我有一个应用程序,我正在寻找一个文本文件,如果对文件做了任何更改,我使用OnChanged事件处理程序来处理事件。我正在使用NotifyFilters。LastWriteTime,但是事件仍然被触发两次。这是代码。

public void Initialize()
{
   FileSystemWatcher _fileWatcher = new FileSystemWatcher();
  _fileWatcher.Path = "C:\\Folder";
  _fileWatcher.NotifyFilter = NotifyFilters.LastWrite;
  _fileWatcher.Filter = "Version.txt";
  _fileWatcher.Changed += new FileSystemEventHandler(OnChanged);
  _fileWatcher.EnableRaisingEvents = true;
}

private void OnChanged(object source, FileSystemEventArgs e)
{
   .......
}

在我的情况下,OnChanged被调用两次,当我改变文本文件version.txt并保存它。


当前回答

好吧,这是我如何只引发一个事件的解决方案:

FileSystemWatcheк watcher = new FileSystemWatcher();

//'path' - path to the file that has been modified.
watcher.Changed += (s, e) => FileChanged(path);

这里是FileChanged实现

//count is our counter to triger when we can raise and when not.
private int count = 0;
private void FileChanged(string path)
{
   if (count % 2 == 0)
     {
       //code here
     }

     count ++;
}

其他回答

我改变了监视目录中的文件的方式。我没有使用FileSystemWatcher,而是在另一个线程上轮询位置,然后查看文件的LastWriteTime。

DateTime lastWriteTime = File.GetLastWriteTime(someFilePath);

使用这些信息并保持文件路径的索引和最近的写入时间,我可以确定在特定位置已更改或已创建的文件。这使我摆脱了FileSystemWatcher的奇怪之处。主要的缺点是您需要一个数据结构来存储LastWriteTime和对文件的引用,但是它是可靠且易于实现的。

这里有一个你可以尝试的新解决方案。很适合我。在已更改事件的事件处理程序中,以编程方式从设计器输出中删除处理程序(如果需要的话),然后以编程方式将处理程序添加回来。例子:

public void fileSystemWatcher1_Changed( object sender, System.IO.FileSystemEventArgs e )
    {            
        fileSystemWatcher1.Changed -= new System.IO.FileSystemEventHandler( fileSystemWatcher1_Changed );
        MessageBox.Show( "File has been uploaded to destination", "Success!" );
        fileSystemWatcher1.Changed += new System.IO.FileSystemEventHandler( fileSystemWatcher1_Changed );
    }

一直在寻找答案,但我想到了一个肮脏的解决方案。因为我的事件触发了两次,所以第二个动作什么也不做。

       $count = 1
       $action = { 
            if($count -eq 1){                  
                #DO SOMETHING
                $count = 2 
            }else{
                $count = 1
            }
        }  

一个可能的“黑客”是使用响应式扩展来限制事件,例如:

var watcher = new FileSystemWatcher("./");

Observable.FromEventPattern<FileSystemEventArgs>(watcher, "Changed")
            .Throttle(new TimeSpan(500000))
            .Subscribe(HandleChangeEvent);

watcher.EnableRaisingEvents = true;

在本例中,我将设置为50ms,在我的系统上这就足够了,但更高的值应该更安全。(就像我说的,这仍然是一个“hack”)。

我简单地添加了一个dupe检查如下:

 private void OnChanged(object source, FileSystemEventArgs e)
    {
        string sTabName = Path.GetFileNameWithoutExtension(e.Name);
        string sLastLine = ReadLastLine(e.FullPath);
        if(sLastLine != _dupeCheck)
        {
            TabPage tp = tcLogs.TabPages[sTabName];
            TextBox tbLog = (TextBox)tp.Controls[0] as TextBox;

            tbLog.Invoke(new Action(() => tbLog.AppendText(sLastLine + Environment.NewLine)));
            tbLog.Invoke(new Action(() => tbLog.SelectionStart = tbLog.Text.Length));
            tbLog.Invoke(new Action(() => tbLog.ScrollToCaret()));
            _dupeCheck = sLastLine;
        }
    }

    public static String ReadLastLine(string path)
    {
        return ReadLastLine(path, Encoding.Default, "\n");
    }

    public static String ReadLastLine(string path, Encoding encoding, string newline)
    {
        int charsize = encoding.GetByteCount("\n");
        byte[] buffer = encoding.GetBytes(newline);
        using (FileStream stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
        {
            long endpos = stream.Length / charsize;
            for (long pos = charsize; pos < endpos; pos += charsize)
            {
                stream.Seek(-pos, SeekOrigin.End);
                stream.Read(buffer, 0, buffer.Length);
                if (encoding.GetString(buffer) == newline)
                {
                    buffer = new byte[stream.Length - stream.Position];
                    stream.Read(buffer, 0, buffer.Length);
                    return encoding.GetString(buffer);
                }
            }
        }
        return null;
    }

    [DllImport("user32.dll", CharSet = CharSet.Auto)]
    private static extern int SendMessage(IntPtr hWnd, int wMsg, IntPtr wParam, IntPtr lParam);

    private const int WM_VSCROLL = 0x115;
    private const int SB_BOTTOM = 7;

    /// <summary>
    /// Scrolls the vertical scroll bar of a multi-line text box to the bottom.
    /// </summary>
    /// <param name="tb">The text box to scroll</param>
    public static void ScrollToBottom(TextBox tb)
    {
        SendMessage(tb.Handle, WM_VSCROLL, (IntPtr)SB_BOTTOM, IntPtr.Zero);
    }