有人能告诉我如何改变UISegmentedControl的字体类型和大小吗?


当前回答

以下是Swift版本的公认答案:

斯威夫特3:

let font = UIFont.systemFont(ofSize: 16)
segmentedControl.setTitleTextAttributes([NSFontAttributeName: font],
                                        for: .normal)

斯威夫特2.2:

let font = UIFont.systemFontOfSize(16)
segmentedControl.setTitleTextAttributes([NSFontAttributeName: font], 
    forState: UIControlState.Normal)

其他回答

以下是Swift版本的公认答案:

斯威夫特3:

let font = UIFont.systemFont(ofSize: 16)
segmentedControl.setTitleTextAttributes([NSFontAttributeName: font],
                                        for: .normal)

斯威夫特2.2:

let font = UIFont.systemFontOfSize(16)
segmentedControl.setTitleTextAttributes([NSFontAttributeName: font], 
    forState: UIControlState.Normal)

C# / Xamarin:

segment.SetTitleTextAttributes(new UITextAttributes { 
    Font = UIFont.SystemFontOfSize(font_size) }, UIControlState.Normal);

另一种选择是对控件应用转换。然而,它将缩小一切,包括控制边界。

segmentedControl.transform = CGAffineTransformMakeScale(.6f, .6f);

UISegmentedControl的扩展,用于设置字体大小。

extension UISegmentedControl {
    @available(iOS 8.2, *)
    func setFontSize(fontSize: CGFloat) {
            let normalTextAttributes: [NSObject : AnyObject]!
            if #available(iOS 9.0, *) {
                normalTextAttributes = [
                    NSFontAttributeName: UIFont.monospacedDigitSystemFontOfSize(fontSize, weight: UIFontWeightRegular)
                ]
            } else {
                normalTextAttributes = [
                    NSFontAttributeName: UIFont.systemFontOfSize(fontSize, weight: UIFontWeightRegular)
                ]
            }

        self.setTitleTextAttributes(normalTextAttributes, forState: .Normal)
    }
 }

这是为objective - c添加你的分段控件名称来代替mysegmentedcontrol

UIFont *font = [UIFont systemFontOfSize:11.0f];

NSDictionary *attributes = [NSDictionary dictionaryWithObject:font
                                                            forKey:UITextAttributeFont];

[mySegmentedcontrol setTitleTextAttributes:attributes                                    forState:UIControlStateNormal];

希望能有所帮助