我一直在到处找这个,但我似乎找不到。我知道如何解雇使用Objective-C键盘,但我不知道如何使用Swift?有人知道吗?
当前回答
我发现最好的解决方案包括来自@Esqarrouth的接受答案,并进行了一些调整:
extension UIViewController {
func hideKeyboardWhenTappedAround() {
let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: "dismissKeyboardView")
tap.cancelsTouchesInView = false
view.addGestureRecognizer(tap)
}
func dismissKeyboardView() {
view.endEditing(true)
}
}
电话响了。cancelsTouchesInView = false是关键的:它确保UITapGestureRecognizer不会阻止视图上的其他元素接收用户交互。
方法解雇键盘()被更改为稍微不那么优雅的解雇keyboardview()。这是因为在我的项目相当旧的代码库中,有很多次已经使用了dismissKeyboard()(我想这并不少见),导致编译器问题。
然后,如上所述,这个行为可以在各个视图控制器中启用:
override func viewDidLoad() {
super.viewDidLoad()
self.hideKeyboardWhenTappedAround()
}
其他回答
override func viewDidLoad() {
super.viewDidLoad()
//Looks for single or multiple taps.
let tap = UITapGestureRecognizer(target: self, action: #selector(UIInputViewController.dismissKeyboard))
//Uncomment the line below if you want the tap not not interfere and cancel other interactions.
//tap.cancelsTouchesInView = false
view.addGestureRecognizer(tap)
}
//Calls this function when the tap is recognized.
@objc func dismissKeyboard() {
//Causes the view (or one of its embedded text fields) to resign the first responder status.
view.endEditing(true)
}
如果你打算在多个uiviewcontroller中使用这个功能,这里有另一种方法来完成这个任务:
// Put this piece of code anywhere you like
extension UIViewController {
func hideKeyboardWhenTappedAround() {
let tap = UITapGestureRecognizer(target: self, action: #selector(UIViewController.dismissKeyboard))
tap.cancelsTouchesInView = false
view.addGestureRecognizer(tap)
}
@objc func dismissKeyboard() {
view.endEditing(true)
}
}
现在在每个UIViewController中,你要做的就是调用这个函数:
override func viewDidLoad() {
super.viewDidLoad()
self.hideKeyboardWhenTappedAround()
}
这个函数是我的repo中包含的标准函数,它包含了很多有用的Swift扩展,比如这个,看看:https://github.com/goktugyil/EZSwiftExtensions
我在uisearchbar上锻炼。看到我的。
import UIKit
class BidderPage: UIViewController,UISearchBarDelegate,UITableViewDataSource {
let recognizer = UITapGestureRecognizer()
// Set recogniser as public in case of tableview and didselectindexpath.
func searchBarTextDidBeginEditing(searchBar: UISearchBar)
{
recognizer.addTarget(self, action: "handleTap:")
view.addGestureRecognizer(recognizer)
}
func handleTap(recognizer: UITapGestureRecognizer) {
biddersearchbar .resignFirstResponder()
}
func searchBarTextDidEndEditing(searchBar: UISearchBar)
{
view .removeGestureRecognizer(recognizer)
}
为了扩展Esqarrouth的答案,我总是使用以下方法来解除键盘,特别是如果我正在解除键盘的类没有view属性和/或不是UIView的子类。
UIApplication.shared.keyWindow?.endEditing(true)
并且,为了方便起见,下面是uiapplication类的扩展:
extension UIApplication {
/// Dismisses the keyboard from the key window of the
/// shared application instance.
///
/// - Parameters:
/// - force: specify `true` to force first responder to resign.
open class func endEditing(_ force: Bool = false) {
shared.endEditing(force)
}
/// Dismisses the keyboard from the key window of this
/// application instance.
///
/// - Parameters:
/// - force: specify `true` to force first responder to resign.
open func endEditing(_ force: Bool = false) {
keyWindow?.endEditing(force)
}
}
Swift 4工作
创建扩展如下所示,并在你的基本视图控制器中调用hideKeyboardWhenTappedAround()。
//
// UIViewController+Extension.swift
// Project Name
//
// Created by ABC on 2/3/18.
// Copyright © 2018 ABC. All rights reserved.
//
import UIKit
extension UIViewController {
func hideKeyboardWhenTappedAround() {
let tapGesture = UITapGestureRecognizer(target: self,
action: #selector(hideKeyboard))
view.addGestureRecognizer(tapGesture)
}
@objc func hideKeyboard() {
view.endEditing(true)
}
}
最重要的是调用Base视图控制器这样就不需要在所有视图控制器中调用所有时间。
我更喜欢这样一句话:
view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: "dismissKeyboardFromView:"))
只要把它放在override viewDidLoad函数中,不管你想让它发生在哪个子类UIViewController中,然后把下面的代码放在你的项目中的一个新的空文件中,名为“UIViewController+dismissKeyboard.swift”:
import UIKit
extension UIViewController {
// This function is called when the tap is recognized
func dismissKeyboardFromView(sender: UITapGestureRecognizer?) {
let view = sender?.view
view?.endEditing(true)
}
}
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