I noticed that when I place a white or black UIImage into a UISegmentedControl it automatically color masks it to match the tint of the segmented control. I thought this was really cool, and was wondering if I could do this elsewhere as well. For example, I have a bunch of buttons that have a uniform shape but varied colors. Instead of making a PNG for each button, could I somehow use this color masking to use the same image for all of them but then set a tint color or something to change their actual color?
当前回答
自定义按钮以各自的图像颜色显示。在故事板中将按钮类型设置为“System”(或者在代码中设置为UIButtonTypeSystem),将以默认的色调呈现按钮的图像。
(在iOS9, Xcode 7.3上测试)
其他回答
以上都不适合我,因为点击后色调被清除。我必须使用
button.setImageTintColor(Palette.darkGray(), for: UIControlState())
你应该试试
设置好框架后
NSArray *arr10 =[NSArray arrayWithObjects:btn1,btn2,nil];
for(UIButton *btn10 in arr10)
{
CAGradientLayer *btnGradient2 = [CAGradientLayer layer];
btnGradient2.frame = btn10.bounds;
btnGradient2.colors = [NSArray arrayWithObjects:
(id)[[UIColor colorWithRed:151.0/255.0f green:206.0/255.5 blue:99.0/255.0 alpha:1] CGColor],
(id)[[UIColor colorWithRed:126.0/255.0f green:192.0/255.5 blue:65.0/255.0 alpha:1]CGColor],
nil];
[btn10.layer insertSublayer:btnGradient2 atIndex:0];
}
不确定你到底想要什么,但这个category方法会用指定的颜色掩盖一个UIImage,所以你可以有一个单独的图像,改变它的颜色为任何你想要的。
ImageUtils.h
- (UIImage *) maskWithColor:(UIColor *)color;
ImageUtils.m
-(UIImage *) maskWithColor:(UIColor *)color
{
CGImageRef maskImage = self.CGImage;
CGFloat width = self.size.width;
CGFloat height = self.size.height;
CGRect bounds = CGRectMake(0,0,width,height);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef bitmapContext = CGBitmapContextCreate(NULL, width, height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast);
CGContextClipToMask(bitmapContext, bounds, maskImage);
CGContextSetFillColorWithColor(bitmapContext, color.CGColor);
CGContextFillRect(bitmapContext, bounds);
CGImageRef cImage = CGBitmapContextCreateImage(bitmapContext);
UIImage *coloredImage = [UIImage imageWithCGImage:cImage];
CGContextRelease(bitmapContext);
CGColorSpaceRelease(colorSpace);
CGImageRelease(cImage);
return coloredImage;
}
导入ImageUtils类别并执行如下操作…
#import "ImageUtils.h"
...
UIImage *icon = [UIImage imageNamed:ICON_IMAGE];
UIImage *redIcon = [icon maskWithColor:UIColor.redColor];
UIImage *blueIcon = [icon maskWithColor:UIColor.blueColor];
let button = UIButton(type: .custom)
let image = UIImage(named: "image_name")?.withRenderingMode(.alwaysTemplate)
button.setImage(image, for: .normal)
button.tintColor = UIColor.red
如果你在设置UIButton。tintColor by UIColor(r:g:b:alpha:),记住值除以255。这些RGB值应该在0和1之间。
从ios7开始,在UIImage上有一个新的方法来指定渲染模式。使用渲染模式UIImageRenderingModeAlwaysTemplate将允许图像颜色由按钮的色调颜色控制。
objective - c
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
UIImage *image = [[UIImage imageNamed:@"image_name"] imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
[button setImage:image forState:UIControlStateNormal];
button.tintColor = [UIColor redColor];
斯威夫特
let button = UIButton(type: .custom)
let image = UIImage(named: "image_name")?.withRenderingMode(.alwaysTemplate)
button.setImage(image, for: .normal)
button.tintColor = UIColor.red
推荐文章
- 如何使用Xcode创建。ipa文件?
- 动态改变UILabel的字体大小
- Xcode 4 -在新的Macintosh安装上的配置文件上“没有找到有效的签名标识”错误
- 在iPhone上确定用户是否启用了推送通知
- 是否有可能禁用浮动头在UITableView与UITableViewStylePlain?
- 错误ITMS-9000:“冗余二进制文件上传。火车1.0版本已经有一个二进制版本上传。
- Swift -转换为绝对值
- 从父iOS访问容器视图控制器
- 自定义dealloc和ARC (Objective-C)
- 调整UITableView的大小以适应内容
- 在代码中为UIButton设置一个图像
- NSRange从Swift Range?
- UICollectionView中的单元格间距
- 我如何在我的iOS应用程序中每n分钟得到一个后台位置更新?
- 如何使用iOS创建GUID/UUID