Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

这是如何在一个片段中使用软键盘状态监听器(适用于API 21及以上)

    private var currentWindowInsets: WindowInsetsCompat = WindowInsetsCompat.Builder().build()

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        setWindowInsetsAnimationCallback(requireView().rootView, object : Callback(DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
            override fun onProgress(insets: WindowInsetsCompat, runningAnimations: MutableList<WindowInsetsAnimationCompat>): WindowInsetsCompat {
                currentWindowInsets = insets
                return insets
            }
    
            override fun onEnd(animation: WindowInsetsAnimationCompat) {
                super.onEnd(animation)
                val keyboardIsVisible = currentWindowInsets.isVisible(WindowInsetsCompat.Type.ime())
                if (keyboardIsVisible) { //do your stuff }
            }
        })
    }

其他回答

没有直接的方法-请参阅http://groups.google.com/group/android-platform/browse_thread/thread/1728f26f2334c060/5e4910f0d9eb898a,来自Android团队的Dianne Hackborn已经回复。但是,您可以通过检查#onMeasure中窗口大小是否改变来间接检测它。参见如何检查软件键盘的可见性在Android?。

一个基于@bohdan-oliynyk答案的更紧凑的Kotlin版本

private const val KEYBOARD_VISIBLE_THRESHOLD_DP = 100

fun Activity.isKeyboardOpen(): Boolean {
    fun convertDpToPx(value: Int): Int =
        (value * Resources.getSystem().displayMetrics.density).toInt()

    val rootView = findViewById<View>(android.R.id.content)
    val visibleThreshold = Rect()
    rootView.getWindowVisibleDisplayFrame(visibleThreshold)
    val heightDiff = rootView.height - visibleThreshold.height()

    val accessibleValue = convertDpToPx(KEYBOARD_VISIBLE_THRESHOLD_DP)

    return heightDiff > accessibleValue
}

fun Activity.isKeyboardClosed(): Boolean {
    return isKeyboardOpen().not()
}

There is a direct method to find this out. And, it does not require the layout changes. So it works in immersive fullscreen mode, too. But, unfortunately, it does not work on all devices. So you have to test it with your device(s). The trick is that you try to hide or show the soft keyboard and capture the result of that try. If it works correct then the keyboard is not really shown or hidden. We just ask for the state. To stay up-to-date, you simply repeat this operation, e.g. every 200 milliseconds, using a Handler. The implementation below does just a single check. If you do multiple checks, then you should enable all the (_keyboardVisible) tests.

public interface OnKeyboardShowHide
{
    void    onShowKeyboard( Object param );
    void    onHideKeyboard( Object param );
}

private static Handler      _keyboardHandler    = new Handler();
private boolean             _keyboardVisible    = false;
private OnKeyboardShowHide  _keyboardCallback;
private Object              _keyboardCallbackParam;

public void start( OnKeyboardShowHide callback, Object callbackParam )
{
    _keyboardCallback      = callback;
    _keyboardCallbackParam = callbackParam;
    //
    View view = getCurrentFocus();
    if (view != null)
    {
        InputMethodManager imm = (InputMethodManager) getSystemService( Activity.INPUT_METHOD_SERVICE );
        imm.hideSoftInputFromWindow( view.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY, _keyboardResultReceiver );
        imm.showSoftInput( view, InputMethodManager.SHOW_IMPLICIT, _keyboardResultReceiver );
    }
    else // if (_keyboardVisible)
    {
        _keyboardVisible = false;
        _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
    }
}

private ResultReceiver      _keyboardResultReceiver = new ResultReceiver( _keyboardHandler )
{
    @Override
    protected void onReceiveResult( int resultCode, Bundle resultData )
    {
        switch (resultCode)
        {
            case InputMethodManager.RESULT_SHOWN :
            case InputMethodManager.RESULT_UNCHANGED_SHOWN :
                // if (!_keyboardVisible)
                {
                    _keyboardVisible = true;
                    _keyboardCallback.onShowKeyboard( _keyboardCallbackParam );
                }
                break;
            case InputMethodManager.RESULT_HIDDEN :
            case InputMethodManager.RESULT_UNCHANGED_HIDDEN :
                // if (_keyboardVisible)
                {
                    _keyboardVisible = false;
                    _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
                }
                break;
        }
    }
};

我写了样本。

这个存储库可以帮助检测键盘状态,而无需假设“键盘应该超过屏幕的X部分”。

现在终于可以直接从基于Kotlin的Android R开始了。

 val imeInsets = requireView().rootWindowInsets.isVisible(WindowsInsetsCompat.Type.ime()) 
    if (imeInsets) { 
     //Ime is visible
     //Lets move our view by the height of the IME
     view.translationX = imeInsets.bottom }