我想设置一个UILabel的左插图/边距,但找不到这样做的方法。标签有一个背景集,所以仅仅改变它的原点是行不通的。这将是理想的插入文本10px左右在左手边。


当前回答

在Swift 3中,你可以通过创建UILabel的子类来达到你想要的效果。在这个子类中,你必须添加一个UIEdgeInsets属性,并覆盖drawText(In:)方法,intrinsicContentSize属性(用于自动布局代码)和/或sizeThatFits(_:)方法(用于Springs和Struts代码)。

import UIKit

class PaddingLabel: UILabel {

    let padding: UIEdgeInsets

    // Create a new PaddingLabel instance programamtically with the desired insets
    required init(padding: UIEdgeInsets = UIEdgeInsets(top: 0, left: 10, bottom: 0, right: 10)) {
        self.padding = padding
        super.init(frame: CGRect.zero)
    }

    // Create a new PaddingLabel instance programamtically with default insets
    override init(frame: CGRect) {
        padding = UIEdgeInsets.zero // set desired insets value according to your needs
        super.init(frame: frame)
    }

    // Create a new PaddingLabel instance from Storyboard with default insets
    required init?(coder aDecoder: NSCoder) {
        padding = UIEdgeInsets.zero // set desired insets value according to your needs
        super.init(coder: aDecoder)
    }

    override func drawText(in rect: CGRect) {
        super.drawText(in: UIEdgeInsetsInsetRect(rect, padding))
    }

    // Override `intrinsicContentSize` property for Auto layout code
    override var intrinsicContentSize: CGSize {
        let superContentSize = super.intrinsicContentSize
        let width = superContentSize.width + padding.left + padding.right
        let height = superContentSize.height + padding.top + padding.bottom
        return CGSize(width: width, height: height)
    }

    // Override `sizeThatFits(_:)` method for Springs & Struts code
    override func sizeThatFits(_ size: CGSize) -> CGSize {
        let superSizeThatFits = super.sizeThatFits(size)
        let width = superSizeThatFits.width + padding.left + padding.right
        let heigth = superSizeThatFits.height + padding.top + padding.bottom
        return CGSize(width: width, height: heigth)
    }

}

下面的例子展示了如何在UIViewController中使用PaddingLabel实例:

import UIKit

class ViewController: UIViewController {

    @IBOutlet weak var storyboardAutoLayoutLabel: PaddingLabel!
    let autoLayoutLabel = PaddingLabel(padding: UIEdgeInsets(top: 20, left: 40, bottom: 20, right: 40))
    let springsAndStructsLabel = PaddingLabel(frame: CGRect.zero)
    var textToDisplay = "Lorem ipsum dolor sit er elit lamet."

    override func viewDidLoad() {
        super.viewDidLoad()

        // Set autoLayoutLabel
        autoLayoutLabel.text = textToDisplay
        autoLayoutLabel.backgroundColor = .red
        autoLayoutLabel.translatesAutoresizingMaskIntoConstraints = false
        view.addSubview(autoLayoutLabel)
        autoLayoutLabel.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 30).isActive = true
        autoLayoutLabel.centerYAnchor.constraint(equalTo: view.centerYAnchor).isActive = true

        // Set springsAndStructsLabel
        springsAndStructsLabel.text = textToDisplay
        springsAndStructsLabel.backgroundColor = .green
        view.addSubview(springsAndStructsLabel)
        springsAndStructsLabel.frame.origin = CGPoint(x: 30, y: 90)
        springsAndStructsLabel.sizeToFit()

        // Set storyboardAutoLayoutLabel
        storyboardAutoLayoutLabel.text = textToDisplay
        storyboardAutoLayoutLabel.backgroundColor = .blue
    }

    // Link this IBAction to a UIButton or a UIBarButtonItem in Storyboard
    @IBAction func updateLabelText(_ sender: Any) {
        textToDisplay = textToDisplay == "Lorem ipsum dolor sit er elit lamet." ? "Lorem ipsum." : "Lorem ipsum dolor sit er elit lamet."

        // autoLayoutLabel
        autoLayoutLabel.text = textToDisplay

        // springsAndStructsLabel
        springsAndStructsLabel.text = textToDisplay
        springsAndStructsLabel.sizeToFit()

        // storyboardAutoLayoutLabel
        storyboardAutoLayoutLabel.text = textToDisplay
    }

}

其他回答

设置标签的textAlignment属性为NSTextAlignmentRight并增加它的宽度。

对于Xamarin用户(使用统一API):

class UIMarginLabel : UILabel
{
    public UIMarginLabel()
    {
    }

    public UIMarginLabel( CGRect frame ) : base( frame )
    {
    }

    public UIEdgeInsets Insets { get; set; }

    public override void DrawText( CGRect rect )
    {
        base.DrawText( Insets.InsetRect( rect ) );
    }
}

对于那些使用原始MonoTouch API的人:

public class UIMarginLabel : UILabel
{
    public UIEdgeInsets Insets { get; set; }

    public UIMarginLabel() : base()
    {
        Insets = new UIEdgeInsets(0, 0, 0, 0);
    }
    public UIMarginLabel(RectangleF frame) : base(frame)
    {
        Insets = new UIEdgeInsets(0, 0, 0, 0);
    }

    public override void DrawText(RectangleF frame)
    {
        base.DrawText(new RectangleF(
            frame.X + Insets.Left,
            frame.Y + Insets.Top,
            frame.Width - Insets.Left - Insets.Right,
            frame.Height - Insets.Top - Insets.Bottom));
    }
}

没有子类和所有的爵士。我动态地做了这个:

[cell.textLabel setTranslatesAutoresizingMaskIntoConstraints:NO];
[cell.textLabel constraintTrailingEqualTo:cell.contentView constant:-100];

约束部分只是一个简单的代码糖纸(我们有相同的方法从上/下/左/右添加填充)..如果我在这里得到足够的爱,我将开放整个包装:

- (id)constraintTrailingEqualTo:(UIView *)toView constant:(CGFloat)constant
{
    NSLayoutConstraint *cn = [NSLayoutConstraint constraintWithItem:self
                                                          attribute:NSLayoutAttributeTrailing
                                                          relatedBy:NSLayoutRelationEqual
                                                             toItem:toView
                                                          attribute:NSLayoutAttributeTrailing
                                                         multiplier:1 constant:constant];

    [toView addConstraint:cn];
    return self;
}

(注意,我是在

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath;

你可能需要调用[self setNeedsLayout];这取决于你的语境。

也许过会儿再去派对,但下面的就行了。只是UILabel的子类。

#import "UITagLabel.h"

#define padding UIEdgeInsetsMake(5, 10, 5, 10)

@implementation UITagLabel

- (void)drawTextInRect:(CGRect)rect {
    [super drawTextInRect:UIEdgeInsetsInsetRect(rect, padding)];
}

- (CGSize) intrinsicContentSize {
    CGSize superContentSize = [super intrinsicContentSize];
    CGFloat width = superContentSize.width + padding.left + padding.right;
    CGFloat height = superContentSize.height + padding.top + padding.bottom;
    return CGSizeMake(width, height);
}

- (CGSize) sizeThatFits:(CGSize)size {
    CGSize superSizeThatFits = [super sizeThatFits:size];
    CGFloat width = superSizeThatFits.width + padding.left + padding.right;
    CGFloat height = superSizeThatFits.height + padding.top + padding.bottom;
    return CGSizeMake(width, height);
}

@end

要扩展Brody Robertson提供的答案,您可以添加IB可设计位。这意味着您可以在Storyboard中调整标签。

在你的子类UILabel做

#import <UIKit/UIKit.h>

IB_DESIGNABLE

@interface insetLabel : UILabel

@property (nonatomic, assign) IBInspectable CGFloat leftEdge;
@property (nonatomic, assign) IBInspectable CGFloat rightEdge;
@property (nonatomic, assign) IBInspectable CGFloat topEdge;
@property (nonatomic, assign) IBInspectable CGFloat bottomEdge;

@property (nonatomic, assign) UIEdgeInsets edgeInsets;

@end

然后做;

#import "insetLabel.h"

@implementation insetLabel

- (id)initWithFrame:(CGRect)frame
{
    self = [super initWithFrame:frame];
    if (self)
    {
        self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);
    }
    return self;
}

- (void)drawTextInRect:(CGRect)rect
{
    self.edgeInsets = UIEdgeInsetsMake(self.topEdge, self.leftEdge, self.bottomEdge, self.rightEdge);

    [super drawTextInRect:UIEdgeInsetsInsetRect(rect, self.edgeInsets)];
}

- (CGSize)intrinsicContentSize
{
    CGSize size = [super intrinsicContentSize];
    size.width  += self.edgeInsets.left + self.edgeInsets.right;
    size.height += self.edgeInsets.top + self.edgeInsets.bottom;
    return size;
}

@end

EDIT

你应该为edgeInsets添加一个setter方法。