是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?

一种非优化的方式是:

o[ new_key ] = o[ old_key ];
delete o[ old_key ];

当前回答

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);

其他回答

在您最喜欢的编辑器中尝试一下

const obj = {1: 'a', 2: 'b', 3: 'c'}

const OLD_KEY = 1
const NEW_KEY = 10

const { [OLD_KEY]: replaceByKey, ...rest } = obj
const new_obj = {
  ...rest,
  [NEW_KEY]: replaceByKey
}

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);

下面是创建具有重命名键的新对象的示例。

let x = { id: "checkout", name: "git checkout", description: "checkout repository" };

let renamed = Object.entries(x).reduce((u, [n, v]) => {
  u[`__${n}`] = v;
  return u;
}, {});

还有一种最强大的REDUCE方法。

数据= {\ key1:“value1”,key2:“value2”,key3:“value3”}; 键文件夹= {\ key1:“firstkey”,key2:“secondkey”,key3:“thirdkey” mappedData = Object.keys . .还原((obj,k) =>对象。assign(obj, {\ [keyMap]]:数据[k]},{\}; 控制台日志(mappedData); 第一个“value1”、“secondkey”、“value2”、“thirdkey”、“value3”……

一般来说,如果你想获得一个新的对象(不改变原来的对象),根据keyMap重命名键-你可以使用以下基于lodash mapKeys的实现:

const {mapKeys} = require('lodash');
const renameKeys = (obj, keyMap) => _.mapKeys(obj, (value, key) => keyMap[key] || key);

使用的例子:

renameKeys({a: 1, b: 2, c: 3}, {c: 'p', a: 'm'})
> {m: 1, b: 2, p: 3}