我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

public static boolean isNetworkAvailable(Context ctx) {
ConnectivityManager connMgr = (ConnectivityManager)ctx.getSystemService(Context.CONNECTIVITY_SERVICE);
if(connMgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI).isConnected() ||
    connMgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE).isConnected()){
        return true;
}

return false;
 } 

用户这

其他回答

非常重要的是检查我们是否与isAvailable()有连接,以及是否可能与isConnected()建立连接

private static ConnectivityManager manager;

public static boolean isOnline(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.isAvailable() && networkInfo.isConnected();
}

你可以取消网络活动WiFi的类型:

public static boolean isConnectedWifi(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.getType() == ConnectivityManager.TYPE_WIFI;
}

或手机Móvil:

public static boolean isConnectedMobile(Context context) {
    ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
    return networkInfo != null && networkInfo.getType() == ConnectivityManager.TYPE_MOBILE;
}

不要忘记权限:

    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
   <uses-permission android:name="android.permission.INTERNET" />

有不止一种方法

第一,最短但效率低的方法

只需要网络状态权限

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

然后这个方法,

 public boolean activeNetwork () {
        ConnectivityManager cm =
                (ConnectivityManager)getSystemService(Context.CONNECTIVITY_SERVICE);

        NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
        boolean isConnected = activeNetwork != null &&
                activeNetwork.isConnected();

        return isConnected;

    }

正如在回答中所看到的ConnectivityManager是一个解决方案,我只是在一个方法中添加了它,这是一个简化的方法 ConnectivityManager返回true,如果有网络访问而不是互联网访问,这意味着如果你的WiFi连接到路由器,但路由器没有互联网,它返回true,它检查连接可用性

二、高效的方式

需要网络状态和Internet权限

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />

然后这门课,

 public class CheckInternetAsyncTask extends AsyncTask<Void, Integer, Boolean> {

        private Context context;

        public CheckInternetAsyncTask(Context context) {
            this.context = context;
        }

        @Override
        protected Boolean doInBackground(Void... params) {

            ConnectivityManager cm =
                    (ConnectivityManager)context.getSystemService(Context.CONNECTIVITY_SERVICE);

            assert cm != null;
            NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
            boolean isConnected = activeNetwork != null &&
                    activeNetwork.isConnected();


            if (isConnected) {
                try {
                    HttpURLConnection urlc = (HttpURLConnection)
                            (new URL("http://clients3.google.com/generate_204")
                                    .openConnection());
                    urlc.setRequestProperty("User-Agent", "Android");
                    urlc.setRequestProperty("Connection", "close");
                    urlc.setConnectTimeout(1500);
                    urlc.connect();
                    if (urlc.getResponseCode() == 204 &&
                            urlc.getContentLength() == 0)
                        return true;

                } catch (IOException e) {
                    Log.e("TAG", "Error checking internet connection", e);
                    return false;
                }
            } else {
                Log.d("TAG", "No network available!");
                return false;
            }


            return null;
        }

        @Override
        protected void onPostExecute(Boolean result) {
            super.onPostExecute(result);
            Log.d("TAG", "result" + result);

            if(result){
                // do ur code
            }

        }


    }

叫CheckInternetAsyncTask

new CheckInternetAsyncTask(getApplicationContext()).execute();

部分解释:-

you have to check Internet on AsyncTask, otherwise it can throw android.os.NetworkOnMainThreadException in some cases ConnectivityManager used to check the network access if true sends request (Ping) Request send to http://clients3.google.com/generate_204, This well-known URL is known to return an empty page with an HTTP status 204 this is faster and more efficient than http://www.google.com , read this. if you have website it's preferred to put you website instead of google, only if you use it within the app Timeout can be changed range (20ms -> 2000ms), 1500ms is commonly used

我在这里看到了很多过时的答案,所以我决定加入我的答案。

由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。

关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:

import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow

class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
    private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
    private val networkCallback = object : ConnectivityManager.NetworkCallback() {
        override fun onAvailable(network: Network) =
            connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
                updateConnectionStatus(networkCapabilities = networkCapabilities)
                updateNetworkType(networkCapabilities = networkCapabilities)
            } ?: run {
                _isConnectedState.value = true
            }

        override fun onLost(network: Network) {
            // Do not check for NetworkCapabilities here, as they might be wrong.
            // If we get this callback, we're certain that we've lost connection.
            _isConnectedState.value = false
            _networkTypeState.value = NetworkType.Unknown
        }

        override fun onCapabilitiesChanged(
            network: Network,
            networkCapabilities: NetworkCapabilities
        ) {
            updateConnectionStatus(networkCapabilities = networkCapabilities)
            updateNetworkType(networkCapabilities = networkCapabilities)
        }

        override fun onLinkPropertiesChanged(
            network: Network,
            linkProperties: LinkProperties
        ) = Unit
    }
    private val _isConnectedState = MutableStateFlow(false)
    private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)

    override val isConnectedState: StateFlow<Boolean> = _isConnectedState
    override val networkTypeState: StateFlow<NetworkType> = _networkTypeState

    override val isConnected: Boolean
        get() = _isConnectedState.value

    override val networkType: NetworkType
        get() = _networkTypeState.value

    init {
        startMonitoring()
    }

    override fun startMonitoring() =
        connectivityManager.registerDefaultNetworkCallback(networkCallback)

    override fun stopMonitoring() =
        connectivityManager.unregisterNetworkCallback(networkCallback)

    private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
        val isConnected =
            networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)

        _isConnectedState.value = isConnected
    }

    private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
        val networkType = when {
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
            else -> NetworkType.Unknown
        }

        _networkTypeState.value = networkType
    }
}

ConnectivityMonitor界面非常简单:

interface ConnectivityMonitor {
    val isConnected: Boolean
    val networkType: NetworkType

    val isConnectedState: StateFlow<Boolean>
    val networkTypeState: StateFlow<NetworkType>
    
    fun startMonitoring()
    fun stopMonitoring()
}

NetworkType只是一个简单的枚举:

enum class NetworkType { Unknown, Cellular, WiFi }

据我测试,无论应用程序是在后台还是前台,这都是可行的。

我已经应用了@Levit提供的解决方案,并创建了不会调用额外Http请求的函数。

它将解决无法解析主机的错误

public static boolean isInternetAvailable(Context context) {
    ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
    NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
    if (activeNetwork == null) return false;

    switch (activeNetwork.getType()) {
        case ConnectivityManager.TYPE_WIFI:
            if ((activeNetwork.getState() == NetworkInfo.State.CONNECTED ||
                    activeNetwork.getState() == NetworkInfo.State.CONNECTING) &&
                    isInternet())
                return true;
            break;
        case ConnectivityManager.TYPE_MOBILE:
            if ((activeNetwork.getState() == NetworkInfo.State.CONNECTED ||
                    activeNetwork.getState() == NetworkInfo.State.CONNECTING) &&
                    isInternet())
                return true;
            break;
        default:
            return false;
    }
    return false;
}

private static boolean isInternet() {

    Runtime runtime = Runtime.getRuntime();
    try {
        Process ipProcess = runtime.exec("/system/bin/ping -c 1 8.8.8.8");
        int exitValue = ipProcess.waitFor();
        Debug.i(exitValue + "");
        return (exitValue == 0);
    } catch (IOException | InterruptedException e) {
        e.printStackTrace();
    }

    return false;
}

现在叫它,

if (!isInternetAvailable(getActivity())) {
     //Show message
} else {
     //Perfoem the api request
}

下面是我用于可达性检查的Kotlin版本,

芬兰湾的科特林MyReachability

object MyReachability {

    private val REACHABILITY_SERVER = "http://google.com" // can be any URL you want

    private fun hasNetworkAvailable(context: Context): Boolean {
        val service = Context.CONNECTIVITY_SERVICE
        val manager = context.getSystemService(service) as ConnectivityManager?
        val network = manager?.activeNetworkInfo
        Log.d(classTag, "hasNetworkAvailable: ${(network != null)}")
        return (network != null)
    }

    fun hasInternetConnected(context: Context): Boolean {
        if (hasNetworkAvailable(context)) {
            try {
                val connection = URL(REACHABILITY_SERVER).openConnection() as HttpURLConnection
                connection.setRequestProperty("User-Agent", "Test")
                connection.setRequestProperty("Connection", "close")
                connection.connectTimeout = 1500
                connection.connect()
                Log.d(classTag, "hasInternetConnected: ${(connection.responseCode == 200)}")
                return (connection.responseCode == 200)
            } catch (e: IOException) {
                Log.e(classTag, "Error checking internet connection", e)
            }
        } else {
            Log.w(classTag, "No network available!")
        }
        Log.d(classTag, "hasInternetConnected: false")
        return false
    }
}

您甚至可以根据策略和限制将REACHABILITY_SERVER作为参数传递,例如,当您在中国时,您可以检查https://baidu.com而不是https://google.com。

调用示例中,

val webLoaderThread = Thread {
   if (MyReachability.hasInternetConnected(this)){
       runOnUiThread {
           //mWebView.loadUrl(LANDING_SERVER) // connected
       }
   } else {
       runOnUiThread {
           //showDialogNoNetwork() // not connected
       }
   }
}
webLoaderThread.start()

安卓系统权限

不要忘记将以下权限添加到你的AndroidManifest.xml中

<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>