我使用jQuery。点击来处理Raphael图形上的鼠标点击事件,同时,我需要处理鼠标拖动事件,鼠标拖动在Raphael中由鼠标下拉,鼠标上拉和鼠标移动组成。

很难区分点击和拖动,因为点击也包含鼠标下拉和鼠标上拉,我怎么能区分鼠标“点击”和鼠标“拖动”然后在Javascript?


当前回答

如果只是为了过滤掉拖动的情况,这样做:

var moved = false;
$(selector)
  .mousedown(function() {moved = false;})
  .mousemove(function() {moved = true;})
  .mouseup(function(event) {
    if (!moved) {
        // clicked without moving mouse
    }
  });

其他回答

我认为区别在于,在拖拽中,mousedown和mouseup之间有一个鼠标移动,但在点击中没有。

你可以这样做:

const element = document.createElement('div') element.innerHTML = 'test' document.body.appendChild(element) let moved let downListener = () => { moved = false } element.addEventListener('mousedown', downListener) let moveListener = () => { moved = true } element.addEventListener('mousemove', moveListener) let upListener = () => { if (moved) { console.log('moved') } else { console.log('not moved') } } element.addEventListener('mouseup', upListener) // release memory element.removeEventListener('mousedown', downListener) element.removeEventListener('mousemove', moveListener) element.removeEventListener('mouseup', upListener)

如果你已经在使用jQuery:

var $body = $('body');
$body.on('mousedown', function (evt) {
  $body.on('mouseup mousemove', function handler(evt) {
    if (evt.type === 'mouseup') {
      // click
    } else {
      // drag
    }
    $body.off('mouseup mousemove', handler);
  });
});

清洁ES2015

Let drag = false; 文档。addEventListener('mousedown', () => drag = false); 文档。addEventListener('mousemove', () => drag = true); 文档。addEventListener('mouseup', () => console.log(拖动?'拖动':'点击'));

正如其他人评论的那样,没有遇到任何bug。

来自@Przemek的回答,

函数listenClickOnly(元素,回调,阈值=10){ 让拖动= 0; 元素。addEventListener('mousedown', () => drag = 0); 元素。addEventListener('mousemove', () => drag++); 元素。addEventListener('mouseup', e => { 如果(拖动<阈值)回调(e); }); } listenClickOnly ( 文档, () => console.log('click'), 10 );

使用jQuery和5像素x/y暂停来检测拖动:

var dragging = false;
$("body").on("mousedown", function(e) {
  var x = e.screenX;
  var y = e.screenY;
  dragging = false;
  $("body").on("mousemove", function(e) {
    if (Math.abs(x - e.screenX) > 5 || Math.abs(y - e.screenY) > 5) {
      dragging = true;
    }
  });
});
$("body").on("mouseup", function(e) {
  $("body").off("mousemove");
  console.log(dragging ? "drag" : "click");
});