我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
我创建了一些自定义元素,并希望以编程方式将它们放置在右上角(距离上边缘n个像素,距离右边缘m个像素)。因此,我需要获得屏幕宽度和屏幕高度,然后设置位置:
int px = screenWidth - m;
int py = screenHeight - n;
如何在主活动中获取screenWidth和screenHeight?
当前回答
public class AndroidScreenActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
String str_ScreenSize = "The Android Screen is: "
+ dm.widthPixels
+ " x "
+ dm.heightPixels;
TextView mScreenSize = (TextView) findViewById(R.id.strScreenSize);
mScreenSize.setText(str_ScreenSize);
}
}
其他回答
遵循以下方法:
public static int getWidthScreen(Context context) {
return getDisplayMetrics(context).widthPixels;
}
public static int getHeightScreen(Context context) {
return getDisplayMetrics(context).heightPixels;
}
private static DisplayMetrics getDisplayMetrics(Context context) {
DisplayMetrics displayMetrics = new DisplayMetrics();
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
wm.getDefaultDisplay().getMetrics(displayMetrics);
return displayMetrics;
}
public class AndroidScreenActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
String str_ScreenSize = "The Android Screen is: "
+ dm.widthPixels
+ " x "
+ dm.heightPixels;
TextView mScreenSize = (TextView) findViewById(R.id.strScreenSize);
mScreenSize.setText(str_ScreenSize);
}
}
这是我用于任务的代码:
// `activity` is an instance of Activity class.
Display display = activity.getWindowManager().getDefaultDisplay();
Point screen = new Point();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) {
display.getSize(screen);
} else {
screen.x = display.getWidth();
screen.y = display.getHeight();
}
看起来很干净,但要注意贬低。
创建一个类和方法,如下所示:
public MyPoint getScreenDimensionsAsPixel(Context context){
WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
Display display = windowManager.getDefaultDisplay();
Point point = new Point();
display.getSize(point);
return new MyPoint(point.x, point.y);
}
public class MyPoint{
private int width;
private int height;
public MyPoint(int width, int height) {
this.width = width;
this.height = height;
}
public int getWidth() {
return width;
}
public void setWidth(int width) {
this.width = width;
}
public int getHeight() {
return height;
}
public void setHeight(int height) {
this.height = height;
}
}
然后在代码中使用它们:
MyPoint myPoint = getScreenDimensionsAsPixel(MainActivity.this);
Toast.makeText(MainActivity.this, "width: " + String.valueOf(myPoint.getWidth()) + "|" +
"height: " + String.valueOf(myPoint.getHeight()), Toast.LENGTH_LONG).show();
它可能无法回答您的问题,但如果你需要一个视图的维度,但你的代码在尚未布局时(例如在onCreate()中)正在执行,你可以使用View.getViewTreeObserver().addOnGlobalLayoutListener()设置一个ViewTreeObserver.OnGlobalLayout侦听器,并将需要该视图的相关代码放入尺寸。布局布局完成后,将调用侦听器的回调。