我如何创建一个基本的UIButton编程?例如,在我的视图控制器中,当执行viewDidLoad方法时,将动态创建三个uibutton,并设置其布局或属性。


当前回答

对于Swift 2.0:

let btnObject : UIButton  = UIButton() 
btnObject.frame = CGRect(x: 8, y: 89, width: 70, height: 22)

btnObject.titleLabel?.font = UIFont(name: "Helvetica Neue", size: 13)
btnObject.titleLabel?.textColor = UIColor.whiteColor()
btnObject.backgroundColor = UIColor(red: 189/255, green: 176/255, blue: 0/255, alpha: 1)
btnObject.titleLabel?.textAlignment = NSTextAlignment.Center
btnObject.addTarget(self, action: "btnbtnObjectClick:", forControlEvents: UIControlEvents.TouchUpInside)
subView.addSubview(btnObject)

其他回答

objective - c

// Create the Button with RoundedRect type
UIButton *mybutton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
// instend of "Click Me" you can write your own message/Label
[mybutton setTitle:@"Click Me" forState:UIControlStateNormal];
// create the Rectangle Frame with specified size
mybutton.frame = CGRectMake(10, 10, 300, 140); // x,y,width,height    [self.view addSubview:mybutton];// add button to your view.

斯威夫特

let button   = UIButton(type: UIButtonType.System) as UIButton
button.frame = CGRectMake(100, 100, 100, 50)
button.backgroundColor = UIColor.greenColor()
button.setTitle("Test Button", forState: UIControlState.Normal)
self.view.addSubview(button)

拜托,都2014年了!为什么代码块评估分配还没有被使用,因为趋势表明这是未来的趋势!

UIButton* button = ({
    //initialize button with frame
    UIButton* button = [[UIButton alloc] initWithFrame:({
        CGRect frame = CGRectMake(10.0, 10.0, 200.0, 75.0);
        frame;
    })];
    //set button background color
    [button setBackgroundColor:({
        UIColor* color = [UIColor colorWithRed:1.0 green:1.0 blue:0.0 alpha:1.0];
        color;
    })];
    //set button title for state
    [button setTitle:({
        NSString* string = [NSString stringWithFormat:@"title words"];
        string;
    }) forState:({
        UIControlState state = UIControlStateNormal;
        state;
    })];
    //set selector
    [button addTarget:self action:({
        SEL select = @selector(method:);
        select;
    }) forControlEvents:({
        UIControlEvents event = UIControlEventTouchUpInside;
        event;
    })];
    //return button
    button;
});
[self.view addSubview:button];

哇!

或者确切的结果可以这样完成:

UIButton* button = [[UIButton alloc] initWithFrame:CGRectMake(10.0, 10.0, 200.0, 75.0)];
[button setBackgroundColor:[UIColor colorWithRed:1.0 green:1.0 blue:0.0 alpha:1.0]];
[button setTitle:@"title words" forState:UIControlStateNormal];
[button addTarget:self action:@selector(method:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:button];

要以编程方式在控制器视图中添加一个按钮,请使用以下命令:

-(void)viewDidLoad
{
   UIButton * btn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
   btn.frame = CGRectMake(0, 0, 100, 50);
   [btn setTitle:@"Hello, world!" forState:UIControlStateNormal];
   [self.view addSubview:btn];
}

要加入其中三种,冲洗并重复。

对于Swift 2.2(带有新的“selector”声明)。

let btn = UIButton(type: UIButtonType.System) as UIButton
btn.frame = CGRectMake(0, 0, 100, 20) // set any frame you want
btn.setTitle("MyAction", forState: UIControlState.Normal)
btn.addTarget(self, action: #selector(MyClass.myAction(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(btn)


func myAction(sender:UIButton!){
  // Some action 
}

你可以通过这段代码创建按钮。

 UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
 [btn addTarget:self action:@selector(btnAction) forControlEvents:UIControlEventTouchDragInside];
 [btn setTitle:@"click button" forState:UIControlStateNormal];
  btn.frame = CGRectMake(50, 100, 80, 40);
  [self.view addSubview:btn];

下面是按钮动作方法

 -(void)btnAction
 {
   NSLog(@"button clicked");
 }