我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

我发现了一个很好的方法来检测应用程序是否进入前台或后台。 这是我的代码。 希望这对你有帮助。

/**
 * Custom Application which can detect application state of whether it enter
 * background or enter foreground.
 *
 * @reference http://www.vardhan-justlikethat.blogspot.sg/2014/02/android-solution-to-detect-when-android.html
 */
 public abstract class StatusApplication extends Application implements ActivityLifecycleCallbacks {

public static final int STATE_UNKNOWN = 0x00;
public static final int STATE_CREATED = 0x01;
public static final int STATE_STARTED = 0x02;
public static final int STATE_RESUMED = 0x03;
public static final int STATE_PAUSED = 0x04;
public static final int STATE_STOPPED = 0x05;
public static final int STATE_DESTROYED = 0x06;

private static final int FLAG_STATE_FOREGROUND = -1;
private static final int FLAG_STATE_BACKGROUND = -2;

private int mCurrentState = STATE_UNKNOWN;
private int mStateFlag = FLAG_STATE_BACKGROUND;

@Override
public void onCreate() {
    super.onCreate();
    mCurrentState = STATE_UNKNOWN;
    registerActivityLifecycleCallbacks(this);
}

@Override
public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
    // mCurrentState = STATE_CREATED;
}

@Override
public void onActivityStarted(Activity activity) {
    if (mCurrentState == STATE_UNKNOWN || mCurrentState == STATE_STOPPED) {
        if (mStateFlag == FLAG_STATE_BACKGROUND) {
            applicationWillEnterForeground();
            mStateFlag = FLAG_STATE_FOREGROUND;
        }
    }
    mCurrentState = STATE_STARTED;

}

@Override
public void onActivityResumed(Activity activity) {
    mCurrentState = STATE_RESUMED;

}

@Override
public void onActivityPaused(Activity activity) {
    mCurrentState = STATE_PAUSED;

}

@Override
public void onActivityStopped(Activity activity) {
    mCurrentState = STATE_STOPPED;

}

@Override
public void onActivitySaveInstanceState(Activity activity, Bundle outState) {

}

@Override
public void onActivityDestroyed(Activity activity) {
    mCurrentState = STATE_DESTROYED;
}

@Override
public void onTrimMemory(int level) {
    super.onTrimMemory(level);
    if (mCurrentState == STATE_STOPPED && level >= TRIM_MEMORY_UI_HIDDEN) {
        if (mStateFlag == FLAG_STATE_FOREGROUND) {
            applicationDidEnterBackground();
            mStateFlag = FLAG_STATE_BACKGROUND;
        }
    }else if (mCurrentState == STATE_DESTROYED && level >= TRIM_MEMORY_UI_HIDDEN) {
        if (mStateFlag == FLAG_STATE_FOREGROUND) {
            applicationDidDestroyed();
            mStateFlag = FLAG_STATE_BACKGROUND;
        }
    }
}

/**
 * The method be called when the application been destroyed. But when the
 * device screen off,this method will not invoked.
 */
protected abstract void applicationDidDestroyed();

/**
 * The method be called when the application enter background. But when the
 * device screen off,this method will not invoked.
 */
protected abstract void applicationDidEnterBackground();

/**
 * The method be called when the application enter foreground.
 */
protected abstract void applicationWillEnterForeground();

}

其他回答

onPause()和onResume()方法在应用程序被带到后台并再次进入前台时被调用。但是,在应用程序第一次启动时和关闭之前也会调用它们。你可以在活动中阅读更多。

没有任何直接的方法来获得应用程序的状态,而在后台或前台,但即使我已经面临这个问题,并找到解决方案与onWindowFocusChanged和onStop。

更多细节请查看这里Android:解决方案检测当一个Android应用程序去后台,回到前台没有getRunningTasks或getRunningAppProcesses。

如果你的应用由多个活动和/或堆叠的活动组成,就像一个标签栏小部件,那么覆盖onPause()和onResume()将不起作用。例如,当启动一个新的活动,当前的活动将得到暂停之前,新的一个被创建。当完成一个活动(使用“后退”按钮)时,也同样适用。

我发现有两种方法似乎很有效。

第一个需要GET_TASKS权限,由一个简单的方法组成,通过比较包名来检查设备上运行最多的活动是否属于应用程序:

private boolean isApplicationBroughtToBackground() {
    ActivityManager am = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
    List<RunningTaskInfo> tasks = am.getRunningTasks(1);
    if (!tasks.isEmpty()) {
        ComponentName topActivity = tasks.get(0).topActivity;
        if (!topActivity.getPackageName().equals(context.getPackageName())) {
            return true;
        }
    }

    return false;
}

这种方法是在Droid-Fu(现在称为Ignition)框架中发现的。

我自己实现的第二个方法不需要GET_TASKS权限,这很好。相反,它的实现有点复杂。

在MainApplication类中,有一个变量用于跟踪应用程序中正在运行的活动的数量。在onResume()中为每个活动增加变量,在onPause()中减少变量。

当正在运行的activity数量达到0时,如果满足以下条件,应用程序将被放入后台:

正在暂停的活动没有结束(使用了“后退”按钮)。这可以通过使用activity.isFinishing()方法来完成。 没有启动一个新活动(相同的包名)。你可以重写startActivity()方法来设置一个变量来指示这一点,然后在onPostResume()中重置它,这是创建/恢复活动时运行的最后一个方法。

当您可以检测到应用程序已经退出到后台时,当它被带回前台时也很容易检测到。

没有直接的生命周期方法来告诉你整个应用程序何时进入后台或前台。

我用简单的方法做了这件事。按照下面的说明检测应用程序后台/前台阶段。

只要有一点变通办法,这是可能的。在这里,ActivityLifecycleCallbacks可以救场。让我一步一步来。

First, create a class that extends the android.app.Application and implements the ActivityLifecycleCallbacks interface. In the Application.onCreate(), register the callback. public class App extends Application implements Application.ActivityLifecycleCallbacks { @Override public void onCreate() { super.onCreate(); registerActivityLifecycleCallbacks(this); } } Register the “App” class in the Manifest as below, <application android:name=".App". There will be at least one Activity in the started state when the app is in the foreground and there will be no Activity in the started state when the app is in the background. Declare 2 variables as below in the “App” class. private int activityReferences = 0; private boolean isActivityChangingConfigurations = false; activityReferences will keep the count of number of activities in the started state. isActivityChangingConfigurations is a flag to indicate if the current Activity is going through configuration change like an orientation switch. Using the following code you can detect if the App comes foreground. @Override public void onActivityStarted(Activity activity) { if (++activityReferences == 1 && !isActivityChangingConfigurations) { // App enters foreground } } This is how to detect if the App goes background. @Override public void onActivityStopped(Activity activity) { isActivityChangingConfigurations = activity.isChangingConfigurations(); if (--activityReferences == 0 && !isActivityChangingConfigurations) { // App enters background } }

工作原理:

这是按顺序调用Lifecycle方法的一个小技巧。让我来演练一个场景。

假设用户启动了应用程序,启动器活动A被启动。生命周期调用将是,

A.onCreate () A.onStart() (++activityReferences == 1)(应用程序进入前台) A.onResume ()

现在活动A启动活动B。

A.onPause () B.onCreate () B.onStart() (++activityReferences == 2) B.onResume () A.onStop()(——activityReferences == 1)

然后用户从活动B导航回来,

B.onPause () A.onStart() (++activityReferences == 2) A.onResume () B.onStop()(——activityReferences == 1) B.onDestroy ()

然后用户按Home键,

A.onPause () A.onStop()(——activityReferences == 0)(应用程序进入后台)

在这种情况下,如果用户从活动B按Home键而不是后退键,它仍然是一样的,activityReferences将是0。因此,我们可以检测作为应用程序进入后台。

那么,isActivityChangingConfigurations的角色是什么?在上面的场景中,假设活动B改变了方向。回调序列将是,

B.onPause () B.onStop()(——activityReferences == 0)(应用程序进入后台??) B.onDestroy () B.onCreate () B.onStart() (++activityReferences == 1)(应用程序进入前台??) B.onResume ()

这就是为什么我们有一个额外的isActivityChangingConfigurations检查,以避免活动正在经历配置更改的场景。

由于我没有找到任何方法,它也处理旋转而不检查时间戳,我想我也分享我们现在如何在我们的应用程序中这样做。 对这个答案https://stackoverflow.com/a/42679191/5119746唯一的补充是,我们还考虑了方向。

class MyApplication : Application(), Application.ActivityLifecycleCallbacks {

   // Members

   private var mAppIsInBackground = false
   private var mCurrentOrientation: Int? = null
   private var mOrientationWasChanged = false
   private var mResumed = 0
   private var mPaused = 0

然后,对于回调,我们首先有简历:

   // ActivityLifecycleCallbacks

   override fun onActivityResumed(activity: Activity?) {

      mResumed++

      if (mAppIsInBackground) {

         // !!! App came from background !!! Insert code

         mAppIsInBackground = false
      }
      mOrientationWasChanged = false
    }

和onActivityStopped:

   override fun onActivityStopped(activity: Activity?) {

       if (mResumed == mPaused && !mOrientationWasChanged) {

       // !!! App moved to background !!! Insert code

        mAppIsInBackground = true
    }

然后,这里是附加的:检查方向变化:

   override fun onConfigurationChanged(newConfig: Configuration) {

       if (newConfig.orientation != mCurrentOrientation) {
           mCurrentOrientation = newConfig.orientation
           mOrientationWasChanged = true
       }
       super.onConfigurationChanged(newConfig)
   }

就是这样。希望这能帮助到一些人:)

2021年11月更新

实际设置如下

class App : Application() {
    override fun onCreate() {
        super.onCreate()
        ProcessLifecycleOwner.get().lifecycle.addObserver(AppLifecycleListener())
    }
}

class AppLifecycleListener : DefaultLifecycleObserver {

    override fun onStart(owner: LifecycleOwner) { // app moved to foreground
    }

    override fun onStop(owner: LifecycleOwner) { // app moved to background
    }
}

依赖关系

implementation "androidx.lifecycle:lifecycle-process:$lifecycle_version"
implementation "androidx.lifecycle:lifecycle-common:$lifecycle_version"

原来的答案

ProcessLifecycleOwner似乎也是一个很有前途的解决方案。

ProcessLifecycleOwner将分派ON_START, ON_RESUME事件,当第一个活动通过这些事件时。ON_PAUSE, ON_STOP,事件将在最后一个活动通过它们后延迟分派。这个延迟足够长,可以保证ProcessLifecycleOwner在由于配置更改而销毁和重新创建活动时不会发送任何事件。

实现可以简单到

class AppLifecycleListener : LifecycleObserver {

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    fun onMoveToForeground() { // app moved to foreground
    }

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    fun onMoveToBackground() { // app moved to background
    }
}

// register observer
ProcessLifecycleOwner.get().lifecycle.addObserver(AppLifecycleListener())

根据源代码,当前延迟值为700ms。

使用此特性还需要依赖项:

implementation "androidx.lifecycle:lifecycle-extensions:$lifecycleVersion"