在C语言中什么时候应该使用双重间接?谁能举个例子解释一下吗?

我所知道的是双间接是指向指针的指针。为什么我需要指向指针的指针?


当前回答

有点晚了,但希望这能帮助到一些人。

在C语言中,数组总是在堆栈上分配内存,因此函数不能返回 一个(非静态)数组,因为内存分配在堆栈上 当执行到达当前块的末尾时自动释放。 当你想处理二维数组时,这真的很烦人 (即矩阵),并实现一些可以改变和返回矩阵的函数。 要实现这一点,可以使用指针对指针来实现矩阵 动态分配内存:

/* Initializes a matrix */
double** init_matrix(int num_rows, int num_cols){
    // Allocate memory for num_rows float-pointers
    double** A = calloc(num_rows, sizeof(double*));
    // return NULL if the memory couldn't allocated
    if(A == NULL) return NULL;
    // For each double-pointer (row) allocate memory for num_cols floats
    for(int i = 0; i < num_rows; i++){
        A[i] = calloc(num_cols, sizeof(double));
        // return NULL if the memory couldn't allocated
        // and free the already allocated memory
        if(A[i] == NULL){
            for(int j = 0; j < i; j++){
                free(A[j]);
            }
            free(A);
            return NULL;
        }
    }
    return A;
} 

这里有一个例子:

double**       double*           double
             -------------       ---------------------------------------------------------
   A ------> |   A[0]    | ----> | A[0][0] | A[0][1] | A[0][2] | ........ | A[0][cols-1] |
             | --------- |       ---------------------------------------------------------
             |   A[1]    | ----> | A[1][0] | A[1][1] | A[1][2] | ........ | A[1][cols-1] |
             | --------- |       ---------------------------------------------------------
             |     .     |                                    .
             |     .     |                                    .
             |     .     |                                    .
             | --------- |       ---------------------------------------------------------
             |   A[i]    | ----> | A[i][0] | A[i][1] | A[i][2] | ........ | A[i][cols-1] |
             | --------- |       ---------------------------------------------------------
             |     .     |                                    .
             |     .     |                                    .
             |     .     |                                    .
             | --------- |       ---------------------------------------------------------
             | A[rows-1] | ----> | A[rows-1][0] | A[rows-1][1] | ... | A[rows-1][cols-1] |
             -------------       ---------------------------------------------------------

The double-pointer-to-double-pointer A points to the first element A[0] of a memory block whose elements are double-pointers itself. You can imagine these double-pointers as the rows of the matrix. That's the reason why every double-pointer allocates memory for num_cols elements of type double. Furthermore A[i] points to the i-th row, i.e. A[i] points to A[i][0] and that's just the first double-element of the memory block for the i-th row. Finally, you can access the element in the i-th row and j-th column easily with A[i][j].

下面是一个完整的例子来演示它的用法:

#include <stdio.h>
#include <stdlib.h>
#include <time.h>

/* Initializes a matrix */
double** init_matrix(int num_rows, int num_cols){
    // Allocate memory for num_rows double-pointers
    double** matrix = calloc(num_rows, sizeof(double*));
    // return NULL if the memory couldn't allocated
    if(matrix == NULL) return NULL;
    // For each double-pointer (row) allocate memory for num_cols
    // doubles
    for(int i = 0; i < num_rows; i++){
        matrix[i] = calloc(num_cols, sizeof(double));
        // return NULL if the memory couldn't allocated
        // and free the already allocated memory
        if(matrix[i] == NULL){
            for(int j = 0; j < i; j++){
                free(matrix[j]);
            }
            free(matrix);
            return NULL;
        }
    }
    return matrix;
}

/* Fills the matrix with random double-numbers between -1 and 1 */
void randn_fill_matrix(double** matrix, int rows, int cols){
    for (int i = 0; i < rows; ++i){
        for (int j = 0; j < cols; ++j){
            matrix[i][j] = (double) rand()/RAND_MAX*2.0-1.0;
        }
    }
}


/* Frees the memory allocated by the matrix */
void free_matrix(double** matrix, int rows, int cols){
    for(int i = 0; i < rows; i++){
        free(matrix[i]);
    }
    free(matrix);
}

/* Outputs the matrix to the console */
void print_matrix(double** matrix, int rows, int cols){
    for(int i = 0; i < rows; i++){
        for(int j = 0; j < cols; j++){
            printf(" %- f ", matrix[i][j]);
        }
        printf("\n");
    }
}


int main(){
    srand(time(NULL));
    int m = 3, n = 3;
    double** A = init_matrix(m, n);
    randn_fill_matrix(A, m, n);
    print_matrix(A, m, n);
    free_matrix(A, m, n);
    return 0;
}

其他回答

一个原因是你想要改变传递给函数的作为函数参数的指针的值,要做到这一点,你需要指针指向指针。

简单地说,当你想在函数调用之外保留(或保留)内存分配或分配的变化时,使用**。(因此,传递带有双指针arg的函数。)

这可能不是一个很好的例子,但会告诉你基本的用法:

#include <stdio.h>
#include <stdlib.h>

void allocate(int **p)
{
    *p = (int *)malloc(sizeof(int));
}

int main()
{
    int *p = NULL;
    allocate(&p);
    *p = 42;
    printf("%d\n", *p);
    free(p);
}

为什么是双指针?

目标是使用函数改变studentA所指向的对象。

#include <stdio.h>
#include <stdlib.h>


typedef struct Person{
    char * name;
} Person; 

/**
 * we need a ponter to a pointer, example: &studentA
 */
void change(Person ** x, Person * y){
    *x = y; // since x is a pointer to a pointer, we access its value: a pointer to a Person struct.
}

void dontChange(Person * x, Person * y){
    x = y;
}

int main()
{

    Person * studentA = (Person *)malloc(sizeof(Person));
    studentA->name = "brian";

    Person * studentB = (Person *)malloc(sizeof(Person));
    studentB->name = "erich";

    /**
     * we could have done the job as simple as this!
     * but we need more work if we want to use a function to do the job!
     */
    // studentA = studentB;

    printf("1. studentA = %s (not changed)\n", studentA->name);

    dontChange(studentA, studentB);
    printf("2. studentA = %s (not changed)\n", studentA->name);

    change(&studentA, studentB);
    printf("3. studentA = %s (changed!)\n", studentA->name);

    return 0;
}

/**
 * OUTPUT:
 * 1. studentA = brian (not changed)
 * 2. studentA = brian (not changed)
 * 3. studentA = erich (changed!)
 */

字符串是使用双指针的一个很好的例子。字符串本身是一个指针,所以任何时候你需要指向一个字符串,你就需要一个双指针。

我经常使用它们的一件事是,当我有一个对象数组,我需要根据不同的字段对它们执行查找(二进制搜索)。 我保留原始数组…

int num_objects;
OBJECT *original_array = malloc(sizeof(OBJECT)*num_objects);

然后创建一个指向对象的排序指针数组。

int compare_object_by_name( const void *v1, const void *v2 ) {
  OBJECT *o1 = *(OBJECT **)v1;
  OBJECT *o2 = *(OBJECT **)v2;
  return (strcmp(o1->name, o2->name);
}

OBJECT **object_ptrs_by_name = malloc(sizeof(OBJECT *)*num_objects);
  int i = 0;
  for( ; i<num_objects; i++)
    object_ptrs_by_name[i] = original_array+i;
  qsort(object_ptrs_by_name, num_objects, sizeof(OBJECT *), compare_object_by_name);

您可以根据需要创建任意数量的已排序指针数组,然后对已排序指针数组使用二进制搜索,根据已有的数据访问所需的对象。对象的原始数组可以保持无序,但是每个指针数组将按照它们指定的字段进行排序。

例如,你可能想要确保当你释放某个东西的内存时,你将指针设置为空。

void safeFree(void** memory) {
    if (*memory) {
        free(*memory);
        *memory = NULL;
    }
}

当你调用这个函数时,你会用指针的地址来调用它

void* myMemory = someCrazyFunctionThatAllocatesMemory();
safeFree(&myMemory);

现在myMemory被设置为NULL,任何重用它的尝试都将是非常明显的错误。