我正在查看这里的strlen代码,我想知道在代码中使用的优化是否真的需要?例如,为什么像下面这样的工作不一样好或更好?

unsigned long strlen(char s[]) {
    unsigned long i;
    for (i = 0; s[i] != '\0'; i++)
        continue;
    return i;
}

更简单的代码是不是更好和/或更容易编译器优化?

strlen在链接后面的页面上的代码是这样的:

/* Copyright (C) 1991, 1993, 1997, 2000, 2003 Free Software Foundation, Inc. This file is part of the GNU C Library. Written by Torbjorn Granlund (tege@sics.se), with help from Dan Sahlin (dan@sics.se); commentary by Jim Blandy (jimb@ai.mit.edu). The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include <string.h> #include <stdlib.h> #undef strlen /* Return the length of the null-terminated string STR. Scan for the null terminator quickly by testing four bytes at a time. */ size_t strlen (str) const char *str; { const char *char_ptr; const unsigned long int *longword_ptr; unsigned long int longword, magic_bits, himagic, lomagic; /* Handle the first few characters by reading one character at a time. Do this until CHAR_PTR is aligned on a longword boundary. */ for (char_ptr = str; ((unsigned long int) char_ptr & (sizeof (longword) - 1)) != 0; ++char_ptr) if (*char_ptr == '\0') return char_ptr - str; /* All these elucidatory comments refer to 4-byte longwords, but the theory applies equally well to 8-byte longwords. */ longword_ptr = (unsigned long int *) char_ptr; /* Bits 31, 24, 16, and 8 of this number are zero. Call these bits the "holes." Note that there is a hole just to the left of each byte, with an extra at the end: bits: 01111110 11111110 11111110 11111111 bytes: AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD The 1-bits make sure that carries propagate to the next 0-bit. The 0-bits provide holes for carries to fall into. */ magic_bits = 0x7efefeffL; himagic = 0x80808080L; lomagic = 0x01010101L; if (sizeof (longword) > 4) { /* 64-bit version of the magic. */ /* Do the shift in two steps to avoid a warning if long has 32 bits. */ magic_bits = ((0x7efefefeL << 16) << 16) | 0xfefefeffL; himagic = ((himagic << 16) << 16) | himagic; lomagic = ((lomagic << 16) << 16) | lomagic; } if (sizeof (longword) > 8) abort (); /* Instead of the traditional loop which tests each character, we will test a longword at a time. The tricky part is testing if *any of the four* bytes in the longword in question are zero. */ for (;;) { /* We tentatively exit the loop if adding MAGIC_BITS to LONGWORD fails to change any of the hole bits of LONGWORD. 1) Is this safe? Will it catch all the zero bytes? Suppose there is a byte with all zeros. Any carry bits propagating from its left will fall into the hole at its least significant bit and stop. Since there will be no carry from its most significant bit, the LSB of the byte to the left will be unchanged, and the zero will be detected. 2) Is this worthwhile? Will it ignore everything except zero bytes? Suppose every byte of LONGWORD has a bit set somewhere. There will be a carry into bit 8. If bit 8 is set, this will carry into bit 16. If bit 8 is clear, one of bits 9-15 must be set, so there will be a carry into bit 16. Similarly, there will be a carry into bit 24. If one of bits 24-30 is set, there will be a carry into bit 31, so all of the hole bits will be changed. The one misfire occurs when bits 24-30 are clear and bit 31 is set; in this case, the hole at bit 31 is not changed. If we had access to the processor carry flag, we could close this loophole by putting the fourth hole at bit 32! So it ignores everything except 128's, when they're aligned properly. */ longword = *longword_ptr++; if ( #if 0 /* Add MAGIC_BITS to LONGWORD. */ (((longword + magic_bits) /* Set those bits that were unchanged by the addition. */ ^ ~longword) /* Look at only the hole bits. If any of the hole bits are unchanged, most likely one of the bytes was a zero. */ & ~magic_bits) #else ((longword - lomagic) & himagic) #endif != 0) { /* Which of the bytes was the zero? If none of them were, it was a misfire; continue the search. */ const char *cp = (const char *) (longword_ptr - 1); if (cp[0] == 0) return cp - str; if (cp[1] == 0) return cp - str + 1; if (cp[2] == 0) return cp - str + 2; if (cp[3] == 0) return cp - str + 3; if (sizeof (longword) > 4) { if (cp[4] == 0) return cp - str + 4; if (cp[5] == 0) return cp - str + 5; if (cp[6] == 0) return cp - str + 6; if (cp[7] == 0) return cp - str + 7; } } } } libc_hidden_builtin_def (strlen)

为什么这个版本运行得很快?

它是不是做了很多不必要的工作?

我用我的代码发布了一个问题,其中唯一的#include指令如下:

#include <bits/stdc++.h>

我的老师告诉我这样做,但在评论区我被告知我不应该这样做。

Why?

什么是获取当前用户的用户名的可移植方法(例如Linux和Windows) ?类似于os.getuid()的东西会很好:

>>> os.getuid()
42

# Does not currently exist in Python
>>> os.getusername()
'slartibartfast'

pwd模块仅适用于Unix。有些人认为,在某些情况下,在Windows下获取用户名可能会很复杂(例如,作为Windows服务运行)。

套接字选项SO_REUSEADDR和SO_REUSEPORT的手册页和程序员文档对于不同的操作系统是不同的,并且常常非常混乱。有些操作系统甚至没有SO_REUSEPORT选项。WEB上充斥着关于这个主题的矛盾信息,通常你可以找到仅适用于特定操作系统的一个套接字实现的信息,而文本中甚至没有明确提到这些信息。

那么So_REUSEADDR和So_REUSEPORT到底有什么不同?

没有SO_ REUSEPORT的系统更受限制吗?

如果我在不同的操作系统上使用其中一个,预期的行为是什么?