Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

你可以参考这个答案- https://stackoverflow.com/a/24105062/3629912

每次都很管用。

adb shell dumpsys window InputMethod | grep "mHasSurface"

如果软件键盘可见,它将返回true。

其他回答

这对我很有用。也许这对于所有版本来说都是最好的方法。

这将是有效的,使键盘可见性的属性,并观察这个变化延迟,因为onGlobalLayout方法调用多次。此外,检查设备旋转和windowSoftInputMode是否为adjustNothing也很好。

boolean isKeyboardShowing = false;
void onKeyboardVisibilityChanged(boolean opened) {
    print("keyboard " + opened);
}

// ContentView is the root view of the layout of this activity/fragment    
contentView.getViewTreeObserver().addOnGlobalLayoutListener(
    new ViewTreeObserver.OnGlobalLayoutListener() {
    @Override
    public void onGlobalLayout() {

        Rect r = new Rect();
        contentView.getWindowVisibleDisplayFrame(r);
        int screenHeight = contentView.getRootView().getHeight();

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        int keypadHeight = screenHeight - r.bottom;

        Log.d(TAG, "keypadHeight = " + keypadHeight);

        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true
                onKeyboardVisibilityChanged(true)
            }
        }
        else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false
                onKeyboardVisibilityChanged(false)
            }
        }
    }
});

这是如何在一个片段中使用软键盘状态监听器(适用于API 21及以上)

    private var currentWindowInsets: WindowInsetsCompat = WindowInsetsCompat.Builder().build()

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        setWindowInsetsAnimationCallback(requireView().rootView, object : Callback(DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
            override fun onProgress(insets: WindowInsetsCompat, runningAnimations: MutableList<WindowInsetsAnimationCompat>): WindowInsetsCompat {
                currentWindowInsets = insets
                return insets
            }
    
            override fun onEnd(animation: WindowInsetsAnimationCompat) {
                super.onEnd(animation)
                val keyboardIsVisible = currentWindowInsets.isVisible(WindowInsetsCompat.Type.ime())
                if (keyboardIsVisible) { //do your stuff }
            }
        })
    }
final View activityRootView = findViewById(R.id.rootlayout);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {

            Rect r = new Rect();
            activityRootView.getWindowVisibleDisplayFrame(r);

            int screenHeight = activityRootView.getRootView().getHeight();
            Log.e("screenHeight", String.valueOf(screenHeight));
            int heightDiff = screenHeight - (r.bottom - r.top);
            Log.e("heightDiff", String.valueOf(heightDiff));
            boolean visible = heightDiff > screenHeight / 3;
            Log.e("visible", String.valueOf(visible));
            if (visible) {
                Toast.makeText(LabRegister.this, "I am here 1", Toast.LENGTH_SHORT).show();
            } else {
                Toast.makeText(LabRegister.this, "I am here 2", Toast.LENGTH_SHORT).show();
            }
        }
});

A可能会使用:

@Override
public void onConfigurationChanged(Configuration newConfig) {
    super.onConfigurationChanged(newConfig);

    Log.d(
    getClass().getSimpleName(), 
    String.format("conf: %s", newConfig));

    if (newConfig.hardKeyboardHidden != hardKeyboardHidden) {
        onHardwareKeyboardChange(newConfig.hardKeyboardHidden);

        hardKeyboardHidden = newConfig.hardKeyboardHidden;
    }

    if (newConfig.keyboardHidden != keyboardHidden) {
        onKeyboardChange(newConfig.keyboardHidden);

        keyboardHidden = newConfig.hardKeyboardHidden;
    }

}

public static final int KEYBOARDHIDDEN_UNDEFINED = 0;
public static final int KEYBOARDHIDDEN_NO = 1;
public static final int KEYBOARDHIDDEN_YES = 2;
public static final int KEYBOARDHIDDEN_SOFT = 3;

//todo
private void onKeyboardChange(int keyboardHidden) {

}

//todo
private void onHardwareKeyboardChange(int hardKeyboardHidden) {

}

使用androidx核心版本1.5.0-alpha02中的新特性WindowInsetsCompat,您可以轻松地检查软键盘的可见性,如下所示

摘自reddit评论

瓦尔View)。布尔keyboardIsVisible: 赢了 toWindowInsetsCompat (rootWindowInsets)。 isVisible (WindowInsetsCompat。。火车(型)

一些关于向后兼容性的说明,引用自发行说明

新功能 windowswinsetscompat api已经更新为平台中的api Android 11。这包括新的ime()插入类型,它允许 检查屏幕上键盘的可见性和大小。 一些关于ime()类型的警告,它在API 23+上工作非常可靠 当你的Activity使用adjuststresize窗口软输入模式时。 如果您使用的是adjustPan模式,它应该工作可靠 回到API 14。

参考文献

Twitter WindowInsetsCompat公告 Reddit的线程 Androidx Core 1.5.0-alpha02发布说明 WindowInsetsCompat文档