我如何在控制台打印颜色?当处理器发送数据时,我想用不同的颜色显示数据,当处理器接收数据时,我想用不同的颜色显示数据。
当前回答
如果有人正在寻找一个快速的解决方案,请随意使用以下helper类:)
public class Log {
public static final String ANSI_RESET = "\u001B[0m";
public static final String ANSI_BLACK = "\u001B[30m";
public static final String ANSI_RED = "\u001B[31m";
public static final String ANSI_GREEN = "\u001B[32m";
public static final String ANSI_YELLOW = "\u001B[33m";
public static final String ANSI_BLUE = "\u001B[34m";
public static final String ANSI_PURPLE = "\u001B[35m";
public static final String ANSI_CYAN = "\u001B[36m";
public static final String ANSI_WHITE = "\u001B[37m";
//info
public static void i(String className, String message) {
System.out.println(ANSI_GREEN + className + " : " + message + ANSI_RESET);
}
//error
public static void e(String className, String message) {
System.out.println(ANSI_RED + className + " : " + message + ANSI_RESET);
}
//debug
public static void d(String className, String message) {
System.out.println(ANSI_BLUE + className + " : " + message + ANSI_RESET);
}
//warning
public static void w(String className, String message) {
System.out.println(ANSI_YELLOW + className + " : " + message + ANSI_RESET);
}
}
用法:
Log.i(TAG,"This is an info message");
Log.e(TAG,"This is an error message");
Log.w(TAG,"This is a warning message");
Log.d(TAG,"This is a debug message");
感谢@whiteFang34提供的ANSI代码。
其他回答
这个kotlin代码对我有用
import java.io.PrintStream
sealed class BackgroundColor(val value: Int) {
object Default : BackgroundColor(0)
// normal colors
object Black : BackgroundColor(40)
object Red : BackgroundColor(41)
object Green : BackgroundColor(42)
object Yellow : BackgroundColor(43)
object Blue : BackgroundColor(44)
object Magenta : BackgroundColor(45)
object Cyan : BackgroundColor(46)
object White : BackgroundColor(47)
// colors with high contrast
object BlackBright : BackgroundColor(100)
object RedBright : BackgroundColor(101)
object GreenBright : BackgroundColor(102)
object YellowBright : BackgroundColor(103)
object BlueBright : BackgroundColor(104)
object MagentaBright : BackgroundColor(105)
object CyanBright : BackgroundColor(106)
object WhiteBright : BackgroundColor(107)
}
sealed class TextColor(val value: Int) {
object Default : TextColor(0)
// normal colors
object Black : TextColor(30)
object Red : TextColor(31)
object Green : TextColor(32)
object Yellow : TextColor(33)
object Blue : TextColor(34)
object Magenta : TextColor(35)
object Cyan : TextColor(36)
object White : TextColor(37)
// colors with high contrast
object BlackBright : TextColor(90)
object RedBright : TextColor(91)
object GreenBright : TextColor(92)
object YellowBright : TextColor(93)
object BlueBright : TextColor(94)
object MagentaBright : TextColor(95)
object CyanBright : TextColor(96)
object WhiteBright : TextColor(97)
}
fun styleOutput(
backgroundColor: BackgroundColor = BackgroundColor.Default,
textColor: TextColor = TextColor.Default,
boldText : Boolean = false,
italicText : Boolean = false,
underLineText : Boolean = false,
action : PrintStream.() -> Unit
) {
val styleFormat = StringBuilder("${27.toChar()}[${backgroundColor.value};${textColor.value}")
if (boldText)
styleFormat.append(";1")
if (italicText)
styleFormat.append(";3")
if (underLineText)
styleFormat.append(";4")
styleFormat.append("m")
print(styleFormat)
System.out.action()
print("${27.toChar()}[0m")
}
然后使用它
print("text without styling")
styleOutput(backgroundColor = BackgroundColor.Blue, textColor = TextColor.GreenBright, boldText = true) {
print("text with styling")
}
print("text without styling")
失败:
public static final String ANSI_STRIKEOUT_BLACK = "\u001B[30;9m";
public static final String ANSI_STRIKEOUT_RED = "\u001B[31;9m";
public static final String ANSI_STRIKEOUT_GREEN = "\u001B[32;9m";
public static final String ANSI_STRIKEOUT_YELLOW = "\u001B[33;9m";
public static final String ANSI_STRIKEOUT_BLUE = "\u001B[34;9m";
public static final String ANSI_STRIKEOUT_PURPLE = "\u001B[35;9m";
public static final String ANSI_STRIKEOUT_CYAN = "\u001B[36;9m";
public static final String ANSI_STRIKEOUT_WHITE = "\u001B[37;9m";
您可以使用JAnsi依赖项在Linux和Windows中更改颜色。 它以正确的方式打印UTF-8字符。 https://github.com/fusesource/jansi
下面是带有公共静态字段的Java类中的颜色列表
使用
System.out.println(ConsoleColors.RED + "RED COLORED" +
ConsoleColors.RESET + " NORMAL");
请注意 不要忘记在打印后使用RESET,因为如果它没有被清除,效果将仍然存在
public class ConsoleColors {
// Reset
public static final String RESET = "\033[0m"; // Text Reset
// Regular Colors
public static final String BLACK = "\033[0;30m"; // BLACK
public static final String RED = "\033[0;31m"; // RED
public static final String GREEN = "\033[0;32m"; // GREEN
public static final String YELLOW = "\033[0;33m"; // YELLOW
public static final String BLUE = "\033[0;34m"; // BLUE
public static final String PURPLE = "\033[0;35m"; // PURPLE
public static final String CYAN = "\033[0;36m"; // CYAN
public static final String WHITE = "\033[0;37m"; // WHITE
// Bold
public static final String BLACK_BOLD = "\033[1;30m"; // BLACK
public static final String RED_BOLD = "\033[1;31m"; // RED
public static final String GREEN_BOLD = "\033[1;32m"; // GREEN
public static final String YELLOW_BOLD = "\033[1;33m"; // YELLOW
public static final String BLUE_BOLD = "\033[1;34m"; // BLUE
public static final String PURPLE_BOLD = "\033[1;35m"; // PURPLE
public static final String CYAN_BOLD = "\033[1;36m"; // CYAN
public static final String WHITE_BOLD = "\033[1;37m"; // WHITE
// Underline
public static final String BLACK_UNDERLINED = "\033[4;30m"; // BLACK
public static final String RED_UNDERLINED = "\033[4;31m"; // RED
public static final String GREEN_UNDERLINED = "\033[4;32m"; // GREEN
public static final String YELLOW_UNDERLINED = "\033[4;33m"; // YELLOW
public static final String BLUE_UNDERLINED = "\033[4;34m"; // BLUE
public static final String PURPLE_UNDERLINED = "\033[4;35m"; // PURPLE
public static final String CYAN_UNDERLINED = "\033[4;36m"; // CYAN
public static final String WHITE_UNDERLINED = "\033[4;37m"; // WHITE
// Background
public static final String BLACK_BACKGROUND = "\033[40m"; // BLACK
public static final String RED_BACKGROUND = "\033[41m"; // RED
public static final String GREEN_BACKGROUND = "\033[42m"; // GREEN
public static final String YELLOW_BACKGROUND = "\033[43m"; // YELLOW
public static final String BLUE_BACKGROUND = "\033[44m"; // BLUE
public static final String PURPLE_BACKGROUND = "\033[45m"; // PURPLE
public static final String CYAN_BACKGROUND = "\033[46m"; // CYAN
public static final String WHITE_BACKGROUND = "\033[47m"; // WHITE
// High Intensity
public static final String BLACK_BRIGHT = "\033[0;90m"; // BLACK
public static final String RED_BRIGHT = "\033[0;91m"; // RED
public static final String GREEN_BRIGHT = "\033[0;92m"; // GREEN
public static final String YELLOW_BRIGHT = "\033[0;93m"; // YELLOW
public static final String BLUE_BRIGHT = "\033[0;94m"; // BLUE
public static final String PURPLE_BRIGHT = "\033[0;95m"; // PURPLE
public static final String CYAN_BRIGHT = "\033[0;96m"; // CYAN
public static final String WHITE_BRIGHT = "\033[0;97m"; // WHITE
// Bold High Intensity
public static final String BLACK_BOLD_BRIGHT = "\033[1;90m"; // BLACK
public static final String RED_BOLD_BRIGHT = "\033[1;91m"; // RED
public static final String GREEN_BOLD_BRIGHT = "\033[1;92m"; // GREEN
public static final String YELLOW_BOLD_BRIGHT = "\033[1;93m";// YELLOW
public static final String BLUE_BOLD_BRIGHT = "\033[1;94m"; // BLUE
public static final String PURPLE_BOLD_BRIGHT = "\033[1;95m";// PURPLE
public static final String CYAN_BOLD_BRIGHT = "\033[1;96m"; // CYAN
public static final String WHITE_BOLD_BRIGHT = "\033[1;97m"; // WHITE
// High Intensity backgrounds
public static final String BLACK_BACKGROUND_BRIGHT = "\033[0;100m";// BLACK
public static final String RED_BACKGROUND_BRIGHT = "\033[0;101m";// RED
public static final String GREEN_BACKGROUND_BRIGHT = "\033[0;102m";// GREEN
public static final String YELLOW_BACKGROUND_BRIGHT = "\033[0;103m";// YELLOW
public static final String BLUE_BACKGROUND_BRIGHT = "\033[0;104m";// BLUE
public static final String PURPLE_BACKGROUND_BRIGHT = "\033[0;105m"; // PURPLE
public static final String CYAN_BACKGROUND_BRIGHT = "\033[0;106m"; // CYAN
public static final String WHITE_BACKGROUND_BRIGHT = "\033[0;107m"; // WHITE
}
如果你使用Kotlin(它与Java无缝工作),你可以创建这样一个枚举:
enum class AnsiColor(private val colorNumber: Byte) {
BLACK(0), RED(1), GREEN(2), YELLOW(3), BLUE(4), MAGENTA(5), CYAN(6), WHITE(7);
companion object {
private const val prefix = "\u001B"
const val RESET = "$prefix[0m"
private val isCompatible = "win" !in System.getProperty("os.name").toLowerCase()
}
val regular get() = if (isCompatible) "$prefix[0;3${colorNumber}m" else ""
val bold get() = if (isCompatible) "$prefix[1;3${colorNumber}m" else ""
val underline get() = if (isCompatible) "$prefix[4;3${colorNumber}m" else ""
val background get() = if (isCompatible) "$prefix[4${colorNumber}m" else ""
val highIntensity get() = if (isCompatible) "$prefix[0;9${colorNumber}m" else ""
val boldHighIntensity get() = if (isCompatible) "$prefix[1;9${colorNumber}m" else ""
val backgroundHighIntensity get() = if (isCompatible) "$prefix[0;10${colorNumber}m" else ""
}
然后像这样使用is:(下面的代码展示了所有颜色的不同样式)
val sampleText = "This is a sample text"
enumValues<AnsiColor>().forEach { ansiColor ->
println("${ansiColor.regular}$sampleText${AnsiColor.RESET}")
println("${ansiColor.bold}$sampleText${AnsiColor.RESET}")
println("${ansiColor.underline}$sampleText${AnsiColor.RESET}")
println("${ansiColor.background}$sampleText${AnsiColor.RESET}")
println("${ansiColor.highIntensity}$sampleText${AnsiColor.RESET}")
println("${ansiColor.boldHighIntensity}$sampleText${AnsiColor.RESET}")
println("${ansiColor.backgroundHighIntensity}$sampleText${AnsiColor.RESET}")
}
如果运行在不支持这些ANSI代码的Windows上,isCompatible检查通过将代码替换为空字符串来避免问题。
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