我需要做一件非常简单的事情-找出软件键盘是否显示。这在Android中可行吗?


当前回答

这个想法是,如果你需要隐藏你的键盘,同时检查软输入状态,使用以下解决方案:

public boolean hideSoftInput() {
    InputMethodManager imm = (InputMethodManager) getSystemService(Activity.INPUT_METHOD_SERVICE);
    return imm.hideSoftInputFromWindow(mViewPager.getWindowToken(), 0);
}

如果在隐藏之前显示键盘,则此方法返回true。

其他回答

医生说… https://developer.android.com/reference/androidx/core/view/WindowInsetsCompat

检查放行说明.. https://developer.android.com/jetpack/androidx/releases/core#1.5.0-alpha02

要获得当前键盘可见性,可以使用getRootWindowInsets,然后调用isVisible()函数,传入IME类型。

val windowinsetscompat = ViewCompat.getRootWindowInsets(view)
val imeVisible = windowinsetscompat.isVisible(Type.ime())

也有监听OnApplyWindowInsetsListener的变化

ViewCompat.setOnApplyWindowInsetsListener(view) { v, insets ->
    val imeVisible = insets.isVisible(Type.ime())
}

这段代码工作得很好

根视图使用这个类:

public class KeyboardConstraintLayout extends ConstraintLayout {

private KeyboardListener keyboardListener;
private EditText targetEditText;
private int minKeyboardHeight;
private boolean isShow;

public KeyboardConstraintLayout(Context context) {
    super(context);
    minKeyboardHeight = getResources().getDimensionPixelSize(R.dimen.keyboard_min_height);
}

public KeyboardConstraintLayout(Context context, AttributeSet attrs) {
    super(context, attrs);
    minKeyboardHeight = getResources().getDimensionPixelSize(R.dimen.keyboard_min_height);
}

public KeyboardConstraintLayout(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    minKeyboardHeight = getResources().getDimensionPixelSize(R.dimen.keyboard_min_height);
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    if (!isInEditMode()) {
        Activity activity = (Activity) getContext();
        @SuppressLint("DrawAllocation")
        Rect rect = new Rect();
        getWindowVisibleDisplayFrame(rect);

        int statusBarHeight = rect.top;
        int keyboardHeight = activity.getWindowManager().getDefaultDisplay().getHeight() - (rect.bottom - rect.top) - statusBarHeight;

        if (keyboardListener != null && targetEditText != null && targetEditText.isFocused()) {
            if (keyboardHeight > minKeyboardHeight) {
                if (!isShow) {
                    isShow = true;
                    keyboardListener.onKeyboardVisibility(true);
                }
            }else {
                if (isShow) {
                    isShow = false;
                    keyboardListener.onKeyboardVisibility(false);
                }
            }
        }
    }
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}

public boolean isShowKeyboard() {
    return isShow;
}

public void setKeyboardListener(EditText targetEditText, KeyboardListener keyboardListener) {
    this.targetEditText = targetEditText;
    this.keyboardListener = keyboardListener;
}

public interface KeyboardListener {
    void onKeyboardVisibility (boolean isVisible);
}

}

在activity或fragment中设置键盘监听器:

    rootLayout.setKeyboardListener(targetEditText, new KeyboardConstraintLayout.KeyboardListener() {
    @Override
    public void onKeyboardVisibility(boolean isVisible) {

    }
});

检查元素的高度是不可靠的,因为一些键盘,如WifiKeyboard的高度为零。

相反,您可以使用showSoftInput()和hideSoftInput()的回调结果来检查键盘的状态。完整的细节和示例代码在

https://rogerkeays.com/how-to-check-if-the-software-keyboard-is-shown-in-android

这里99%的解决方案是基于IME窗口大小的概率,每个这样的解决方案都是一个sh…价值!

因为:

覆盖-来自用户应用程序或系统应用程序 IME没有最小尺寸,它可以占用100%的窗口大小,并且可以像开发人员实现的想象那样薄:) 模态窗口/多窗口 更多的人不了解IPC(例如:外部窗口或其内容检测)

所以猜它是输入法总是错误的-不要猜,一定要确定!!

@kevin-du是目前最好的解决方案,因为它的查询IMM的IME高度-但它说的方法是隐藏的API,所以使用它可能是危险的方式得到错误的“假阴性结果”-通过错误的开发使用。

我的答案基本上与Kachi的答案相同,但我将它包装到一个很好的helper类中,以清理它在整个应用程序中的使用方式。

import android.app.Activity;
import android.app.Fragment;
import android.graphics.Rect;
import android.view.View;
import android.view.ViewTreeObserver.OnGlobalLayoutListener;

/**
 * Detects Keyboard Status changes and fires events only once for each change
 */
public class KeyboardStatusDetector {
    KeyboardVisibilityListener visibilityListener;

    boolean keyboardVisible = false;

    public void registerFragment(Fragment f) {
        registerView(f.getView());
    }

    public void registerActivity(Activity a) {
        registerView(a.getWindow().getDecorView().findViewById(android.R.id.content));
    }

    public KeyboardStatusDetector registerView(final View v) {
        v.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                Rect r = new Rect();
                v.getWindowVisibleDisplayFrame(r);

                int heightDiff = v.getRootView().getHeight() - (r.bottom - r.top);
                if (heightDiff > 100) { // if more than 100 pixels, its probably a keyboard...
                    /** Check this variable to debounce layout events */
                    if(!keyboardVisible) {
                        keyboardVisible = true;
                        if(visibilityListener != null) visibilityListener.onVisibilityChanged(true);
                    }
                } else {
                    if(keyboardVisible) {
                        keyboardVisible = false;
                        if(visibilityListener != null) visibilityListener.onVisibilityChanged(false);
                    }
                }
            }
        });

        return this;
    }

    public KeyboardStatusDetector setVisibilityListener(KeyboardVisibilityListener listener) {
        visibilityListener = listener;
        return this;
    }

    public static interface KeyboardVisibilityListener {
        public void onVisibilityChanged(boolean keyboardVisible);
    }
}

你可以使用它来检测整个应用程序中的键盘变化,如下所示:

    new KeyboardStatusDetector()
            .registerFragment(fragment)  //register to a fragment 
            .registerActivity(activity)  //or register to an activity
            .registerView(view)          //or register to a view
            .setVisibilityListener(new KeyboardVisibilityListener() {
                @Override
                public void onVisibilityChanged(boolean keyboardVisible) {
                    if(keyboardVisible) {
                       //Do stuff for keyboard visible
                    }else {
                       //Do stuff for keyboard hidden
                    }
                }
            });

注意:只使用一个“寄存器”调用。它们都是一样的,只是为了方便