如何将字节数组转换为十六进制字符串,反之亦然?
当前回答
多样性的另一种变化:
public static byte[] FromHexString(string src)
{
if (String.IsNullOrEmpty(src))
return null;
int index = src.Length;
int sz = index / 2;
if (sz <= 0)
return null;
byte[] rc = new byte[sz];
while (--sz >= 0)
{
char lo = src[--index];
char hi = src[--index];
rc[sz] = (byte)(
(
(hi >= '0' && hi <= '9') ? hi - '0' :
(hi >= 'a' && hi <= 'f') ? hi - 'a' + 10 :
(hi >= 'A' && hi <= 'F') ? hi - 'A' + 10 :
0
)
<< 4 |
(
(lo >= '0' && lo <= '9') ? lo - '0' :
(lo >= 'a' && lo <= 'f') ? lo - 'a' + 10 :
(lo >= 'A' && lo <= 'F') ? lo - 'A' + 10 :
0
)
);
}
return rc;
}
其他回答
测试:十六进制字符串到字节数组
我注意到,大多数测试都是在将Bytes数组转换为十六进制字符串的函数上执行的。因此,在这篇文章中,我将关注另一方面:将十六进制字符串转换为字节数组的函数。若您只对结果感兴趣,可以跳到“摘要”部分。测试代码文件在文章末尾提供。
标签
我想根据接受的答案(Tomalak)将函数命名为StringToByteArrayV1,或将其快捷到V1。其余函数将以相同的方式命名:V2、V3、V4、…、。。。,等
参与功能索引
Tomalak的StringToByteArrayV1(公认答案)Mykroft的StringToByteArrayV2(使用SoapHexBinary)drphrozen的StringToByteArrayV3(查找表)CoperNick的StringToByteArrayV4(字节操作)Chris F编写的StringToByteArrayV5_1(字节操作)Chris F的StringToByteArrayV5_2(V5_1+根据Amir Rezaei的评论修改)Chris F的StringToByteArrayV5_3(V5_2+根据Ben Voigt的评论对其进行了修改)(您可以在发布后的测试代码中看到它的最终形状)Ben Mosher编写的StringToByteArrayV6(字节操作)Maratius的StringToByteArrayV7(字节操作-安全版本)Maratius的StringToByteArrayV8(字节操作-不安全版本)StringToByteArrayV9(按Geograph)AlejandroAlis编写的StringToByteArrayV10Fredrik Hu编写的StringToByteArrayV11Maarten Bodewes编写的StringToByteArrayV12ClausAndersen编写的StringToByteArrayV13Stas Makutin编写的StringToByteArrayV14JJJ的StringToByteArrayV15JamieSee的StringToByteArrayV16spacepille的StringToByteArrayV17Gregory Morse编写的StringToByteArrayV18Rick编写的StringToByteArrayV19SandRock的StringToByteArrayV20Paul编写的StringToByteArrayV21
正确性测试
我通过传递1字节的所有256个可能值来测试正确性,然后检查输出是否正确。结果:
V18中以“00”开头的字符串有问题(请参阅Roger Stewart对此的评论)。除了通过所有测试。如果十六进制字符串字母是大写的:所有函数都成功传递如果十六进制字符串字母是小写的,则以下函数失败:V5_1、V5_2、v7、V8、V15、V19
注:V5_3解决了这个问题(V5_1和V5_2)
性能测试
我已经使用Stopwatch类进行了性能测试。
长字符串的性能
input length: 10,000,000 bytes
runs: 100
average elapsed time per run:
V1 = 136.4ms
V2 = 104.5ms
V3 = 22.0ms
V4 = 9.9ms
V5_1 = 10.2ms
V5_2 = 9.0ms
V5_3 = 9.3ms
V6 = 18.3ms
V7 = 9.8ms
V8 = 8.8ms
V9 = 10.2ms
V10 = 19.0ms
V11 = 12.2ms
V12 = 27.4ms
V13 = 21.8ms
V14 = 12.0ms
V15 = 14.9ms
V16 = 15.3ms
V17 = 9.5ms
V18 got excluded from this test, because it was very slow when using very long string
V19 = 222.8ms
V20 = 66.0ms
V21 = 15.4ms
V1 average ticks per run: 1363529.4
V2 is more fast than V1 by: 1.3 times (ticks ratio)
V3 is more fast than V1 by: 6.2 times (ticks ratio)
V4 is more fast than V1 by: 13.8 times (ticks ratio)
V5_1 is more fast than V1 by: 13.3 times (ticks ratio)
V5_2 is more fast than V1 by: 15.2 times (ticks ratio)
V5_3 is more fast than V1 by: 14.8 times (ticks ratio)
V6 is more fast than V1 by: 7.4 times (ticks ratio)
V7 is more fast than V1 by: 13.9 times (ticks ratio)
V8 is more fast than V1 by: 15.4 times (ticks ratio)
V9 is more fast than V1 by: 13.4 times (ticks ratio)
V10 is more fast than V1 by: 7.2 times (ticks ratio)
V11 is more fast than V1 by: 11.1 times (ticks ratio)
V12 is more fast than V1 by: 5.0 times (ticks ratio)
V13 is more fast than V1 by: 6.3 times (ticks ratio)
V14 is more fast than V1 by: 11.4 times (ticks ratio)
V15 is more fast than V1 by: 9.2 times (ticks ratio)
V16 is more fast than V1 by: 8.9 times (ticks ratio)
V17 is more fast than V1 by: 14.4 times (ticks ratio)
V19 is more SLOW than V1 by: 1.6 times (ticks ratio)
V20 is more fast than V1 by: 2.1 times (ticks ratio)
V21 is more fast than V1 by: 8.9 times (ticks ratio)
V18的长串性能
V18 took long time at the previous test,
so let's decrease length for it:
input length: 1,000,000 bytes
runs: 100
average elapsed time per run: V1 = 14.1ms , V18 = 146.7ms
V1 average ticks per run: 140630.3
V18 is more SLOW than V1 by: 10.4 times (ticks ratio)
短字符串的性能
input length: 100 byte
runs: 1,000,000
V1 average ticks per run: 14.6
V2 is more fast than V1 by: 1.4 times (ticks ratio)
V3 is more fast than V1 by: 5.9 times (ticks ratio)
V4 is more fast than V1 by: 15.7 times (ticks ratio)
V5_1 is more fast than V1 by: 15.1 times (ticks ratio)
V5_2 is more fast than V1 by: 18.4 times (ticks ratio)
V5_3 is more fast than V1 by: 16.3 times (ticks ratio)
V6 is more fast than V1 by: 5.3 times (ticks ratio)
V7 is more fast than V1 by: 15.7 times (ticks ratio)
V8 is more fast than V1 by: 18.0 times (ticks ratio)
V9 is more fast than V1 by: 15.5 times (ticks ratio)
V10 is more fast than V1 by: 7.8 times (ticks ratio)
V11 is more fast than V1 by: 12.4 times (ticks ratio)
V12 is more fast than V1 by: 5.3 times (ticks ratio)
V13 is more fast than V1 by: 5.2 times (ticks ratio)
V14 is more fast than V1 by: 13.4 times (ticks ratio)
V15 is more fast than V1 by: 9.9 times (ticks ratio)
V16 is more fast than V1 by: 9.2 times (ticks ratio)
V17 is more fast than V1 by: 16.2 times (ticks ratio)
V18 is more fast than V1 by: 1.1 times (ticks ratio)
V19 is more SLOW than V1 by: 1.6 times (ticks ratio)
V20 is more fast than V1 by: 1.9 times (ticks ratio)
V21 is more fast than V1 by: 11.4 times (ticks ratio)
测试代码
在使用以下代码之前,最好先阅读本文下面的免责声明部分https://github.com/Ghosticollis/performance-tests/blob/main/MTestPerformance.cs
总结
由于性能良好,我建议使用以下函数之一,并支持大写和小写:
CoperNick的StringToByteArrayV4StringToByteArrayV9(按Geograph)spacepille的StringToByteArrayV17StringToByteArrayV5_3基本上由Chris F开发(它基于V5_1,但我根据Amir Rezaei和Ben Voigt的评论对其进行了增强)。
以下是V5_3的最终形状:
static byte[] HexStringToByteArrayV5_3(string hexString) {
int hexStringLength = hexString.Length;
byte[] b = new byte[hexStringLength / 2];
for (int i = 0; i < hexStringLength; i += 2) {
int topChar = hexString[i];
topChar = (topChar > 0x40 ? (topChar & ~0x20) - 0x37 : topChar - 0x30) << 4;
int bottomChar = hexString[i + 1];
bottomChar = bottomChar > 0x40 ? (bottomChar & ~0x20) - 0x37 : bottomChar - 0x30;
b[i / 2] = (byte)(topChar + bottomChar);
}
return b;
}
免责声明
警告:我没有适当的测试知识。这些原始测试的主要目的是快速概述所有发布的函数的优点。如果您需要准确的结果,请使用适当的测试工具。
最后,我想说,我是新来的,在斯塔科弗洛活跃,如果我的职位空缺,我很抱歉。如果您能发表评论,我们将不胜感激。
为了提高性能,我会选择drphrozens解决方案。解码器的一个微小的优化可能是为任一字符使用一个表,以消除“<<4”。
显然,这两个方法调用代价高昂。如果对输入或输出数据进行某种检查(可以是CRC、校验和或其他),则If(b==255)。。。可以跳过,从而也可以完全调用方法。
使用offset++和offset代替offset和offset+1可能会带来一些理论上的好处,但我怀疑编译器比我更好地处理这一点。
private static readonly byte[] LookupTableLow = new byte[] {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
};
private static readonly byte[] LookupTableHigh = new byte[] {
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70, 0x80, 0x90, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
};
private static byte LookupLow(char c)
{
var b = LookupTableLow[c];
if (b == 255)
throw new IOException("Expected a hex character, got " + c);
return b;
}
private static byte LookupHigh(char c)
{
var b = LookupTableHigh[c];
if (b == 255)
throw new IOException("Expected a hex character, got " + c);
return b;
}
public static byte ToByte(char[] chars, int offset)
{
return (byte)(LookupHigh(chars[offset++]) | LookupLow(chars[offset]));
}
这只是我的头顶,没有经过测试或基准测试。
这是一篇很棒的帖子。我喜欢瓦利德的解决方案。我还没有通过帕特里奇的测试,但似乎很快。我还需要反向过程,将十六进制字符串转换为字节数组,因此我将其作为Waleed解决方案的反向来编写。不确定它是否比托马拉克的原始解决方案更快。同样,我也没有通过帕特里奇的测试运行相反的过程。
private byte[] HexStringToByteArray(string hexString)
{
int hexStringLength = hexString.Length;
byte[] b = new byte[hexStringLength / 2];
for (int i = 0; i < hexStringLength; i += 2)
{
int topChar = (hexString[i] > 0x40 ? hexString[i] - 0x37 : hexString[i] - 0x30) << 4;
int bottomChar = hexString[i + 1] > 0x40 ? hexString[i + 1] - 0x37 : hexString[i + 1] - 0x30;
b[i / 2] = Convert.ToByte(topChar + bottomChar);
}
return b;
}
具有扩展支持的基本解决方案
public static class Utils
{
public static byte[] ToBin(this string hex)
{
int NumberChars = hex.Length;
byte[] bytes = new byte[NumberChars / 2];
for (int i = 0; i < NumberChars; i += 2)
bytes[i / 2] = Convert.ToByte(hex.Substring(i, 2), 16);
return bytes;
}
public static string ToHex(this byte[] ba)
{
return BitConverter.ToString(ba).Replace("-", "");
}
}
并像下面那样使用这个类
byte[] arr1 = new byte[] { 1, 2, 3 };
string hex1 = arr1.ToHex();
byte[] arr2 = hex1.ToBin();
安全版本:
public static class HexHelper
{
[System.Diagnostics.Contracts.Pure]
public static string ToHex(this byte[] value)
{
if (value == null)
throw new ArgumentNullException("value");
const string hexAlphabet = @"0123456789ABCDEF";
var chars = new char[checked(value.Length * 2)];
unchecked
{
for (int i = 0; i < value.Length; i++)
{
chars[i * 2] = hexAlphabet[value[i] >> 4];
chars[i * 2 + 1] = hexAlphabet[value[i] & 0xF];
}
}
return new string(chars);
}
[System.Diagnostics.Contracts.Pure]
public static byte[] FromHex(this string value)
{
if (value == null)
throw new ArgumentNullException("value");
if (value.Length % 2 != 0)
throw new ArgumentException("Hexadecimal value length must be even.", "value");
unchecked
{
byte[] result = new byte[value.Length / 2];
for (int i = 0; i < result.Length; i++)
{
// 0(48) - 9(57) -> 0 - 9
// A(65) - F(70) -> 10 - 15
int b = value[i * 2]; // High 4 bits.
int val = ((b - '0') + ((('9' - b) >> 31) & -7)) << 4;
b = value[i * 2 + 1]; // Low 4 bits.
val += (b - '0') + ((('9' - b) >> 31) & -7);
result[i] = checked((byte)val);
}
return result;
}
}
}
不安全版本适用于那些喜欢性能且不怕不安全的人。ToHex快35%,FromHex快10%。
public static class HexUnsafeHelper
{
[System.Diagnostics.Contracts.Pure]
public static unsafe string ToHex(this byte[] value)
{
if (value == null)
throw new ArgumentNullException("value");
const string alphabet = @"0123456789ABCDEF";
string result = new string(' ', checked(value.Length * 2));
fixed (char* alphabetPtr = alphabet)
fixed (char* resultPtr = result)
{
char* ptr = resultPtr;
unchecked
{
for (int i = 0; i < value.Length; i++)
{
*ptr++ = *(alphabetPtr + (value[i] >> 4));
*ptr++ = *(alphabetPtr + (value[i] & 0xF));
}
}
}
return result;
}
[System.Diagnostics.Contracts.Pure]
public static unsafe byte[] FromHex(this string value)
{
if (value == null)
throw new ArgumentNullException("value");
if (value.Length % 2 != 0)
throw new ArgumentException("Hexadecimal value length must be even.", "value");
unchecked
{
byte[] result = new byte[value.Length / 2];
fixed (char* valuePtr = value)
{
char* valPtr = valuePtr;
for (int i = 0; i < result.Length; i++)
{
// 0(48) - 9(57) -> 0 - 9
// A(65) - F(70) -> 10 - 15
int b = *valPtr++; // High 4 bits.
int val = ((b - '0') + ((('9' - b) >> 31) & -7)) << 4;
b = *valPtr++; // Low 4 bits.
val += (b - '0') + ((('9' - b) >> 31) & -7);
result[i] = checked((byte)val);
}
}
return result;
}
}
}
顺便提一下对于每次调用的转换函数错误时初始化字母表的基准测试,字母表必须是常量(对于字符串)或静态只读(对于字符[])。然后,基于字母表的字节[]到字符串的转换变得和字节操作版本一样快。
当然,测试必须在Release中编译(带有优化),并关闭调试选项“抑制JIT优化”(如果代码必须可调试,则“仅启用我的代码”也是如此)。
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