我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。

如何做到这一点?


当前回答

这是一个简单的Android代码,用于检测手势方向

在MainActivity.java和activity_main.xml中编写如下代码:

MainActivity.java

import java.util.ArrayList;

import android.app.Activity;
import android.gesture.Gesture;
import android.gesture.GestureLibraries;
import android.gesture.GestureLibrary;
import android.gesture.GestureOverlayView;
import android.gesture.GestureOverlayView.OnGesturePerformedListener;
import android.gesture.GestureStroke;
import android.gesture.Prediction;
import android.os.Bundle;
import android.widget.Toast;

public class MainActivity extends Activity implements
        OnGesturePerformedListener {

    GestureOverlayView gesture;
    GestureLibrary lib;
    ArrayList<Prediction> prediction;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        lib = GestureLibraries.fromRawResource(MainActivity.this,
                R.id.gestureOverlayView1);
        gesture = (GestureOverlayView) findViewById(R.id.gestureOverlayView1);
        gesture.addOnGesturePerformedListener(this);
    }

    @Override
    public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
        ArrayList<GestureStroke> strokeList = gesture.getStrokes();
        // prediction = lib.recognize(gesture);
        float f[] = strokeList.get(0).points;
        String str = "";

        if (f[0] < f[f.length - 2]) {
            str = "Right gesture";
        } else if (f[0] > f[f.length - 2]) {
            str = "Left gesture";
        } else {
            str = "no direction";
        }
        Toast.makeText(getApplicationContext(), str, Toast.LENGTH_LONG).show();

    }

}

activity_main.xml

<android.gesture.GestureOverlayView xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    xmlns:android1="http://schemas.android.com/apk/res/android"
    xmlns:android2="http://schemas.android.com/apk/res/android"
    android:id="@+id/gestureOverlayView1"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android1:orientation="vertical" >

    <TextView
        android:id="@+id/textView1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Draw gesture"
        android:textAppearance="?android:attr/textAppearanceMedium" />

</android.gesture.GestureOverlayView>

其他回答

如果你还需要处理点击事件,这里做一些修改:

public class OnSwipeTouchListener implements OnTouchListener {

    private final GestureDetector gestureDetector = new GestureDetector(new GestureListener());

    public boolean onTouch(final View v, final MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
    }

    private final class GestureListener extends SimpleOnGestureListener {

        private static final int SWIPE_THRESHOLD = 100;
        private static final int SWIPE_VELOCITY_THRESHOLD = 100;


        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            result = onSwipeRight();
                        } else {
                            result = onSwipeLeft();
                        }
                    }
                } else {
                    if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffY > 0) {
                            result = onSwipeBottom();
                        } else {
                            result = onSwipeTop();
                        }
                    }
                }
            } catch (Exception exception) {
                exception.printStackTrace();
            }
            return result;
        }
    }

    public boolean onSwipeRight() {
        return false;
    }

    public boolean onSwipeLeft() {
        return false;
    }

    public boolean onSwipeTop() {
        return false;
    }

    public boolean onSwipeBottom() {
        return false;
    }
}

以及示例用法:

    background.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View arg0) {
            toggleSomething();
        }
    });
    background.setOnTouchListener(new OnSwipeTouchListener() {
        public boolean onSwipeTop() {
            Toast.makeText(MainActivity.this, "top", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeRight() {
            Toast.makeText(MainActivity.this, "right", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeLeft() {
            Toast.makeText(MainActivity.this, "left", Toast.LENGTH_SHORT).show();
            return true;
        }
        public boolean onSwipeBottom() {
            Toast.makeText(MainActivity.this, "bottom", Toast.LENGTH_SHORT).show();
            return true;
        }
    });

使用SwipeListView,让它为你处理手势检测。

因为这个问题有点老,很流行,我试图更新答案,并通过结合答案和评论中的多种建议来改进它。

从Java切换到Kotlin并使用一些Kotlin语法Eyecandy(主观) 使onswipe函数返回它们是否消耗了事件(ruX答案) 从if语句中移除结果赋值并删除变量(直接返回) 仅检测垂直和水平滑动的替代方案 只能检测上、下、右、左的选择。 为保持一致性(方向,而不是位置),将上下重命名为上下。

四个方向都刷:

open class OnSwipeTouchListener(val context: Context?) : OnTouchListener {
    companion object {
        private const val SwipeThreshold = 100
        private const val SwipeVelocityThreshold = 100
    }

    private val gestureDetector = GestureDetector(context, GestureListener())

    override fun onTouch(v: View, event: MotionEvent): Boolean {
        return gestureDetector.onTouchEvent(event)
    }

    open fun onSwipeRight(): Boolean { return false }
    open fun onSwipeLeft(): Boolean { return false }
    open fun onSwipeUp(): Boolean { return false }
    open fun onSwipeDown(): Boolean { return false }

    private inner class GestureListener : SimpleOnGestureListener() {
        override fun onDown(e: MotionEvent): Boolean {
            return true
        }

        override fun onFling(
            e1: MotionEvent,
            e2: MotionEvent,
            velocityX: Float,
            velocityY: Float,
        ): Boolean {
            try {
                val diffY = e2.y - e1.y
                val diffX = e2.x - e1.x

                if (abs(diffX) > abs(diffY)) {
                    if (abs(diffX) > SwipeThreshold && abs(velocityX) > SwipeVelocityThreshold) {
                        return when {
                            diffX > 0 -> onSwipeRight()
                            else -> onSwipeLeft()
                        }
                    }
                } else if (abs(diffY) > SwipeThreshold && abs(velocityY) > SwipeVelocityThreshold) {
                    return when {
                        diffY > 0 -> onSwipeDown()
                        else -> onSwipeUp()
                    }
                }
            } catch (exception: Exception) {
                exception.printStackTrace()
            }
            return false
        }
    }
}

用法:

myView.setOnTouchListener(object : OnSwipeTouchListener(context) {
            // Implement any function you need:
            override fun onSwipeUp(): Boolean {
                Toast.makeText(context, "UP", Toast.LENGTH_SHORT).show()
                return true
            }

            override fun onSwipeLeft(): Boolean {
                Toast.makeText(context, "LEFT", Toast.LENGTH_SHORT).show()
                return true
            }
        })

onFling()的替代方案

替代方案删除更多代码并重新排序检查。重新排序是没有必要的,但我认为它看起来更整洁,更容易理解。 代码将放在try括号中。用法保持不变,只是实现各自的onSwipe函数

水平

val diffY = e2。Y - e1。Y 返回if (abs(velocityY) > SwipeVelocityThreshold) { 当{ > SwipeThreshold -> onSwipeDown() diffY < - swipethreshold -> onSwipeUp() Else -> false } }其他false

垂直

val diffX = e2。X - e1。X 返回if (abs(velocityX) > SwipeVelocityThreshold) { 当{ > SwipeThreshold -> onSwipeRight() diffX < - swipethreshold -> onSwipeLeft() Else -> false } }其他false

一个方向

"up"的例子

val diffY = e2。Y - e1。Y 返回{ diffY < - swipethreshold -> onSwipeUp() Else -> false }

Additional Notes: In (ruX answer) they discussed removing onDown to also detect an onClickListener for the same view. However, when I removed onDown, the class did not work anymore. I don't exactly know why. I looked into the code of GestureDetector but it is very complex and the consequences of the return value of onDown seems to have some implications. So I left it in. Also, you can just use SimpleOnGestureListener.onSingleTapUp() just like you did onFling and create a onClick() function that is called there.

版本信息:

compileSdkVersion 31 minSdkVersion 24 targetSdkVersion 31

@Mirek Rusin的回答很好。 但是,有一个小bug,需要修复

public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            boolean result = false;
            try {
                float diffY = e2.getY() - e1.getY();
                float diffX = e2.getX() - e1.getX();
                if (Math.abs(diffX) > Math.abs(diffY)) {
                    if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                        if (diffX > 0) {
                            if (getOnSwipeListener() != null) {
                                getOnSwipeListener().onSwipeRight();
                            }
                        } else {
                            if (getOnSwipeListener() != null) {
                                getOnSwipeListener().onSwipeLeft();
                            }
                        }
                        result = true;
                    }
                }
                else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffY > 0) {
                        if (getOnSwipeListener() != null) {
                            getOnSwipeListener().onSwipeBottom();
                        }
                    } else {
                        if (getOnSwipeListener() != null) {
                            getOnSwipeListener().onSwipeTop();
                        }
                    }
                    result = true;
                }

有什么不同?我们设置result = true,仅当我们检查了所有的需求(SWIPE_THRESHOLD和SWIPE_VELOCITY_THRESHOLD都是Ok的)。这是重要的,如果我们放弃滑动,如果一些需求没有实现,我们必须做smth在OnSwipeTouchListener的onTouchEvent方法!

为了添加一个onClick,下面是我所做的。

....
// in OnSwipeTouchListener class

private final class GestureListener extends SimpleOnGestureListener {

    .... // normal GestureListener  code

   @Override
    public boolean onSingleTapConfirmed(MotionEvent e) {
        onClick(); // my method
        return super.onSingleTapConfirmed(e);
    }

} // end GestureListener class

    public void onSwipeRight() {
    }

    public void onSwipeLeft() {
    }

    public void onSwipeTop() {
    }

    public void onSwipeBottom() {
    }

    public void onClick(){ 
    }


    // as normal
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        return gestureDetector.onTouchEvent(event);
}

} // end OnSwipeTouchListener class

我正在使用Fragments,因此使用getActivity()作为上下文。这就是我实现它的方法——而且它很有效。


myLayout.setOnTouchListener(new OnSwipeTouchListener(getActivity()) {
            public void onSwipeTop() {
                Toast.makeText(getActivity(), "top", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeRight() {
                Toast.makeText(getActivity(), "right", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeLeft() {
                Toast.makeText(getActivity(), "left", Toast.LENGTH_SHORT).show();
            }
            public void onSwipeBottom() {
                Toast.makeText(getActivity(), "bottom", Toast.LENGTH_SHORT).show();
            }

            public void onClick(){
                Toast.makeText(getActivity(), "clicked", Toast.LENGTH_SHORT).show();
            }
        });