView.setContentOffset(CGPointMake(0, max(scrollView.contentSize.height - scrollView.bounds.size.height, 0) ), animated: true)
CGFloat yOffset = scrollView.contentOffset.y;

CGFloat height = scrollView.frame.size.height;

CGFloat contentHeight = scrollView.contentSize.height;

CGFloat distance = (contentHeight  - height) - yOffset;

if(distance < 0)
{
    return ;
}

CGPoint offset = scrollView.contentOffset;

offset.y += distance;

[scrollView setContentOffset:offset animated:YES];