我已经使用依赖注入(DI)有一段时间了,在构造函数、属性或方法中进行注入。我从未觉得有必要使用反转控制(IoC)容器。然而,我读得越多,我就越感到来自社区的使用IoC容器的压力。
我使用过StructureMap、NInject、Unity和Funq等。net容器。我仍然没有看到IoC容器将如何受益/改进我的代码。
我也害怕在工作中开始使用容器,因为我的许多同事会看到他们不理解的代码。他们中的许多人可能不愿意学习新技术。
请说服我,我需要使用IoC容器。当我在工作中与其他开发人员交谈时,我将使用这些论点。
我知道这是一个相当老的帖子,但它似乎仍然相当活跃,我想我可以贡献一些在其他回答中没有提到的观点。
我同意依赖注入的好处,但我更喜欢自己构造和管理对象,使用与Maxm007在回答中概述的模式相似的模式。我发现了使用第三方容器的两个主要问题:
1) Having a 3rd party library manage the lifetime of your objects "automagically" can lend itself to unexpected results. We have found that especially in large projects, you can have vastly more copies of an object than you expect, and more than you would if you were manually managing the lifecycles. I'm sure this varies depending on the framework used, but the problem exists nonetheless. This can also be problematic if your object holds resources, data connections, etc., since the object can sometimes live longer than you expect. So inevitably, IoC containers tend to increase the resource utilization and memory footprint of an application.
2) IoC containers, in my opinion, are a form of "black box programming". I have found that in particular, our less experienced developers tend to abuse them. It allows the programmer to not have to think about how objects should relate to each other or how to decouple them, because it provides them with a mechanism in which they can simply grab any object they want out of thin air. Eg, there may be a good design reason that ObjectA should never know about ObjectB directly, but rather than creating a factory or bridge or service locator, an inexperienced programmer will simply say "no problem, I'll just grab ObjectB from the IoC container". This can actually lead to increased object coupling, which is what IoC is supposed to help prevent.
As you continue to decouple your classes and invert your dependencies, the classes continue to stay small and the "dependency graph" continues to grow in size. (This isn't bad.) Using basic features of an IoC container makes wiring up all these objects trivial, but doing it manually can get very burdensome. For example, what if I want to create a new instance of "Foo" but it needs a "Bar". And a "Bar" needs an "A", "B", and "C". And each of those need 3 other things, etc etc. (yes, I can't come up with good fake names :) ).
使用IoC容器为您构建对象图可以大大降低复杂性,并将其推到一次性配置中。我只需说“给我创建一个Foo”,它就会计算出构建一个Foo需要什么。
有些人将IoC容器用于更多的基础设施,这对于高级场景来说是很好的,但在这些情况下,我同意它会使新开发人员难以阅读和调试代码。