在我的iPhone应用程序中,我用相机拍了一张照片,然后我想把它调整为290*390像素。我用这个方法来调整图像的大小:
UIImage *newImage = [image _imageScaledToSize:CGSizeMake(290, 390)
interpolationQuality:1];
它工作得很好,但它是一个没有记录的功能,所以我不能再在iPhone OS4上使用它了。
所以…调整UIImage大小最简单的方法是什么?
快速解决方案的拉伸填充,方面填补和方面适合
extension UIImage {
enum ContentMode {
case contentFill
case contentAspectFill
case contentAspectFit
}
func resize(withSize size: CGSize, contentMode: ContentMode = .contentAspectFill) -> UIImage? {
let aspectWidth = size.width / self.size.width
let aspectHeight = size.height / self.size.height
switch contentMode {
case .contentFill:
return resize(withSize: size)
case .contentAspectFit:
let aspectRatio = min(aspectWidth, aspectHeight)
return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
case .contentAspectFill:
let aspectRatio = max(aspectWidth, aspectHeight)
return resize(withSize: CGSize(width: self.size.width * aspectRatio, height: self.size.height * aspectRatio))
}
}
private func resize(withSize size: CGSize) -> UIImage? {
UIGraphicsBeginImageContextWithOptions(size, false, self.scale)
defer { UIGraphicsEndImageContext() }
draw(in: CGRect(x: 0.0, y: 0.0, width: size.width, height: size.height))
return UIGraphicsGetImageFromCurrentImageContext()
}
}
要使用,您可以执行以下操作:
let image = UIImage(named: "image.png")!
let newImage = image.resize(withSize: CGSize(width: 200, height: 150), contentMode: .contentAspectFill)
感谢abdullahselek最初的解决方案。
@Paul Lynch的回答很好,但它会改变图像比例。
如果你不想改变图像比例,并且仍然希望新的图像适合新的大小,试试这个。
+ (UIImage *)imageWithImage:(UIImage *)image scaledToSize:(CGSize)newSize {
// calculate a new size which ratio is same to original image
CGFloat ratioW = image.size.width / newSize.width;
CGFloat ratioH = image.size.height / newSize.height;
CGFloat ratio = image.size.width / image.size.height;
CGSize showSize = CGSizeZero;
if (ratioW > 1 && ratioH > 1) {
if (ratioW > ratioH) {
showSize.width = newSize.width;
showSize.height = showSize.width / ratio;
} else {
showSize.height = newSize.height;
showSize.width = showSize.height * ratio;
}
} else if (ratioW > 1) {
showSize.width = showSize.width;
showSize.height = showSize.width / ratio;
} else if (ratioH > 1) {
showSize.height = showSize.height;
showSize.width = showSize.height * ratio;
}
//UIGraphicsBeginImageContext(newSize);
// In next line, pass 0.0 to use the current device's pixel scaling factor (and thus account for Retina resolution).
// Pass 1.0 to force exact pixel size.
UIGraphicsBeginImageContextWithOptions(showSize, NO, 0.0);
[image drawInRect:CGRectMake(0, 0, showSize.width, showSize.height)];
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return newImage;}
Swift 3.0带有故障安全选项(在错误的情况下返回原始图像):
func resize(image: UIImage, toSize size: CGSize) -> UIImage{
UIGraphicsBeginImageContextWithOptions(size,false,1.0)
image.draw(in: CGRect(x: 0, y: 0, width: size.width, height: size.height))
if let resizedImage = UIGraphicsGetImageFromCurrentImageContext() {
UIGraphicsEndImageContext()
return resizedImage
}
UIGraphicsEndImageContext()
return image
}
这里是我的一些冗长的Swift代码
func scaleImage(image:UIImage, toSize:CGSize) -> UIImage {
UIGraphicsBeginImageContextWithOptions(toSize, false, 0.0);
let aspectRatioAwareSize = self.aspectRatioAwareSize(image.size, boxSize: toSize, useLetterBox: false)
let leftMargin = (toSize.width - aspectRatioAwareSize.width) * 0.5
let topMargin = (toSize.height - aspectRatioAwareSize.height) * 0.5
image.drawInRect(CGRectMake(leftMargin, topMargin, aspectRatioAwareSize.width , aspectRatioAwareSize.height))
let retVal = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return retVal
}
func aspectRatioAwareSize(imageSize: CGSize, boxSize: CGSize, useLetterBox: Bool) -> CGSize {
// aspect ratio aware size
// http://stackoverflow.com/a/6565988/8047
let imageWidth = imageSize.width
let imageHeight = imageSize.height
let containerWidth = boxSize.width
let containerHeight = boxSize.height
let imageAspectRatio = imageWidth/imageHeight
let containerAspectRatio = containerWidth/containerHeight
let retVal : CGSize
// use the else at your own risk: it seems to work, but I don't know
// the math
if (useLetterBox) {
retVal = containerAspectRatio > imageAspectRatio ? CGSizeMake(imageWidth * containerHeight / imageHeight, containerHeight) : CGSizeMake(containerWidth, imageHeight * containerWidth / imageWidth)
} else {
retVal = containerAspectRatio < imageAspectRatio ? CGSizeMake(imageWidth * containerHeight / imageHeight, containerHeight) : CGSizeMake(containerWidth, imageHeight * containerWidth / imageWidth)
}
return retVal
}