我试图创建一个快速的2D点内多边形算法,用于命中测试(例如多边形.contains(p:点))。对有效技术的建议将不胜感激。


当前回答

VBA版本:

注意:请记住,如果你的多边形是地图中的一个区域,纬度/经度是Y/X值,而不是X/Y(纬度= Y,经度= X),因为从我的理解来看,这是历史含义,因为经度不是一个测量值。

类模块:CPoint

Private pXValue As Double
Private pYValue As Double

'''''X Value Property'''''

Public Property Get X() As Double
    X = pXValue
End Property

Public Property Let X(Value As Double)
    pXValue = Value
End Property

'''''Y Value Property'''''

Public Property Get Y() As Double
    Y = pYValue
End Property

Public Property Let Y(Value As Double)
    pYValue = Value
End Property

模块:

Public Function isPointInPolygon(p As CPoint, polygon() As CPoint) As Boolean

    Dim i As Integer
    Dim j As Integer
    Dim q As Object
    Dim minX As Double
    Dim maxX As Double
    Dim minY As Double
    Dim maxY As Double
    minX = polygon(0).X
    maxX = polygon(0).X
    minY = polygon(0).Y
    maxY = polygon(0).Y

    For i = 1 To UBound(polygon)
        Set q = polygon(i)
        minX = vbMin(q.X, minX)
        maxX = vbMax(q.X, maxX)
        minY = vbMin(q.Y, minY)
        maxY = vbMax(q.Y, maxY)
    Next i

    If p.X < minX Or p.X > maxX Or p.Y < minY Or p.Y > maxY Then
        isPointInPolygon = False
        Exit Function
    End If


    ' SOURCE: http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html

    isPointInPolygon = False
    i = 0
    j = UBound(polygon)

    Do While i < UBound(polygon) + 1
        If (polygon(i).Y > p.Y) Then
            If (polygon(j).Y < p.Y) Then
                If p.X < (polygon(j).X - polygon(i).X) * (p.Y - polygon(i).Y) / (polygon(j).Y - polygon(i).Y) + polygon(i).X Then
                    isPointInPolygon = True
                    Exit Function
                End If
            End If
        ElseIf (polygon(i).Y < p.Y) Then
            If (polygon(j).Y > p.Y) Then
                If p.X < (polygon(j).X - polygon(i).X) * (p.Y - polygon(i).Y) / (polygon(j).Y - polygon(i).Y) + polygon(i).X Then
                    isPointInPolygon = True
                    Exit Function
                End If
            End If
        End If
        j = i
        i = i + 1
    Loop   
End Function

Function vbMax(n1, n2) As Double
    vbMax = IIf(n1 > n2, n1, n2)
End Function

Function vbMin(n1, n2) As Double
    vbMin = IIf(n1 > n2, n2, n1)
End Function


Sub TestPointInPolygon()

    Dim i As Integer
    Dim InPolygon As Boolean

'   MARKER Object
    Dim p As CPoint
    Set p = New CPoint
    p.X = <ENTER X VALUE HERE>
    p.Y = <ENTER Y VALUE HERE>

'   POLYGON OBJECT
    Dim polygon() As CPoint
    ReDim polygon(<ENTER VALUE HERE>) 'Amount of vertices in polygon - 1
    For i = 0 To <ENTER VALUE HERE> 'Same value as above
       Set polygon(i) = New CPoint
       polygon(i).X = <ASSIGN X VALUE HERE> 'Source a list of values that can be looped through
       polgyon(i).Y = <ASSIGN Y VALUE HERE> 'Source a list of values that can be looped through
    Next i

    InPolygon = isPointInPolygon(p, polygon)
    MsgBox InPolygon

End Sub

其他回答

下面是Rust版本的@nirg答案(Philipp Lenssen javascript版本) 我给出这个答案是因为我从这个网站得到了很多帮助,我翻译javascript版本rust作为一个练习,希望可以帮助一些人,最后一个原因是,在我的工作中,我会把这段代码翻译成一个wasm,以提高我的画布的性能,这是一个开始。我的英语很差……,请原谅我 `

pub struct Point {
    x: f32,
    y: f32,
}
pub fn point_is_in_poly(pt: Point, polygon: &Vec<Point>) -> bool {
    let mut is_inside = false;

    let max_x = polygon.iter().map(|pt| pt.x).reduce(f32::max).unwrap();
    let min_x = polygon.iter().map(|pt| pt.x).reduce(f32::min).unwrap();
    let max_y = polygon.iter().map(|pt| pt.y).reduce(f32::max).unwrap();
    let min_y = polygon.iter().map(|pt| pt.y).reduce(f32::min).unwrap();

    if pt.x < min_x || pt.x > max_x || pt.y < min_y || pt.y > max_y {
        return is_inside;
    }

    let len = polygon.len();
    let mut j = len - 1;

    for i in 0..len {
        let y_i_value = polygon[i].y > pt.y;
        let y_j_value = polygon[j].y > pt.y;
        let last_check = (polygon[j].x - polygon[i].x) * (pt.y - polygon[i].y)
            / (polygon[j].y - polygon[i].y)
            + polygon[i].x;
        if y_i_value != y_j_value && pt.x < last_check {
            is_inside = !is_inside;
        }
        j = i;
    }
    is_inside
}


let pt = Point {
    x: 1266.753,
    y: 97.655,
};
let polygon = vec![
    Point {
        x: 725.278,
        y: 203.586,
    },
    Point {
        x: 486.831,
        y: 441.931,
    },
    Point {
        x: 905.77,
        y: 445.241,
    },
    Point {
        x: 1026.649,
        y: 201.931,
    },
];
let pt1 = Point {
    x: 725.278,
    y: 203.586,
};
let pt2 = Point {
    x: 872.652,
    y: 321.103,
};
println!("{}", point_is_in_poly(pt, &polygon));// false
println!("{}", point_is_in_poly(pt1, &polygon)); // true
println!("{}", point_is_in_poly(pt2, &polygon));// true

`

当我还是Michael Stonebraker手下的一名研究员时,我做了一些关于这方面的工作——你知道,就是那位提出了Ingres、PostgreSQL等的教授。

我们意识到最快的方法是首先做一个边界框,因为它非常快。如果它在边界框之外,它就在外面。否则,你就得做更辛苦的工作……

如果你想要一个伟大的算法,看看开源项目PostgreSQL的源代码的地理工作…

我想指出的是,我们从来没有深入了解过左撇子和右撇子(也可以表达为“内”和“外”的问题……


更新

BKB's link provided a good number of reasonable algorithms. I was working on Earth Science problems and therefore needed a solution that works in latitude/longitude, and it has the peculiar problem of handedness - is the area inside the smaller area or the bigger area? The answer is that the "direction" of the verticies matters - it's either left-handed or right handed and in this way you can indicate either area as "inside" any given polygon. As such, my work used solution three enumerated on that page.

此外,我的工作使用单独的函数进行“在线”测试。

...因为有人问:我们发现当垂直的数量超过某个数字时,边界盒测试是最好的——如果有必要,在做更长的测试之前做一个非常快速的测试……边界框是通过简单地将最大的x,最小的x,最大的y和最小的y放在一起,组成一个框的四个点来创建的……

另一个提示是:我们在网格空间中进行了所有更复杂的“调光”计算,都是在平面上的正点上进行的,然后重新投影到“真实”的经度/纬度上,从而避免了在经度180线交叉时和处理极地时可能出现的环绕错误。工作好了!

如果你正在寻找一个java脚本库,有一个javascript谷歌maps v3扩展的Polygon类,以检测是否有一个点驻留在它里面。

var polygon = new google.maps.Polygon([], "#000000", 1, 1, "#336699", 0.3);
var isWithinPolygon = polygon.containsLatLng(40, -90);

谷歌扩展Github

以下是M. Katz基于Nirg方法的答案的JavaScript变体:

function pointIsInPoly(p, polygon) {
    var isInside = false;
    var minX = polygon[0].x, maxX = polygon[0].x;
    var minY = polygon[0].y, maxY = polygon[0].y;
    for (var n = 1; n < polygon.length; n++) {
        var q = polygon[n];
        minX = Math.min(q.x, minX);
        maxX = Math.max(q.x, maxX);
        minY = Math.min(q.y, minY);
        maxY = Math.max(q.y, maxY);
    }

    if (p.x < minX || p.x > maxX || p.y < minY || p.y > maxY) {
        return false;
    }

    var i = 0, j = polygon.length - 1;
    for (i, j; i < polygon.length; j = i++) {
        if ( (polygon[i].y > p.y) != (polygon[j].y > p.y) &&
                p.x < (polygon[j].x - polygon[i].x) * (p.y - polygon[i].y) / (polygon[j].y - polygon[i].y) + polygon[i].x ) {
            isInside = !isInside;
        }
    }

    return isInside;
}

net端口:

    static void Main(string[] args)
    {

        Console.Write("Hola");
        List<double> vertx = new List<double>();
        List<double> verty = new List<double>();

        int i, j, c = 0;

        vertx.Add(1);
        vertx.Add(2);
        vertx.Add(1);
        vertx.Add(4);
        vertx.Add(4);
        vertx.Add(1);

        verty.Add(1);
        verty.Add(2);
        verty.Add(4);
        verty.Add(4);
        verty.Add(1);
        verty.Add(1);

        int nvert = 6;  //Vértices del poligono

        double testx = 2;
        double testy = 5;


        for (i = 0, j = nvert - 1; i < nvert; j = i++)
        {
            if (((verty[i] > testy) != (verty[j] > testy)) &&
             (testx < (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) + vertx[i]))
                c = 1;
        }
    }