我正在寻找一种最佳的方法来调整包装文本在一个TextView,使它将适合它的getHeight和getWidth界限。我不是简单地寻找一种方法来包装文本-我想确保它既包装,又足够小,完全适合在屏幕上。

我在StackOverflow上看到了一些需要自动调整大小的情况,但它们要么是非常特殊的情况下的hack解决方案,没有解决方案,或涉及重新绘制TextView递归直到它足够小(这是内存紧张,迫使用户观看文本收缩一步一步与每次递归)。

但我相信有人已经找到了一个很好的解决方案,它不涉及我正在做的事情:编写几个繁重的例程来解析和测量文本,调整文本的大小,然后重复,直到找到一个合适的小尺寸。

TextView使用什么例程来包装文本?难道这些不能用来预测文本是否足够小吗?

是否有一个最佳实践的方法来自动调整TextView的大小,以适应,包装,在它的getHeight和getWidth边界?


当前回答

从2018年6月起,Android正式开始支持Android 4.0 (API级别14)及更高版本的此功能。 查看它在:Autosizing TextViews

Android 8.0 (API级别26)及更高版本:

<?xml version="1.0" encoding="utf-8"?>
<TextView
    android:layout_width="match_parent"
    android:layout_height="200dp"
    android:autoSizeTextType="uniform"
    android:autoSizeMinTextSize="12sp"
    android:autoSizeMaxTextSize="100sp"
    android:autoSizeStepGranularity="2sp" />

编程:

setAutoSizeTextTypeUniformWithConfiguration(int autoSizeMinTextSize, int autoSizeMaxTextSize, 
        int autoSizeStepGranularity, int unit)

textView.setAutoSizeTextTypeUniformWithConfiguration(
                1, 17, 1, TypedValue.COMPLEX_UNIT_DIP);

Android 8.0之前的Android版本(API级别26):

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="match_parent">

  <TextView
      android:layout_width="match_parent"
      android:layout_height="200dp"
      app:autoSizeTextType="uniform"
      app:autoSizeMinTextSize="12sp"
      app:autoSizeMaxTextSize="100sp"
      app:autoSizeStepGranularity="2sp" />

</LinearLayout>

编程:

TextViewCompat.setAutoSizeTextTypeUniformWithConfiguration(
TextView textView, int autoSizeMinTextSize, int autoSizeMaxTextSize, int autoSizeStepGranularity, int unit) 

TextViewCompat.setAutoSizeTextTypeUniformWithConfiguration(textView, 1, 17, 1,
TypedValue.COMPLEX_UNIT_DIP);

注意:TextView必须有layout_width="match_parent"或绝对大小!

其他回答

我为此写了一篇博客。

我根据Kirill Grouchnikov关于在新的android market应用中使用的自定义组件的博客文章创建了一个名为ResizableButton的组件。我把src代码放在这里。

另一方面,mosabua读了我的文章,并告诉我他将开源他的实现,这比我的更快。我希望他能尽快发布:)

我发现下面的方法对我很有用。它不循环,同时考虑高度和宽度。注意,在视图上调用setTextSize时指定PX单位是很重要的。

Paint paint = adjustTextSize(getPaint(), numChars, maxWidth, maxHeight);
setTextSize(TypedValue.COMPLEX_UNIT_PX,paint.getTextSize());

下面是我使用的例程,从视图中传入getPaint()。带有'wide'字符的10个字符的字符串用于估计独立于实际字符串的宽度。

private static final String text10="OOOOOOOOOO";
public static Paint adjustTextSize(Paint paint, int numCharacters, int widthPixels, int heightPixels) {
    float width = paint.measureText(text10)*numCharacters/text10.length();
    float newSize = (int)((widthPixels/width)*paint.getTextSize());
    paint.setTextSize(newSize);

    // remeasure with font size near our desired result
    width = paint.measureText(text10)*numCharacters/text10.length();
    newSize = (int)((widthPixels/width)*paint.getTextSize());
    paint.setTextSize(newSize);

    // Check height constraints
    FontMetricsInt metrics = paint.getFontMetricsInt();
    float textHeight = metrics.descent-metrics.ascent;
    if (textHeight > heightPixels) {
        newSize = (int)(newSize * (heightPixels/textHeight));
        paint.setTextSize(newSize);
    }

    return paint;
}

为那些在Xamarin.Android上编码的人提供了这个用c#重写的顶级答案版本。对我来说很管用。

 /**
 *               DO WHAT YOU WANT TO PUBLIC LICENSE
 *                    Version 2, December 2004
 * 
 * Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 * 
 * Everyone is permitted to copy and distribute verbatim or modified
 * copies of this license document, and changing it is allowed as long
 * as the name is changed.
 * 
 *            DO WHAT YOU WANT TO PUBLIC LICENSE
 *   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 * 
 *  0. You just DO WHAT YOU WANT TO.
 */


using System;
using Android.Content;
using Android.Runtime;
using Android.Text;
using Android.Util;
using Android.Widget;
using Java.Lang;

namespace App.GuestGuide.Droid.Controls
{
    public class OnTextResizeEventArgs : EventArgs
    {
        public TextView TextView { get; set; }
        public float OldSize { get; set; }
        public float NewSize { get; set; }
    }

    /// <inheritdoc />
    /// <summary>
    /// Text view that auto adjusts text size to fit within the view.
    /// If the text size equals the minimum text size and still does not
    /// fit, append with an ellipsis.
    /// </summary>
    public class AutoResizeTextView : TextView
    {
        /// <summary>
        /// Minimum text size for this text view
        /// </summary>
        public static float MIN_TEXT_SIZE = 10;

        /// <summary>
        /// Our ellipse string
        /// </summary>
        private const string Ellipsis = "...";


        private float _mMaxTextSize;

        private float _mMinTextSize = MIN_TEXT_SIZE;

        /// <summary>
        /// Register subscriber to receive resize notifications
        /// </summary>
        public event EventHandler<OnTextResizeEventArgs> OnTextResize;

        /// <summary>
        /// Flag for text and/or size changes to force a resize
        /// </summary>
        private bool _needsResize;

        /// <summary>
        /// Text size that is set from code. This acts as a starting point for resizing
        /// </summary>
        private float _textSize;

        /// <summary>
        /// Text view line spacing multiplier
        /// </summary>
        private float _spacingMult = 1.0f;

        /// <summary>
        /// Text view additional line spacing
        /// </summary>
        private float _spacingAdd;

        /// <summary>
        /// Add ellipsis to text that overflows at the smallest text size
        /// </summary>
        public bool ShouldAddEllipsis { get; set; }

        /// <inheritdoc />
        /// <summary>
        /// Override the set text size to update our internal reference values
        /// </summary>
        public override float TextSize
        {
            get => base.TextSize;
            set
            {
                base.TextSize = value;
                _textSize = TextSize;
            }
        }

        /// <summary>
        /// Temporary upper bounds on the starting text size
        /// </summary>
        public float MaxTextSize
        {
            get => _mMaxTextSize;
            // Set the upper text size limit and invalidate the view
            set
            {
                _mMaxTextSize = value;
                RequestLayout();
                Invalidate();
            }
        }

        /// <summary>
        /// Lower bounds for text size
        /// </summary>
        public float MinTextSize
        {
            get => _mMinTextSize;
            //Set the lower text size limit and invalidate the view
            set
            {
                _mMinTextSize = value;
                RequestLayout();
                Invalidate();
            }
        }

        public AutoResizeTextView(Context context) : this(context, null)
        {
        }

        public AutoResizeTextView(Context context, IAttributeSet attrs) : this(context, attrs, 0)
        {
        }

        public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyleAttr) : base(context, attrs, defStyleAttr)
        {
            _textSize = TextSize;
        }

        public AutoResizeTextView(Context context, IAttributeSet attrs, int defStyleAttr, int defStyleRes) : base(context, attrs, defStyleAttr, defStyleRes)
        {
            _textSize = TextSize;
        }

        protected AutoResizeTextView(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
        {
            _textSize = TextSize;
        }

        /// <inheritdoc />
        /// <summary>
        /// When text changes, set the force resize flag to true and reset the text size.
        /// </summary>
        /// <param name="text"></param>
        /// <param name="start"></param>
        /// <param name="lengthBefore"></param>
        /// <param name="lengthAfter"></param>
        protected override void OnTextChanged(ICharSequence text, int start, int lengthBefore, int lengthAfter)
        {
            _needsResize = true;
            // Since this view may be reused, it is good to reset the text size
            ResetTextSize();
        }

        /// <inheritdoc />
        /// <summary>
        /// If the text view size changed, set the force resize flag to true
        /// </summary>
        /// <param name="w"></param>
        /// <param name="h"></param>
        /// <param name="oldw"></param>
        /// <param name="oldh"></param>
        protected override void OnSizeChanged(int w, int h, int oldw, int oldh)
        {
            if (w != oldw || h != oldh)
            {
                _needsResize = true;
            }
        }

        public override void SetTextSize([GeneratedEnum] ComplexUnitType unit, float size)
        {
            base.SetTextSize(unit, size);
            _textSize = TextSize;
        }

        /// <inheritdoc />
        /// <summary>
        /// Override the set line spacing to update our internal reference values
        /// </summary>
        /// <param name="add"></param>
        /// <param name="mult"></param>
        public override void SetLineSpacing(float add, float mult)
        {
            base.SetLineSpacing(add, mult);
            _spacingMult = mult;
            _spacingAdd = add;
        }

        /// <summary>
        /// Reset the text to the original size
        /// </summary>
        public void ResetTextSize()
        {
            if (_textSize > 0)
            {
                base.SetTextSize(ComplexUnitType.Px, _textSize);
                _mMaxTextSize = _textSize;
            }
        }

        /// <inheritdoc />
        /// <summary>
        /// Resize text after measuring
        /// </summary>
        /// <param name="changed"></param>
        /// <param name="left"></param>
        /// <param name="top"></param>
        /// <param name="right"></param>
        /// <param name="bottom"></param>
        protected override void OnLayout(bool changed, int left, int top, int right, int bottom)
        {
            if (changed || _needsResize)
            {
                var widthLimit = (right - left) - CompoundPaddingLeft - CompoundPaddingRight;
                var heightLimit = (bottom - top) - CompoundPaddingBottom - CompoundPaddingTop;
                ResizeText(widthLimit, heightLimit);
            }

            base.OnLayout(changed, left, top, right, bottom);
        }

        /// <summary>
        /// Resize the text size with default width and height
        /// </summary>
        public void ResizeText()
        {
            var heightLimit = Height - PaddingBottom - PaddingTop;
            var widthLimit = Width - PaddingLeft - PaddingRight;
            ResizeText(widthLimit, heightLimit);
        }

        /// <summary>
        /// Resize the text size with specified width and height
        /// </summary>
        /// <param name="width"></param>
        /// <param name="height"></param>
        public void ResizeText(int width, int height)
        {
            ICharSequence text = null;

            if (!string.IsNullOrEmpty(Text))
            {
                text = new Java.Lang.String(Text);
            }

            // Do not resize if the view does not have dimensions or there is no text
            if (text == null || text.Length() == 0 || height <= 0 || width <= 0 || _textSize == 0)
            {
                return;
            }

            if (TransformationMethod != null)
            {
                text = TransformationMethod.GetTransformationFormatted(text, this);
            }

            // Get the text view's paint object
            var textPaint = Paint;
            // Store the current text size
            var oldTextSize = textPaint.TextSize;
            // If there is a max text size set, use the lesser of that and the default text size
            var targetTextSize = _mMaxTextSize > 0 ? System.Math.Min(_textSize, _mMaxTextSize) : _textSize;

            // Get the required text height
            var textHeight = GetTextHeight(text, textPaint, width, targetTextSize);

            // Until we either fit within our text view or we had reached our min text size, incrementally try smaller sizes
            while (textHeight > height && targetTextSize > _mMinTextSize)
            {
                targetTextSize = System.Math.Max(targetTextSize - 2, _mMinTextSize);
                textHeight = GetTextHeight(text, textPaint, width, targetTextSize);
            }

            // If we had reached our minimum text size and still don't fit, append an ellipsis
            if (ShouldAddEllipsis && targetTextSize == _mMinTextSize && textHeight > height)
            {
                // Draw using a static layout
                // modified: use a copy of TextPaint for measuring
                var paint = new TextPaint(textPaint);
                // Draw using a static layout
                var layout = new StaticLayout(text, paint, width, Layout.Alignment.AlignNormal, _spacingMult, _spacingAdd, false);

                // Check that we have a least one line of rendered text
                if (layout.LineCount > 0)
                {
                    // Since the line at the specific vertical position would be cut off,
                    // we must trim up to the previous line
                    var lastLine = layout.GetLineForVertical(height) - 1;
                    // If the text would not even fit on a single line, clear it
                    if (lastLine < 0)
                    {
                        Text = string.Empty;
                    }
                    // Otherwise, trim to the previous line and add an ellipsis
                    else
                    {
                        var start = layout.GetLineStart(lastLine);
                        var end = layout.GetLineEnd(lastLine);
                        var lineWidth = layout.GetLineWidth(lastLine);
                        var ellipseWidth = textPaint.MeasureText(Ellipsis);

                        // Trim characters off until we have enough room to draw the ellipsis
                        while (width < lineWidth + ellipseWidth)
                        {
                            lineWidth = textPaint.MeasureText(text.SubSequence(start, --end + 1));
                        }

                        Text = text.SubSequence(0, end) + Ellipsis;
                    }
                }
            }

            // Some devices try to auto adjust line spacing, so force default line spacing
            // and invalidate the layout as a side effect
            SetTextSize(ComplexUnitType.Px, targetTextSize);
            SetLineSpacing(_spacingAdd, _spacingMult);

            var notifyArgs = new OnTextResizeEventArgs
            {
                TextView = this,
                NewSize = targetTextSize,
                OldSize = oldTextSize
            };

            // Notify the listener if registered
            OnTextResize?.Invoke(this, notifyArgs);

            // Reset force resize flag
            _needsResize = false;
        }

        /// <summary>
        /// Set the text size of the text paint object and use a static layout to render text off screen before measuring
        /// </summary>
        /// <param name="source"></param>
        /// <param name="paint"></param>
        /// <param name="width"></param>
        /// <param name="textSize"></param>
        /// <returns></returns>
        private int GetTextHeight(ICharSequence source, TextPaint paint, int width, float textSize)
        {
            // modified: make a copy of the original TextPaint object for measuring
            // (apparently the object gets modified while measuring, see also the
            // docs for TextView.getPaint() (which states to access it read-only)
            // Update the text paint object
            var paintCopy = new TextPaint(paint)
            {
                TextSize = textSize
            };

            // Measure using a static layout
            var layout = new StaticLayout(source, paintCopy, width, Layout.Alignment.AlignNormal, _spacingMult, _spacingAdd, true);

            return layout.Height;
        }
    }
}

更新:下面的代码也满足了一个理想的AutoScaleTextView的要求,如这里所述:自动适合Android的TextView,并被标记为赢家。

更新2:增加了对maxlines的支持,现在在API级别16之前工作正常。

更新3:支持android: drawablleft, android:drawableRight, android:drawableTop和android:drawableBottom标签添加,感谢MartinH在这里的简单修复。


我的要求有点不同。我需要一种有效的方法来调整大小,因为我是动画一个整数从,可能是0 ~4000在TextView在2秒内,我想相应地调整大小。我的解决方法有点不同。这是最终的结果:

以及产生它的代码:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:orientation="vertical"
    android:padding="16dp" >

    <com.vj.widgets.AutoResizeTextView
        android:layout_width="match_parent"
        android:layout_height="100dp"
        android:ellipsize="none"
        android:maxLines="2"
        android:text="Auto Resized Text, max 2 lines"
        android:textSize="100sp" /> <!-- maximum size -->

    <com.vj.widgets.AutoResizeTextView
        android:layout_width="match_parent"
        android:layout_height="100dp"
        android:ellipsize="none"
        android:gravity="center"
        android:maxLines="1"
        android:text="Auto Resized Text, max 1 line"
        android:textSize="100sp" /> <!-- maximum size -->

    <com.vj.widgets.AutoResizeTextView
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="Auto Resized Text"
        android:textSize="500sp" /> <!-- maximum size -->

</LinearLayout>

最后是java代码:

import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.RectF;
import android.os.Build;
import android.text.Layout.Alignment;
import android.text.StaticLayout;
import android.text.TextPaint;
import android.util.AttributeSet;
import android.util.SparseIntArray;
import android.util.TypedValue;
import android.widget.TextView;

public class AutoResizeTextView extends TextView {
private interface SizeTester {
    /**
     * 
     * @param suggestedSize
     *            Size of text to be tested
     * @param availableSpace
     *            available space in which text must fit
     * @return an integer < 0 if after applying {@code suggestedSize} to
     *         text, it takes less space than {@code availableSpace}, > 0
     *         otherwise
     */
    public int onTestSize(int suggestedSize, RectF availableSpace);
}

private RectF mTextRect = new RectF();

private RectF mAvailableSpaceRect;

private SparseIntArray mTextCachedSizes;

private TextPaint mPaint;

private float mMaxTextSize;

private float mSpacingMult = 1.0f;

private float mSpacingAdd = 0.0f;

private float mMinTextSize = 20;

private int mWidthLimit;

private static final int NO_LINE_LIMIT = -1;
private int mMaxLines;

private boolean mEnableSizeCache = true;
private boolean mInitiallized;

public AutoResizeTextView(Context context) {
    super(context);
    initialize();
}

public AutoResizeTextView(Context context, AttributeSet attrs) {
    super(context, attrs);
    initialize();
}

public AutoResizeTextView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    initialize();
}

private void initialize() {
    mPaint = new TextPaint(getPaint());
    mMaxTextSize = getTextSize();
    mAvailableSpaceRect = new RectF();
    mTextCachedSizes = new SparseIntArray();
    if (mMaxLines == 0) {
        // no value was assigned during construction
        mMaxLines = NO_LINE_LIMIT;
    }
    mInitiallized = true;
}

@Override
public void setText(final CharSequence text, BufferType type) {
    super.setText(text, type);
    adjustTextSize(text.toString());
}

@Override
public void setTextSize(float size) {
    mMaxTextSize = size;
    mTextCachedSizes.clear();
    adjustTextSize(getText().toString());
}

@Override
public void setMaxLines(int maxlines) {
    super.setMaxLines(maxlines);
    mMaxLines = maxlines;
    reAdjust();
}

public int getMaxLines() {
    return mMaxLines;
}

@Override
public void setSingleLine() {
    super.setSingleLine();
    mMaxLines = 1;
    reAdjust();
}

@Override
public void setSingleLine(boolean singleLine) {
    super.setSingleLine(singleLine);
    if (singleLine) {
        mMaxLines = 1;
    } else {
        mMaxLines = NO_LINE_LIMIT;
    }
    reAdjust();
}

@Override
public void setLines(int lines) {
    super.setLines(lines);
    mMaxLines = lines;
    reAdjust();
}

@Override
public void setTextSize(int unit, float size) {
    Context c = getContext();
    Resources r;

    if (c == null)
        r = Resources.getSystem();
    else
        r = c.getResources();
    mMaxTextSize = TypedValue.applyDimension(unit, size,
            r.getDisplayMetrics());
    mTextCachedSizes.clear();
    adjustTextSize(getText().toString());
}

@Override
public void setLineSpacing(float add, float mult) {
    super.setLineSpacing(add, mult);
    mSpacingMult = mult;
    mSpacingAdd = add;
}

/**
 * Set the lower text size limit and invalidate the view
 * 
 * @param minTextSize
 */
public void setMinTextSize(float minTextSize) {
    mMinTextSize = minTextSize;
    reAdjust();
}

private void reAdjust() {
    adjustTextSize(getText().toString());
}

private void adjustTextSize(String string) {
    if (!mInitiallized) {
        return;
    }
    int startSize = (int) mMinTextSize;
    int heightLimit = getMeasuredHeight() - getCompoundPaddingBottom()
        - getCompoundPaddingTop();
    mWidthLimit = getMeasuredWidth() - getCompoundPaddingLeft()
        - getCompoundPaddingRight();
    mAvailableSpaceRect.right = mWidthLimit;
    mAvailableSpaceRect.bottom = heightLimit;
    super.setTextSize(
            TypedValue.COMPLEX_UNIT_PX,
            efficientTextSizeSearch(startSize, (int) mMaxTextSize,
                    mSizeTester, mAvailableSpaceRect));
}

private final SizeTester mSizeTester = new SizeTester() {
    @TargetApi(Build.VERSION_CODES.JELLY_BEAN)
    @Override
    public int onTestSize(int suggestedSize, RectF availableSPace) {
        mPaint.setTextSize(suggestedSize);
        String text = getText().toString();
        boolean singleline = getMaxLines() == 1;
        if (singleline) {
            mTextRect.bottom = mPaint.getFontSpacing();
            mTextRect.right = mPaint.measureText(text);
        } else {
            StaticLayout layout = new StaticLayout(text, mPaint,
                    mWidthLimit, Alignment.ALIGN_NORMAL, mSpacingMult,
                    mSpacingAdd, true);
            // return early if we have more lines
            if (getMaxLines() != NO_LINE_LIMIT
                    && layout.getLineCount() > getMaxLines()) {
                return 1;
            }
            mTextRect.bottom = layout.getHeight();
            int maxWidth = -1;
            for (int i = 0; i < layout.getLineCount(); i++) {
                if (maxWidth < layout.getLineWidth(i)) {
                    maxWidth = (int) layout.getLineWidth(i);
                }
            }
            mTextRect.right = maxWidth;
        }

        mTextRect.offsetTo(0, 0);
        if (availableSPace.contains(mTextRect)) {
            // may be too small, don't worry we will find the best match
            return -1;
        } else {
            // too big
            return 1;
        }
    }
};

/**
 * Enables or disables size caching, enabling it will improve performance
 * where you are animating a value inside TextView. This stores the font
 * size against getText().length() Be careful though while enabling it as 0
 * takes more space than 1 on some fonts and so on.
 * 
 * @param enable
 *            enable font size caching
 */
public void enableSizeCache(boolean enable) {
    mEnableSizeCache = enable;
    mTextCachedSizes.clear();
    adjustTextSize(getText().toString());
}

private int efficientTextSizeSearch(int start, int end,
        SizeTester sizeTester, RectF availableSpace) {
    if (!mEnableSizeCache) {
        return binarySearch(start, end, sizeTester, availableSpace);
    }
    String text = getText().toString();
    int key = text == null ? 0 : text.length();
    int size = mTextCachedSizes.get(key);
    if (size != 0) {
        return size;
    }
    size = binarySearch(start, end, sizeTester, availableSpace);
    mTextCachedSizes.put(key, size);
    return size;
}

private static int binarySearch(int start, int end, SizeTester sizeTester,
        RectF availableSpace) {
    int lastBest = start;
    int lo = start;
    int hi = end - 1;
    int mid = 0;
    while (lo <= hi) {
        mid = (lo + hi) >>> 1;
        int midValCmp = sizeTester.onTestSize(mid, availableSpace);
        if (midValCmp < 0) {
            lastBest = lo;
            lo = mid + 1;
        } else if (midValCmp > 0) {
            hi = mid - 1;
            lastBest = hi;
        } else {
            return mid;
        }
    }
    // make sure to return last best
    // this is what should always be returned
    return lastBest;

}

@Override
protected void onTextChanged(final CharSequence text, final int start,
        final int before, final int after) {
    super.onTextChanged(text, start, before, after);
    reAdjust();
}

@Override
protected void onSizeChanged(int width, int height, int oldwidth,
        int oldheight) {
    mTextCachedSizes.clear();
    super.onSizeChanged(width, height, oldwidth, oldheight);
    if (width != oldwidth || height != oldheight) {
        reAdjust();
    }
}
}

这里还有另一个解决方案,只是为了好玩。它可能不是很有效,但它确实处理了文本的高度和宽度,以及有标记的文本。

@Override
protected void onMeasure(final int widthMeasureSpec, final int heightMeasureSpec)
{
    if ((MeasureSpec.getMode(widthMeasureSpec) != MeasureSpec.UNSPECIFIED)
            && (MeasureSpec.getMode(heightMeasureSpec) != MeasureSpec.UNSPECIFIED)) {

        final float desiredWidth = MeasureSpec.getSize(widthMeasureSpec);
        final float desiredHeight = MeasureSpec.getSize(heightMeasureSpec);

        float textSize = getTextSize();
        float lastScale = Float.NEGATIVE_INFINITY;
        while (textSize > MINIMUM_AUTO_TEXT_SIZE_PX) {
            // Measure how big the textview would like to be with the current text size.
            super.onMeasure(MeasureSpec.UNSPECIFIED, MeasureSpec.UNSPECIFIED);

            // Calculate how much we'd need to scale it to fit the desired size, and
            // apply that scaling to the text size as an estimate of what we need.
            final float widthScale = desiredWidth / getMeasuredWidth();
            final float heightScale = desiredHeight / getMeasuredHeight();
            final float scale = Math.min(widthScale, heightScale);

            // If we don't need to shrink the text, or we don't seem to be converging, we're done.
            if ((scale >= 1f) || (scale <= lastScale)) {
                break;
            }

            // Shrink the text size and keep trying.
            textSize = Math.max((float) Math.floor(scale * textSize), MINIMUM_AUTO_TEXT_SIZE_PX);
            setTextSize(TypedValue.COMPLEX_UNIT_PX, textSize);
            lastScale = scale;
        }
    }
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}