如何计算由经纬度指定的两点之间的距离?
为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。
如何计算由经纬度指定的两点之间的距离?
为了澄清,我想用千米来表示距离;这些点使用WGS84系统,我想了解可用方法的相对准确性。
当前回答
下面是一个c#实现:
static class DistanceAlgorithm
{
const double PIx = 3.141592653589793;
const double RADIUS = 6378.16;
/// <summary>
/// Convert degrees to Radians
/// </summary>
/// <param name="x">Degrees</param>
/// <returns>The equivalent in radians</returns>
public static double Radians(double x)
{
return x * PIx / 180;
}
/// <summary>
/// Calculate the distance between two places.
/// </summary>
/// <param name="lon1"></param>
/// <param name="lat1"></param>
/// <param name="lon2"></param>
/// <param name="lat2"></param>
/// <returns></returns>
public static double DistanceBetweenPlaces(
double lon1,
double lat1,
double lon2,
double lat2)
{
double dlon = Radians(lon2 - lon1);
double dlat = Radians(lat2 - lat1);
double a = (Math.Sin(dlat / 2) * Math.Sin(dlat / 2)) + Math.Cos(Radians(lat1)) * Math.Cos(Radians(lat2)) * (Math.Sin(dlon / 2) * Math.Sin(dlon / 2));
double angle = 2 * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1 - a));
return angle * RADIUS;
}
}
其他回答
这是一个简单的javascript函数,从这个链接可能是有用的。不知何故相关,但我们使用谷歌地球javascript插件而不是地图
function getApproximateDistanceUnits(point1, point2) {
var xs = 0;
var ys = 0;
xs = point2.getX() - point1.getX();
xs = xs * xs;
ys = point2.getY() - point1.getY();
ys = ys * ys;
return Math.sqrt(xs + ys);
}
单位不是距离,而是相对于坐标的比率。还有其他相关的计算,你可以在这里代替getApproximateDistanceUnits函数链接
然后我使用这个函数来查看经纬度是否在半径内
function isMapPlacemarkInRadius(point1, point2, radi) {
if (point1 && point2) {
return getApproximateDistanceUnits(point1, point2) <= radi;
} else {
return 0;
}
}
点可以定义为
$$.getPoint = function(lati, longi) {
var location = {
x: 0,
y: 0,
getX: function() { return location.x; },
getY: function() { return location.y; }
};
location.x = lati;
location.y = longi;
return location;
};
然后你可以做你的事情,看看一个点是否在一个半径范围内,比如:
//put it on the map if within the range of a specified radi assuming 100,000,000 units
var iconpoint = Map.getPoint(pp.latitude, pp.longitude);
var centerpoint = Map.getPoint(Settings.CenterLatitude, Settings.CenterLongitude);
//approx ~200 units to show only half of the globe from the default center radius
if (isMapPlacemarkInRadius(centerpoint, iconpoint, 120)) {
addPlacemark(pp.latitude, pp.longitude, pp.name);
}
else {
otherSidePlacemarks.push({
latitude: pp.latitude,
longitude: pp.longitude,
name: pp.name
});
}
这是一个简单的PHP函数,它将给出一个非常合理的近似值(误差小于+/-1%)。
<?php
function distance($lat1, $lon1, $lat2, $lon2) {
$pi80 = M_PI / 180;
$lat1 *= $pi80;
$lon1 *= $pi80;
$lat2 *= $pi80;
$lon2 *= $pi80;
$r = 6372.797; // mean radius of Earth in km
$dlat = $lat2 - $lat1;
$dlon = $lon2 - $lon1;
$a = sin($dlat / 2) * sin($dlat / 2) + cos($lat1) * cos($lat2) * sin($dlon / 2) * sin($dlon / 2);
$c = 2 * atan2(sqrt($a), sqrt(1 - $a));
$km = $r * $c;
//echo '<br/>'.$km;
return $km;
}
?>
如前所述;地球不是一个球体。它就像马克·麦奎尔决定用来练习的一个很旧很旧的棒球——到处都是凹痕和凸起。简单的计算(像这样)把它当作一个球体。
不同的方法或多或少的精确取决于你在这个不规则的卵形上的位置以及你的点之间的距离(它们越近,绝对误差范围就越小)。你的期望越精确,计算就越复杂。
更多信息:维基百科地理距离
function distance($lat1, $lon1, $lat2, $lon2) {
$pi80 = M_PI / 180;
$lat1 *= $pi80; $lon1 *= $pi80; $lat2 *= $pi80; $lon2 *= $pi80;
$dlat = $lat2 - $lat1;
$dlon = $lon2 - $lon1;
$a = sin($dlat / 2) * sin($dlat / 2) + cos($lat1) * cos($lat2) * sin($dlon / 2) * sin($dlon / 2);
$km = 6372.797 * 2 * atan2(sqrt($a), sqrt(1 - $a));
return $km;
}
下面是一个c#实现:
static class DistanceAlgorithm
{
const double PIx = 3.141592653589793;
const double RADIUS = 6378.16;
/// <summary>
/// Convert degrees to Radians
/// </summary>
/// <param name="x">Degrees</param>
/// <returns>The equivalent in radians</returns>
public static double Radians(double x)
{
return x * PIx / 180;
}
/// <summary>
/// Calculate the distance between two places.
/// </summary>
/// <param name="lon1"></param>
/// <param name="lat1"></param>
/// <param name="lon2"></param>
/// <param name="lat2"></param>
/// <returns></returns>
public static double DistanceBetweenPlaces(
double lon1,
double lat1,
double lon2,
double lat2)
{
double dlon = Radians(lon2 - lon1);
double dlat = Radians(lat2 - lat1);
double a = (Math.Sin(dlat / 2) * Math.Sin(dlat / 2)) + Math.Cos(Radians(lat1)) * Math.Cos(Radians(lat2)) * (Math.Sin(dlon / 2) * Math.Sin(dlon / 2));
double angle = 2 * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1 - a));
return angle * RADIUS;
}
}
下面是另一个转换为Ruby代码的代码:
include Math
#Note: from/to = [lat, long]
def get_distance_in_km(from, to)
radians = lambda { |deg| deg * Math.PI / 180 }
radius = 6371 # Radius of the earth in kilometer
dLat = radians[to[0]-from[0]]
dLon = radians[to[1]-from[1]]
cosines_product = Math.sin(dLat/2) * Math.sin(dLat/2) + Math.cos(radians[from[0]]) * Math.cos(radians[to[1]]) * Math.sin(dLon/2) * Math.sin(dLon/2)
c = 2 * Math.atan2(Math.sqrt(cosines_product), Math.sqrt(1-cosines_product))
return radius * c # Distance in kilometer
end