在Java中,有什么区别:
private final static int NUMBER = 10;
and
private final int NUMBER = 10;
两者都是私有的和final的,不同的是静态属性。
更好的是什么?,为什么?
在Java中,有什么区别:
private final static int NUMBER = 10;
and
private final int NUMBER = 10;
两者都是私有的和final的,不同的是静态属性。
更好的是什么?,为什么?
当前回答
如果你将这个变量标记为static,那么你将需要静态方法来再次访问这些值,如果你已经考虑只在静态方法中使用这些变量,这将是有用的。如果是这样,那么这个就是最好的了。
但是,您现在可以将变量设为公共,因为没有人可以像“System”那样修改它。Out”,这取决于你的意图和你想要达到的目标。
其他回答
从我所做的测试来看,静态最终变量与最终(非静态)变量是不一样的!最终(非静态)变量可以因对象而异!!但前提是在构造函数内部进行初始化!(如果它没有从构造函数初始化,那么它只是浪费内存,因为它为每个创建的不能更改的对象创建最终变量。)
例如:
class A
{
final int f;
static final int sf = 5;
A(int num)
{
this.f = num;
}
void show()
{
System.out.printf("About Object: %s\n Final: %d\n Static Final: %d\n\n", this.toString(), this.f, sf);
}
public static void main(String[] args)
{
A ob1 = new A(14);
ob1.show();
A ob2 = new A(21);
ob2.show();
}
}
屏幕上显示的是:
关于对象:A@addbf1 最后:14 静态决赛:5分
关于对象:A@530daa 最后:21 静态决赛:5分
匿名的一年级IT学生,希腊
假设类永远不会有多个实例,那么哪个实例占用更多内存:
私有静态最终int ID = 250; 或 private final int ID = 250;
我已经理解,静态将引用类类型,在内存中只有一个副本,而非静态将在每个实例变量的新内存位置。但是在内部,如果我们只是比较同一个类的1个实例(即不会创建多个实例),那么在1个静态final变量所使用的空间方面是否有任何开销?
"Static" keyword makes the variable property of the class rather than individual instances of the class. There will be one copy of that variable that is shared amongst all the instances of that class. Any change in the state of the static variable will be reflected across all the instances. Add final to static and we get a variable that has been initialised once and for all at the class loading time and cannot be changed later by any instance of the class. Static final variables need to be initialised at the declaration time else we have compile time error. As far as private instance field is concerned, it refers to the property /state of an object /instance of a class. Each instance /object of the class will have its own copy of instance variable. When instance variable is declared final, it means we cannot change its value for this instance. For this we need to initialise the final variable either at declaration or in the constructor.If its not done in either of them, compile time error will show. Once initialised, if you try to reassign a value you will get a compile time error. Use static final variables where the data will be shared across all the instances of the class and you want the data to be read only.Use instance final variable if you want to represent some data that belongs to a each individual instance of the class but once stored cannot be changed. Usage of static and instance key word depends upon your design needs and what that data represents in the domain. If the data is used across the class instances then there is no need for individual copies/memory references for each object.
对于final,可以在初始化时在运行时分配不同的值。 例如
class Test{
public final int a;
}
Test t1 = new Test();
t1.a = 10;
Test t2 = new Test();
t2.a = 20; //fixed
因此,每个实例都有不同的字段a值。
对于静态final,所有实例共享相同的值,并且在第一次初始化后不能更改。
class TestStatic{
public static final int a = 0;
}
TestStatic t1 = new TestStatic();
t1.a = 10; // ERROR, CAN'T BE ALTERED AFTER THE FIRST
TestStatic t2 = new TestStatic();
t1.a = 20; // ERROR, CAN'T BE ALTERED AFTER THE FIRST INITIALIZATION.
静态成员是所有类实例和类本身上的相同成员。 非静态是每个实例(对象)的一个,所以在你的具体情况下,如果你不放置静态是浪费内存。