在安卓系统中防止双击按钮的最佳方法是什么?


当前回答

这是我的解决方案:

if (waitDouble) {
    waitDouble = false;
    Thread thread = new Thread() {
        @Override
        public void run() {
            try {
                sleep(300);
                if (waitDouble == false) {
                    waitDouble = true;
                    singleClick();  //singleClick
                }
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    };
    thread.start();
} else {//DoubleClick
    DoubleClick();
    waitDouble = true;
}

或者另一种解决方案:

public class NoDoubleClickUtils {
    private static long lastClickTime;
    private final static int SPACE_TIME = 500;

    public static void initLastClickTime() {
        lastClickTime = 0;
    }

    public synchronized static boolean isDoubleClick() {
        long currentTime = System.currentTimeMillis();
        boolean isClick2;
        if (currentTime - lastClickTime > SPACE_TIME) {
            isClick2 = false;
        } else {
            isClick2 = true;
        }
        lastClickTime = currentTime;
        return isClick2;
    }
}

其他回答

加上Jim的回答,代码可以变得更简洁:

fun View.setOnSingleClick(onClick: () -> Unit) {
    var lastClickTime = 0L
    setOnClickListener {
        if (currentTimeMillis() > lastClickTime + 750) onClick()
        lastClickTime = currentTimeMillis()
    } 
}

用法:

aView.setOnSingleClick {  }

点击保护工作与黄油刀

ClickGuard.guard(mPlayButton);

试试这个Kotlin扩展函数:

private var lastClickTime = 0L

fun View.click(action: () -> Unit) {
    setOnClickListener {
        if (SystemClock.elapsedRealtime() - lastClickTime < 600L)
            return@setOnClickListener
        lastClickTime = SystemClock.elapsedRealtime()
        action()
    }
}

它还防止在同一时间点击应用程序的各个部分。

你可以用Kotlin扩展函数和RxBinding来实现它

   fun View.clickWithDebounce(debounceTime: Long = 600L, action: () -> Unit): Disposable =
        RxView.clicks(this)
                .debounce(debounceTime, TimeUnit.MILLISECONDS)
                .observeOn(AndroidSchedulers.mainThread())
                .subscribe { action() }

or

fun View.clickWithDebounce(debounceTime: Long = 600L, action: () -> Unit) {
    this.setOnClickListener(object : View.OnClickListener {
        private var lastClickTime: Long = 0

        override fun onClick(v: View) {
            if (SystemClock.elapsedRealtime() - lastClickTime < debounceTime) return
            else action()

            lastClickTime = SystemClock.elapsedRealtime()
        }
    })
}

然后就是:

View.clickWithDebounce{ Your code }

扩展的Kotlin方法:

fun View.setOneTimeClickListener(delayMillis: Long = 1000, block: () -> Unit) {
    setOnClickListener {
        this.isEnabled = false
        block()
        postDelayed({ isEnabled = true }, delayMillis)
    }

在代码中的用法:

someView.setOneTimeClickListener { someFun() }

delayMillis参数可用于设置按钮将被禁用的时间。

someView.setOneTimeClickListener(500) { someFun() }