我得到了一个AsyncTask,应该检查对主机名的网络访问。但是doInBackground()永远不会超时。有人知道吗?

public class HostAvailabilityTask extends AsyncTask<String, Void, Boolean> {

    private Main main;

    public HostAvailabilityTask(Main main) {
        this.main = main;
    }

    protected Boolean doInBackground(String... params) {
        Main.Log("doInBackground() isHostAvailable():"+params[0]);

        try {
            return InetAddress.getByName(params[0]).isReachable(30); 
        } catch (UnknownHostException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return false;       
    }

    protected void onPostExecute(Boolean... result) {
        Main.Log("onPostExecute()");

        if(result[0] == false) {
            main.setContentView(R.layout.splash);
            return;
        }

        main.continueAfterHostCheck();
    }   
}

当前回答

我使用这段代码而不是InetAddress:

    try {

        URL url = new URL("http://"+params[0]);

        HttpURLConnection urlc = (HttpURLConnection) url.openConnection();
        urlc.setRequestProperty("User-Agent", "Android Application:"+Z.APP_VERSION);
        urlc.setRequestProperty("Connection", "close");
        urlc.setConnectTimeout(1000 * 30); // mTimeout is in seconds
        urlc.connect();
        if (urlc.getResponseCode() == 200) {
            Main.Log("getResponseCode == 200");
            return new Boolean(true);
        }
    } catch (MalformedURLException e1) {
        // TODO Auto-generated catch block
        e1.printStackTrace();
    } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    }

其他回答

这段代码将帮助您找到互联网是否打开。

public final boolean isInternetOn() {
        ConnectivityManager conMgr = (ConnectivityManager) this.con
                .getSystemService(Context.CONNECTIVITY_SERVICE);
        NetworkInfo info = conMgr.getActiveNetworkInfo();
        return (info != null && info.isConnected());
}

此外,您应该提供以下权限

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

我在这里看到了很多过时的答案,所以我决定加入我的答案。

由于Android 10 (API级别29)getActiveNetworkInfo()已弃用,谷歌建议我们使用NetworkCallbacks而不是针对Android 10及更高版本的应用程序。

关于阅读网络状态的文档提供了一些关于如何使用NetworkCallback的信息,但我没有设法找到一个很好的代码示例,整个事情的工作,所以这里是我提出的代码,我们在我们的应用程序中使用:

import android.content.Context
import android.net.ConnectivityManager
import android.net.LinkProperties
import android.net.Network
import android.net.NetworkCapabilities
import com.fieldontrack.kmm.common.network.ConnectivityMonitor
import com.fieldontrack.kmm.entities.connectivity.NetworkType
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow

class ConnectivityMonitorImpl(appContext: Context) : ConnectivityMonitor {
    private val connectivityManager = appContext.getSystemService(ConnectivityManager::class.java)
    private val networkCallback = object : ConnectivityManager.NetworkCallback() {
        override fun onAvailable(network: Network) =
            connectivityManager.getNetworkCapabilities(network)?.let { networkCapabilities ->
                updateConnectionStatus(networkCapabilities = networkCapabilities)
                updateNetworkType(networkCapabilities = networkCapabilities)
            } ?: run {
                _isConnectedState.value = true
            }

        override fun onLost(network: Network) {
            // Do not check for NetworkCapabilities here, as they might be wrong.
            // If we get this callback, we're certain that we've lost connection.
            _isConnectedState.value = false
            _networkTypeState.value = NetworkType.Unknown
        }

        override fun onCapabilitiesChanged(
            network: Network,
            networkCapabilities: NetworkCapabilities
        ) {
            updateConnectionStatus(networkCapabilities = networkCapabilities)
            updateNetworkType(networkCapabilities = networkCapabilities)
        }

        override fun onLinkPropertiesChanged(
            network: Network,
            linkProperties: LinkProperties
        ) = Unit
    }
    private val _isConnectedState = MutableStateFlow(false)
    private val _networkTypeState = MutableStateFlow(NetworkType.Unknown)

    override val isConnectedState: StateFlow<Boolean> = _isConnectedState
    override val networkTypeState: StateFlow<NetworkType> = _networkTypeState

    override val isConnected: Boolean
        get() = _isConnectedState.value

    override val networkType: NetworkType
        get() = _networkTypeState.value

    init {
        startMonitoring()
    }

    override fun startMonitoring() =
        connectivityManager.registerDefaultNetworkCallback(networkCallback)

    override fun stopMonitoring() =
        connectivityManager.unregisterNetworkCallback(networkCallback)

    private fun updateConnectionStatus(networkCapabilities: NetworkCapabilities) {
        val isConnected =
            networkCapabilities.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)

        _isConnectedState.value = isConnected
    }

    private fun updateNetworkType(networkCapabilities: NetworkCapabilities) {
        val networkType = when {
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_WIFI) -> NetworkType.WiFi
            networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR) -> NetworkType.Cellular
            else -> NetworkType.Unknown
        }

        _networkTypeState.value = networkType
    }
}

ConnectivityMonitor界面非常简单:

interface ConnectivityMonitor {
    val isConnected: Boolean
    val networkType: NetworkType

    val isConnectedState: StateFlow<Boolean>
    val networkTypeState: StateFlow<NetworkType>
    
    fun startMonitoring()
    fun stopMonitoring()
}

NetworkType只是一个简单的枚举:

enum class NetworkType { Unknown, Cellular, WiFi }

据我测试,无论应用程序是在后台还是前台,这都是可行的。

在我目前所见过的所有方法中,最短、最干净的方法应该是:

public final static boolean isConnected( Context context )
{   
   final ConnectivityManager connectivityManager = 
         (ConnectivityManager) context.getSystemService( Context.CONNECTIVITY_SERVICE );  
   final NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();    
   return networkInfo != null && networkInfo.isConnected();
}

PS:这不会ping任何主机,它只是检查连接状态,所以如果你的路由器没有互联网连接,而你的设备连接到它,这个方法将返回true,尽管你没有互联网。 对于实际的测试,我建议执行一个HttpHead请求(例如到www.google.com)并检查状态,如果它是200 OK,一切正常,并且您的设备有互联网连接。

可以通过该方法检测网络可用性-

public static boolean isDeviceOnline(Context context) {
        boolean isConnectionAvail = false;
        try {
            ConnectivityManager cm = (ConnectivityManager) context
                    .getSystemService(Context.CONNECTIVITY_SERVICE);
            NetworkInfo netInfo = cm.getActiveNetworkInfo();
            return netInfo.isConnected();
        } catch (Exception e) {
            e.printStackTrace();
        }
        return isConnectionAvail;
    }

我已经尝试了近5+不同的android方法,发现这是谷歌提供的最佳解决方案,特别是android:

  try {
  HttpURLConnection urlConnection = (HttpURLConnection)
  (new URL("http://clients3.google.com/generate_204")
  .openConnection());
  urlConnection.setRequestProperty("User-Agent", "Android");
  urlConnection.setRequestProperty("Connection", "close");
  urlConnection.setConnectTimeout(1500);
  urlConnection.connect();
  if (urlConnection.getResponseCode() == 204 &&
  urlConnection.getContentLength() == 0) {
  Log.d("Network Checker", "Successfully connected to internet");
  return true;
  }
  } catch (IOException e) {
  Log.e("Network Checker", "Error checking internet connection", e);
  }

它比任何其他可用的解决方案都更快、高效和准确。