我试图通过使用这样的嵌套属性来组织我的状态:
this.state = {
someProperty: {
flag:true
}
}
但是像这样更新状态,
this.setState({ someProperty.flag: false });
是行不通的。怎样才能正确地做到这一点呢?
我试图通过使用这样的嵌套属性来组织我的状态:
this.state = {
someProperty: {
flag:true
}
}
但是像这样更新状态,
this.setState({ someProperty.flag: false });
是行不通的。怎样才能正确地做到这一点呢?
当前回答
你应该把new state传递给setState。 新状态的引用必须与旧状态的引用不同。
所以试试这个:
this.setState({
...this.state,
someProperty: {...this.state.someProperty, flag: true},
})
其他回答
setInputState((pre)=> ({...pre,[parentKey]: {...pre[parentKey], [childKey]: value}}));
我喜欢这个
把它写在一行里
this.setState({ someProperty: { ...this.state.someProperty, flag: false} });
为了让事情变得通用,我研究了@ShubhamKhatri和@Qwerty的答案。
状态对象
this.state = {
name: '',
grandParent: {
parent1: {
child: ''
},
parent2: {
child: ''
}
}
};
输入控件
<input
value={this.state.name}
onChange={this.updateState}
type="text"
name="name"
/>
<input
value={this.state.grandParent.parent1.child}
onChange={this.updateState}
type="text"
name="grandParent.parent1.child"
/>
<input
value={this.state.grandParent.parent2.child}
onChange={this.updateState}
type="text"
name="grandParent.parent2.child"
/>
updateState方法
setState作为@ShubhamKhatri的答案
updateState(event) {
const path = event.target.name.split('.');
const depth = path.length;
const oldstate = this.state;
const newstate = { ...oldstate };
let newStateLevel = newstate;
let oldStateLevel = oldstate;
for (let i = 0; i < depth; i += 1) {
if (i === depth - 1) {
newStateLevel[path[i]] = event.target.value;
} else {
newStateLevel[path[i]] = { ...oldStateLevel[path[i]] };
oldStateLevel = oldStateLevel[path[i]];
newStateLevel = newStateLevel[path[i]];
}
}
this.setState(newstate);
}
setState作为@Qwerty的答案
updateState(event) {
const path = event.target.name.split('.');
const depth = path.length;
const state = { ...this.state };
let ref = state;
for (let i = 0; i < depth; i += 1) {
if (i === depth - 1) {
ref[path[i]] = event.target.value;
} else {
ref = ref[path[i]];
}
}
this.setState(state);
}
注意:上述方法不适用于数组
这样就足够了,
const isObject = (thing) => {
if(thing &&
typeof thing === 'object' &&
typeof thing !== null
&& !(Array.isArray(thing))
){
return true;
}
return false;
}
/*
Call with an array containing the path to the property you want to access
And the current component/redux state.
For example if we want to update `hello` within the following obj
const obj = {
somePrimitive:false,
someNestedObj:{
hello:1
}
}
we would do :
//clone the object
const cloned = clone(['someNestedObj','hello'],obj)
//Set the new value
cloned.someNestedObj.hello = 5;
*/
const clone = (arr, state) => {
let clonedObj = {...state}
const originalObj = clonedObj;
arr.forEach(property => {
if(!(property in clonedObj)){
throw new Error('State missing property')
}
if(isObject(clonedObj[property])){
clonedObj[property] = {...originalObj[property]};
clonedObj = clonedObj[property];
}
})
return originalObj;
}
const nestedObj = {
someProperty:true,
someNestedObj:{
someOtherProperty:true
}
}
const clonedObj = clone(['someProperty'], nestedObj);
console.log(clonedObj === nestedObj) //returns false
console.log(clonedObj.someProperty === nestedObj.someProperty) //returns true
console.log(clonedObj.someNestedObj === nestedObj.someNestedObj) //returns true
console.log()
const clonedObj2 = clone(['someProperty','someNestedObj','someOtherProperty'], nestedObj);
console.log(clonedObj2 === nestedObj) // returns false
console.log(clonedObj2.someNestedObj === nestedObj.someNestedObj) //returns false
//returns true (doesn't attempt to clone because its primitive type)
console.log(clonedObj2.someNestedObj.someOtherProperty === nestedObj.someNestedObj.someOtherProperty)
这是我的initialState
const initialStateInput = {
cabeceraFamilia: {
familia: '',
direccion: '',
telefonos: '',
email: ''
},
motivoConsulta: '',
fechaHora: '',
corresponsables: [],
}
钩子或者你可以用状态(类组件)替换它
const [infoAgendamiento, setInfoAgendamiento] = useState(initialStateInput);
handleChange的方法
const actualizarState = e => {
const nameObjects = e.target.name.split('.');
const newState = setStateNested(infoAgendamiento, nameObjects, e.target.value);
setInfoAgendamiento({...newState});
};
使用嵌套状态设置状态的方法
const setStateNested = (state, nameObjects, value) => {
let i = 0;
let operativeState = state;
if(nameObjects.length > 1){
for (i = 0; i < nameObjects.length - 1; i++) {
operativeState = operativeState[nameObjects[i]];
}
}
operativeState[nameObjects[i]] = value;
return state;
}
最后这是我使用的输入
<input type="text" className="form-control" name="cabeceraFamilia.direccion" placeholder="Dirección" defaultValue={infoAgendamiento.cabeceraFamilia.direccion} onChange={actualizarState} />