经过大量的试验和错误,我放弃了,并提出了这个问题。我见过很多人有类似的问题,但不能得到所有的答案工作正确。

我有一个由自定义单元格组成的UITableView。单元格由相邻的5个文本字段组成(有点像网格)。

当我试图滚动和编辑UITableView底部的单元格时,我不能设法让我的单元格正确地定位在键盘上方。

我看到过很多关于改变视图大小的回答……但到目前为止,没有一种效果很好。

谁能用一个具体的代码示例来阐明这样做的“正确”方式?


当前回答

我认为最好的方法是通过UITableViewController。

如果你想在UIViewController中创建一个UITableView,只需要用一个嵌入的UITableViewController创建一个ContentView,并在UIViewController的viedDidLoad中放入以下代码行:

self.tableView = ((UITableViewController*)self.childViewControllers[0]).tableView;
self.tableView.delegate = self;
self.tableView.dataSource = self;

容易,)

其他回答

在Swift中的一个例子,使用从UITableViewCell中获取UITextField的indexPath的文本字段的确切点:

func textFieldDidBeginEditing(textField: UITextField) {
    let pointInTable = textField.convertPoint(textField.bounds.origin, toView: self.accountsTableView)
    let textFieldIndexPath = self.accountsTableView.indexPathForRowAtPoint(pointInTable)
    accountsTableView.scrollToRowAtIndexPath(textFieldIndexPath!, atScrollPosition: .Top, animated: true)
}

另一个简单的方法(只适用于一个部分)

//cellForRowAtIndexPath
UItextField *tf;
[cell addSubview:tf];
tf.tag = indexPath.row;
tf.delegate = self;

//textFieldDidBeginEditing:(UITextField *)text
[[self.tableView scrollToRowsAtIndexPath:[NSIndexPath indexPathForRow:text.tag in section:SECTIONINTEGER] animated:YES];

因此,经过数小时的艰苦工作,尝试使用这些当前的解决方案(完全失败),我终于让事情正常工作,并更新它们以使用新的动画块。我的回答完全基于Ortwin上面的回答。

所以不管出于什么原因,上面的代码就是不适合我。我的设置似乎和其他人的很相似,但可能是因为我用的是iPad或4.3……不知道。它在做一些古怪的数学运算然后把我的tableview从屏幕上拍下来。

见我的解决方案的最终结果:http://screencast.com/t/hjBCuRrPC(请忽略照片。: - p)

所以我沿用了Ortwin的基本原理,但改变了计算原点的方法。Y和尺寸。我的表格视图的高度和键盘的高度。当我从结果中减去窗口的高度时,它告诉我有多少交集。如果它大于0(也就是有一些重叠),我执行帧高度的动画。

此外,还有一些重绘问题得到了解决,1)等待滚动到单元格直到动画完成,2)使用UIViewAnimationOptionBeginFromCurrentState选项隐藏键盘。

有几件事需要注意。

_topmostrowbeforekeyboardwasshow & _originalFrame是在头文件中声明的实例变量。 自我。guestEntryTableView是我的tableView(我在外部文件中) iaskcgrecswap是Ortwin用于翻转帧坐标的方法 我只更新tableView的高度如果它至少有50px会显示 因为我不在UIViewController中,所以我没有self。视图,我只是把tableView返回到它的原始框架

同样,如果我Ortwin没有提供关键,我也不会得到这个答案。代码如下:

- (IBAction)textFieldDidBeginEditing:(UITextField *)textField
{
    self.activeTextField = textField;

    if ([self.guestEntryTableView indexPathsForVisibleRows].count) {
        _topmostRowBeforeKeyboardWasShown = (NSIndexPath*)[[self.guestEntryTableView indexPathsForVisibleRows] objectAtIndex:0];
    } else {
        // this should never happen
        _topmostRowBeforeKeyboardWasShown = [NSIndexPath indexPathForRow:0 inSection:0];
        [textField resignFirstResponder];
    }
}

- (IBAction)textFieldDidEndEditing:(UITextField *)textField
{
    self.activeTextField = nil;
}

- (void)keyboardWillShow:(NSNotification*)notification {
    NSDictionary* userInfo = [notification userInfo];

    NSValue* keyboardFrameValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];

    // Reduce the tableView height by the part of the keyboard that actually covers the tableView
    UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
    CGRect windowRect = [[UIApplication sharedApplication] keyWindow].bounds;
    CGRect viewRectAbsolute = [self.guestEntryTableView convertRect:self.guestEntryTableView.bounds toView:[[UIApplication sharedApplication] keyWindow]];
    CGRect keyboardFrame = [keyboardFrameValue CGRectValue];
    if (UIInterfaceOrientationLandscapeLeft == orientation ||UIInterfaceOrientationLandscapeRight == orientation ) {
        windowRect = IASKCGRectSwap(windowRect);
        viewRectAbsolute = IASKCGRectSwap(viewRectAbsolute);
        keyboardFrame = IASKCGRectSwap(keyboardFrame);
    }

    // fix the coordinates of our rect to have a top left origin 0,0
    viewRectAbsolute = FixOriginRotation(viewRectAbsolute, orientation, windowRect.size.width, windowRect.size.height);

    CGRect frame = self.guestEntryTableView.frame;
    _originalFrame = self.guestEntryTableView.frame;

    int remainder = (viewRectAbsolute.origin.y + viewRectAbsolute.size.height + keyboardFrame.size.height) - windowRect.size.height;

    if (remainder > 0 && !(remainder > frame.size.height + 50)) {
        frame.size.height = frame.size.height - remainder;
        float duration = [[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];
        [UIView animateWithDuration: duration
                        animations:^{
                            self.guestEntryTableView.frame = frame;
                        }
                        completion:^(BOOL finished){
                            UITableViewCell *textFieldCell = (UITableViewCell*) [[self.activeTextField superview] superview];
                            NSIndexPath *textFieldIndexPath = [self.guestEntryTableView indexPathForCell:textFieldCell];
                            [self.guestEntryTableView scrollToRowAtIndexPath:textFieldIndexPath atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
                        }];
    }

}

- (void)keyboardWillHide:(NSNotification*)notification {
    NSDictionary* userInfo = [notification userInfo];
    float duration = [[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];
    [UIView animateWithDuration: duration
                          delay: 0.0
                        options: (UIViewAnimationOptionBeginFromCurrentState)
                     animations:^{
                         self.guestEntryTableView.frame = _originalFrame;
                     }
                     completion:^(BOOL finished){
                         [self.guestEntryTableView scrollToRowAtIndexPath:_topmostRowBeforeKeyboardWasShown atScrollPosition:UITableViewScrollPositionTop animated:YES];
                     }];

}   

#pragma mark CGRect Utility function
CGRect IASKCGRectSwap(CGRect rect) {
    CGRect newRect;
    newRect.origin.x = rect.origin.y;
    newRect.origin.y = rect.origin.x;
    newRect.size.width = rect.size.height;
    newRect.size.height = rect.size.width;
    return newRect;
}

CGRect FixOriginRotation(CGRect rect, UIInterfaceOrientation orientation, int parentWidth, int parentHeight) {
    CGRect newRect;
    switch(orientation)
    {
        case UIInterfaceOrientationLandscapeLeft:
            newRect = CGRectMake(parentWidth - (rect.size.width + rect.origin.x), rect.origin.y, rect.size.width, rect.size.height);
            break;
        case UIInterfaceOrientationLandscapeRight:
            newRect = CGRectMake(rect.origin.x, parentHeight - (rect.size.height + rect.origin.y), rect.size.width, rect.size.height);
            break;
        case UIInterfaceOrientationPortrait:
            newRect = rect;
            break;
        case UIInterfaceOrientationPortraitUpsideDown:
            newRect = CGRectMake(parentWidth - (rect.size.width + rect.origin.x), parentHeight - (rect.size.height + rect.origin.y), rect.size.width, rect.size.height);
            break;
    }
    return newRect;
}

键盘通知可以工作,但苹果的示例代码假设滚动视图是窗口的根视图。通常情况并非如此。您必须补偿标签栏等,以获得正确的偏移量。

这比听起来容易。下面是我在UITableViewController中使用的代码。它有两个实例变量,hiddenRect和keyboardshow。

// Called when the UIKeyboardDidShowNotification is sent.
- (void)keyboardWasShown:(NSNotification*)aNotification {
    if (keyboardShown)
        return;

    NSDictionary* info = [aNotification userInfo];

    // Get the frame of the keyboard.
    NSValue *centerValue = [info objectForKey:UIKeyboardCenterEndUserInfoKey];
    NSValue *boundsValue = [info objectForKey:UIKeyboardBoundsUserInfoKey];
    CGPoint keyboardCenter = [centerValue CGPointValue];
    CGRect keyboardBounds = [boundsValue CGRectValue];
    CGPoint keyboardOrigin = CGPointMake(keyboardCenter.x - keyboardBounds.size.width / 2.0,
                                         keyboardCenter.y - keyboardBounds.size.height / 2.0);
    CGRect keyboardScreenFrame = { keyboardOrigin, keyboardBounds.size };


    // Resize the scroll view.
    UIScrollView *scrollView = (UIScrollView *) self.tableView;
    CGRect viewFrame = scrollView.frame;
    CGRect keyboardFrame = [scrollView.superview convertRect:keyboardScreenFrame fromView:nil];
    hiddenRect = CGRectIntersection(viewFrame, keyboardFrame);

    CGRect remainder, slice;
    CGRectDivide(viewFrame, &slice, &remainder, CGRectGetHeight(hiddenRect), CGRectMaxYEdge);
    scrollView.frame = remainder;

    // Scroll the active text field into view.
    CGRect textFieldRect = [/* selected cell */ frame];
    [scrollView scrollRectToVisible:textFieldRect animated:YES];

    keyboardShown = YES;
}


// Called when the UIKeyboardDidHideNotification is sent
- (void)keyboardWasHidden:(NSNotification*)aNotification
{
    // Reset the height of the scroll view to its original value
    UIScrollView *scrollView = (UIScrollView *) self.tableView;
    CGRect viewFrame = [scrollView frame];
    scrollView.frame = CGRectUnion(viewFrame, hiddenRect);

    keyboardShown = NO;
}

不需要任何计算,使用下面的代码,它将工作: 这段代码我用在我的自定义UITableviewcell,它是工作的:

override func viewDidLoad() {
super.viewDidLoad()

NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)

NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)}


func keyboardWillShow(_ notification:Notification) {

if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
    tableView.contentInset = UIEdgeInsetsMake(0, 0, keyboardSize.height, 0)
}}


func keyboardWillHide(_ notification:Notification) {

if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
    tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0)
}}