我试图写一个应用程序,做一些具体的时候,它被带回前台后一段时间。是否有一种方法可以检测应用程序是被发送到后台还是被带到前台?


当前回答

My app needs to "reboot" after return from background - show a series of activities, according to client solicitations. After extensive search on how to manage the background/foreground transitions (treated very differently between iOS and Android), I crossed this question. Found very useful help here, specially from the most voted answer and the one flagged as correct. However, simply reinstantiate the root activity EVERY TIME the app enters foreground looked too annoying, when you think about UX. The solution that worked for me, and the one I think's most adequated - based on the Youtube and Twitter apps functionality - was to combine the answers from @GirishNair and @d60402: Calling the timer when the app's trimming memory, as follows:

@Override
public void onTrimMemory(int level) {
    if (stateOfLifeCycle.equals("Stop")) {
        startActivityTransitionTimer();
    }

    super.onTrimMemory(level);
}

我的定时器限制设置为30秒-我正在考虑增加一点。

private final long MAX_ACTIVITY_TRANSITION_TIME = 30000;

当app进入前台,重新启动,或者app被销毁时,调用方法取消定时器。

在应用程序扩展:

@Override
public void onActivityCreated(Activity activity, Bundle arg1) {
    stopActivityTransitionTimer();
    stateOfLifeCycle = "Create";
}

@Override
public void onActivityDestroyed(Activity activity) {
    stopActivityTransitionTimer();
    stateOfLifeCycle = "Destroy";
}

在活动上(最好是在一个基础活动上,由其他活动继承):

@Override
protected void onStart() {
    super.onStart();
    if (App.wasInBackground) {
        stopActivityTransitionTimer();
    }
}

在我的情况下,当应用程序在最大时间后进入前台时,会创建一个新任务,因此stopActivityTransitionTimer()在onActivityCreated()或onActivityDestroyed()上被调用,在应用程序扩展类中-转向不必要调用活动中的方法。 希望能有所帮助。

其他回答

有三种方法可以实现这一点:

单一活动架构 ActivityLifecycleCallback 生命周期观察者和进程生命周期所有者

我在这里写了一篇关于这个的详细文章。希望能有所帮助。

我设法监控应用导航到后台和回前台通过实现一个BaseActivity,利用onResume, onPause和onStop活动回调的使用。这是我的实现。

override fun onResume() {
    super.onResume()
    if (AppActivityState.state == AppState.ON_LAUNCHED) {
        // We are in the first launch.
        onLaunched()
    } else {
        if (AppActivityState.state == AppState.ON_BACKGROUND) {
            // We came from background to foreground.
            AppActivityState.state = AppState.ON_FOREGROUND
            onForeground()
        } else {
            // We are just navigating through pages.
            AppActivityState.state = AppState.RESUMED
        }
    }
}

override fun onPause() {
    super.onPause()
    // If state is followed by onStop then it means we will going to background.
    AppActivityState.state = AppState.PAUSED
}

override fun onStop() {
    super.onStop()

    // App will go to background base on the 'pause' cue.
    if (AppActivityState.state == AppState.PAUSED) {
        AppActivityState.state = AppState.ON_BACKGROUND
        onBackground()
    }
}

在创建BaseActivity之后,你只需要将这个activity扩展到应用程序中的任何activity。

在这些类型的实现中,您可以准确地检测到以下内容: onBackground >应用程序将进入后台 onForeground >应用将返回前台 onLaunch >应用程序刚刚打开

我希望这对你有帮助:)

这是我的解决方案https://github.com/doridori/AndroidUtils/blob/master/App/src/main/java/com/doridori/lib/app/ActivityCounter.java

基本上涉及到用计时器计算所有Activity的生命周期方法,以捕捉当前前台没有活动但应用程序(即在旋转)的情况

这里有一个解决方案,通过使用deboning逻辑,确保我们不会得到连续的背景/前景事件。所以,它总是反映一种稳定的背景/前景状态。

import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.LifecycleOwner
import java.util.Timer
import java.util.TimerTask

/**
 * An observer class to listen on the app's lifecycle.
 */
class AppLifecycleObserver(
    private val onAppGoesToBackground: () -> Unit = {},
    private val onAppEntersForeground: () -> Unit = {}
) : LifecycleEventObserver {

    private val debounce = DebouncingTimer(timeout = 10)

    override fun onStateChanged(source: LifecycleOwner, event: Lifecycle.Event) {
        debounce.refresh {
            when (event.targetState) {
                Lifecycle.State.CREATED -> onAppGoesToBackground()
                Lifecycle.State.RESUMED -> onAppEntersForeground()
                else -> Unit
            }
        }
    }

    fun attach() {
        ProcessLifecycleOwner.get().lifecycle.addObserver(this)
    }

    fun detach() {
        ProcessLifecycleOwner.get().lifecycle.removeObserver(this)
    }

    private class DebouncingTimer(private val timeout: Long) {

        private var timer: Timer? = null

        fun refresh(job: () -> Unit) {
            timer?.cancel()
            timer = Timer()
            timer?.schedule(object : TimerTask() {
                override fun run() = job.invoke()
            }, timeout)
        }
    }
}

只需要创建一个AppLifecycleObserver实例:

private val appLifecycleObserver = AppLifecycleObserver(
        onAppGoesToBackground = { // do whatever... },
        onAppEntersForeground = { // do whatever... }
    )
// Attach the observer when it is needed:
appLifecycleObserver.attach()

// Remove when there is no need to it:
appLifecycleObserver.detach()

不要忘记添加一个合适的依赖版本:

implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")

这些答案似乎不正确。当另一个活动开始和结束时,也会调用这些方法。你能做的是保留一个全局标志(是的,全局不好:),并在每次启动一个新活动时将其设置为true。在每个活动的onCreate中将其设置为false。然后,在onPause中检查这个标志。如果为假,你的应用就会进入后台,或者被杀死。