如何在Objective-C中测试NSString是否为空?


当前回答

我这样写:

@implementation NSObject (AdditionalMethod)
-(BOOL) isNotEmpty
{
    return !(self == nil
    || [self isKindOfClass:[NSNull class]]
    || ([self respondsToSelector:@selector(length)]
        && [(NSData *)self length] == 0)
    || ([self respondsToSelector:@selector(count)]
        && [(NSArray *)self count] == 0));

};
@end

问题是如果self为nil,这个函数就永远不会被调用。它将返回false,这是所期望的。

其他回答

- (BOOL)isEmpty:(NSString *)string{
    if ((NSNull *) string == [NSNull null]) {
        return YES;
    }
    if (string == nil) {
        return YES;
    }
    if ([string length] == 0) {
        return YES;
    }
    if ([[string stringByTrimmingCharactersInSet: [NSCharacterSet whitespaceAndNewlineCharacterSet]] length] == 0) {
        return YES;
    }
    if([[string stringByStrippingWhitespace] isEqualToString:@""]){
        return YES;
    }
    return NO;
}

我见过的最好的解决方案之一(比Matt G的更好)是这个改进的内联函数,我从一些Git Hub repo (Wil Shipley的一个,但我找不到链接):

// Check if the "thing" passed is empty
static inline BOOL isEmpty(id thing) {
    return thing == nil
    || [thing isKindOfClass:[NSNull class]]
    || ([thing respondsToSelector:@selector(length)]
        && [(NSData *)thing length] == 0)
    || ([thing respondsToSelector:@selector(count)]
        && [(NSArray *)thing count] == 0);
}

马克的回答是正确的。但我想借此机会引用Wil Shipley在他的博客上分享的一般化的isEmpty:

static inline BOOL IsEmpty(id thing) {
return thing == nil
|| ([thing respondsToSelector:@selector(length)]
&& [(NSData *)thing length] == 0)
|| ([thing respondsToSelector:@selector(count)]
&& [(NSArray *)thing count] == 0);
}
if(str.length == 0 || [str isKindOfClass: [NSNull class]]){
    NSLog(@"String is empty");
}
else{
    NSLog(@"String is not empty");
}    

非常有用的帖子,添加NSDictionary支持以及一个小的变化

static inline BOOL isEmpty(id thing) {
    return thing == nil
    || [thing isKindOfClass:[NSNull class]]
    || ([thing respondsToSelector:@selector(length)]
        && ![thing respondsToSelector:@selector(count)]
        && [(NSData *)thing length] == 0)
    || ([thing respondsToSelector:@selector(count)]
        && [thing count] == 0);
}