如何存储用户的当前位置,并在地图上显示该位置?
我可以在地图上显示预定义的坐标,只是不知道如何从设备接收信息。
我也知道我必须添加一些项目到Plist。我该怎么做呢?
如何存储用户的当前位置,并在地图上显示该位置?
我可以在地图上显示预定义的坐标,只是不知道如何从设备接收信息。
我也知道我必须添加一些项目到Plist。我该怎么做呢?
当前回答
用法:
在类中定义字段
let getLocation = GetLocation()
通过简单的代码在类的函数中使用:
getLocation.run {
if let location = $0 {
print("location = \(location.coordinate.latitude) \(location.coordinate.longitude)")
} else {
print("Get Location failed \(getLocation.didFailWithError)")
}
}
类:
import CoreLocation
public class GetLocation: NSObject, CLLocationManagerDelegate {
let manager = CLLocationManager()
var locationCallback: ((CLLocation?) -> Void)!
var locationServicesEnabled = false
var didFailWithError: Error?
public func run(callback: @escaping (CLLocation?) -> Void) {
locationCallback = callback
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBestForNavigation
manager.requestWhenInUseAuthorization()
locationServicesEnabled = CLLocationManager.locationServicesEnabled()
if locationServicesEnabled { manager.startUpdatingLocation() }
else { locationCallback(nil) }
}
public func locationManager(_ manager: CLLocationManager,
didUpdateLocations locations: [CLLocation]) {
locationCallback(locations.last!)
manager.stopUpdatingLocation()
}
public func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
didFailWithError = error
locationCallback(nil)
manager.stopUpdatingLocation()
}
deinit {
manager.stopUpdatingLocation()
}
}
不要忘记在info.plist中添加“NSLocationWhenInUseUsageDescription”。
其他回答
NSLocationWhenInUseUsageDescription =请求权限使用位置服务时,应用程序是在后台。在你的plist文件中。
如果这是工作,然后请投票的答案。
下面是一个适用于我的复制粘贴示例。
http://swiftdeveloperblog.com/code-examples/determine-users-current-location-example-in-swift/
import UIKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
var locationManager:CLLocationManager!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
determineMyCurrentLocation()
}
func determineMyCurrentLocation() {
locationManager = CLLocationManager()
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestAlwaysAuthorization()
if CLLocationManager.locationServicesEnabled() {
locationManager.startUpdatingLocation()
//locationManager.startUpdatingHeading()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation:CLLocation = locations[0] as CLLocation
// Call stopUpdatingLocation() to stop listening for location updates,
// other wise this function will be called every time when user location changes.
// manager.stopUpdatingLocation()
print("user latitude = \(userLocation.coordinate.latitude)")
print("user longitude = \(userLocation.coordinate.longitude)")
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error)
{
print("Error \(error)")
}
}
override func viewDidLoad() {
super.viewDidLoad()
locationManager.requestWhenInUseAuthorization();
if CLLocationManager.locationServicesEnabled() {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.startUpdatingLocation()
}
else{
print("Location service disabled");
}
}
这是你的视图didload方法,在ViewController类中还包括mapStart更新方法,如下所示
func locationManager(manager: CLLocationManager!, didUpdateLocations locations: [AnyObject]!) {
var locValue : CLLocationCoordinate2D = manager.location.coordinate;
let span2 = MKCoordinateSpanMake(1, 1)
let long = locValue.longitude;
let lat = locValue.latitude;
print(long);
print(lat);
let loadlocation = CLLocationCoordinate2D(
latitude: lat, longitude: long
)
mapView.centerCoordinate = loadlocation;
locationManager.stopUpdatingLocation();
}
另外,不要忘记添加CoreLocation。框架和MapKit。项目中的框架(从XCode 7.2.1开始不再需要)
首先导入Corelocation和MapKit库:
import MapKit
import CoreLocation
从CLLocationManagerDelegate继承到我们的类
class ViewController: UIViewController, CLLocationManagerDelegate
创建一个locationManager变量,这将是你的位置数据
var locationManager = CLLocationManager()
创建一个函数来获取位置信息,具体语法如下:
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
在函数中为用户的当前位置创建一个常量
let userLocation:CLLocation = locations[0] as CLLocation // note that locations is same as the one in the function declaration
停止更新位置,这可以防止你的设备在移动时不断地改变窗口以使你的位置居中(如果你想让它发挥其他作用,你可以省略这个)
manager.stopUpdatingLocation()
从刚刚定义的userLocatin获取用户坐标:
let coordinations = CLLocationCoordinate2D(latitude: userLocation.coordinate.latitude,longitude: userLocation.coordinate.longitude)
定义你想要缩放的地图:
let span = MKCoordinateSpanMake(0.2,0.2) 将这两个组合起来得到region:
let region = MKCoordinateRegion(center: coordinations, span: span)//this basically tells your map where to look and where from what distance
现在设置区域,并选择是否希望它与动画一起去那里
mapView.setRegion(region, animated: true)
关闭函数 }
从你的按钮或者其他你想要设置locationManagerDeleget为self的方式
现在允许显示位置
指定精度
locationManager.desiredAccuracy = kCLLocationAccuracyBest
授权:
locationManager.requestWhenInUseAuthorization()
为了能够授权位置服务,您需要将这两行添加到您的plist
位置:
locationManager.startUpdatingLocation()
显示给用户:
mapView.showsUserLocation = true
这是我的完整代码:
import UIKit
import MapKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
@IBOutlet weak var mapView: MKMapView!
var locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func locateMe(sender: UIBarButtonItem) {
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.requestWhenInUseAuthorization()
locationManager.startUpdatingLocation()
mapView.showsUserLocation = true
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let userLocation:CLLocation = locations[0] as CLLocation
manager.stopUpdatingLocation()
let coordinations = CLLocationCoordinate2D(latitude: userLocation.coordinate.latitude,longitude: userLocation.coordinate.longitude)
let span = MKCoordinateSpanMake(0.2,0.2)
let region = MKCoordinateRegion(center: coordinations, span: span)
mapView.setRegion(region, animated: true)
}
}
import Foundation
import CoreLocation
enum Result<T> {
case success(T)
case failure(Error)
}
final class LocationService: NSObject {
private let manager: CLLocationManager
init(manager: CLLocationManager = .init()) {
self.manager = manager
super.init()
manager.delegate = self
}
var newLocation: ((Result<CLLocation>) -> Void)?
var didChangeStatus: ((Bool) -> Void)?
var status: CLAuthorizationStatus {
return CLLocationManager.authorizationStatus()
}
func requestLocationAuthorization() {
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.requestWhenInUseAuthorization()
if CLLocationManager.locationServicesEnabled() {
manager.startUpdatingLocation()
//locationManager.startUpdatingHeading()
}
}
func getLocation() {
manager.requestLocation()
}
deinit {
manager.stopUpdatingLocation()
}
}
extension LocationService: CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
newLocation?(.failure(error))
manager.stopUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let location = locations.sorted(by: {$0.timestamp > $1.timestamp}).first {
newLocation?(.success(location))
}
manager.stopUpdatingLocation()
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
switch status {
case .notDetermined, .restricted, .denied:
didChangeStatus?(false)
default:
didChangeStatus?(true)
}
}
}
需要在所需的ViewController中编写此代码。
//NOTE:: Add permission in info.plist::: NSLocationWhenInUseUsageDescription
let locationService = LocationService()
@IBAction func action_AllowButtonTapped(_ sender: Any) {
didTapAllow()
}
func didTapAllow() {
locationService.requestLocationAuthorization()
}
func getCurrentLocationCoordinates(){
locationService.newLocation = {result in
switch result {
case .success(let location):
print(location.coordinate.latitude, location.coordinate.longitude)
case .failure(let error):
assertionFailure("Error getting the users location \(error)")
}
}
}
func getCurrentLocationCoordinates() {
locationService.newLocation = { result in
switch result {
case .success(let location):
print(location.coordinate.latitude, location.coordinate.longitude)
CLGeocoder().reverseGeocodeLocation(location, completionHandler: {(placemarks, error) -> Void in
if error != nil {
print("Reverse geocoder failed with error" + (error?.localizedDescription)!)
return
}
if (placemarks?.count)! > 0 {
print("placemarks", placemarks!)
let pmark = placemarks?[0]
self.displayLocationInfo(pmark)
} else {
print("Problem with the data received from geocoder")
}
})
case .failure(let error):
assertionFailure("Error getting the users location \(error)")
}
}
}